2009 |
20 | EE | Marek Bell,
Stuart Reeves,
Barry Brown,
Scott Sherwood,
Donny MacMillan,
John Ferguson,
Matthew Chalmers:
EyeSpy: supporting navigation through play.
CHI 2009: 123-132 |
2008 |
19 | EE | Louise Barkhuus,
Barry Brown,
Marek Bell,
Scott Sherwood,
Malcolm Hall,
Matthew Chalmers:
From awareness to repartee: sharing location within social groups.
CHI 2008: 497-506 |
2007 |
18 | EE | Barry Brown,
Louise Barkhuus:
Leisure and CSCW: Introduction to Special Edition.
Computer Supported Cooperative Work 16(1-2): 1-10 (2007) |
17 | EE | Ian Anderson,
Julie Maitland,
Scott Sherwood,
Louise Barkhuus,
Matthew Chalmers,
Malcolm Hall,
Barry Brown,
Henk L. Muller:
Shakra: Tracking and Sharing Daily Activity Levels with Unaugmented Mobile Phones.
MONET 12(2-3): 185-199 (2007) |
2006 |
16 | EE | Marek Bell,
Matthew Chalmers,
Louise Barkhuus,
Malcolm Hall,
Scott Sherwood,
Paul Tennent,
Barry Brown,
Duncan Rowland,
Steve Benford:
Interweaving mobile games with everyday life.
CHI 2006: 417-426 |
15 | EE | Barry Brown,
Louise Barkhuus:
The television will be revolutionized: effects of PVRs and filesharing on television watching.
CHI 2006: 663-666 |
14 | EE | Andy Crabtree,
Steve Benford,
Chris Greenhalgh,
Paul Tennent,
Matthew Chalmers,
Barry Brown:
Supporting ethnographic studies of ubiquitous computing in the wild.
Conference on Designing Interactive Systems 2006: 60-69 |
13 | EE | Marek Bell,
Malcolm Hall,
Matthew Chalmers,
Philip D. Gray,
Barry Brown:
Domino: Exploring Mobile Collaborative Software Adaptation.
Pervasive 2006: 153-168 |
2005 |
12 | EE | Matthew Chalmers,
Marek Bell,
Barry Brown,
Malcolm Hall,
Scott Sherwood,
Paul Tennent:
Gaming on the edge: using seams in ubicomp games.
Advances in Computer Entertainment Technology 2005: 306-309 |
11 | EE | Barry Brown,
Matthew Chalmers,
Marek Bell,
Ian MacColl,
Malcolm Hall,
Paul Rudman:
Sharing the Square: Collaborative Leisure in the City Streets.
ECSCW 2005: 427-447 |
10 | EE | Paul Tennent,
Malcolm Hall,
Barry Brown,
Matthew Chalmers,
Scott Sherwood:
Three applications for mobile epidemic algorithms.
Mobile HCI 2005: 223-226 |
9 | EE | Louise Barkhuus,
Matthew Chalmers,
Paul Tennent,
Malcolm Hall,
Marek Bell,
Scott Sherwood,
Barry Brown:
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game.
Ubicomp 2005: 358-374 |
2004 |
8 | EE | Barry Brown,
Marek Bell:
Social interaction in 'there'.
CHI Extended Abstracts 2004: 1465-1468 |
7 | EE | Barry Brown,
Marek Bell:
CSCW at play: 'there' as a collaborative virtual environment.
CSCW 2004: 350-359 |
6 | EE | Anthony Steed,
Ian MacColl,
Cliff Randell,
Barry Brown,
Matthew Chalmers,
Chris Greenhalgh:
Models of Space in a Mixed-Reality System.
IV 2004: 768-777 |
5 | EE | Barry Brown,
Rebecca Randell:
Building a Context Sensitive Telephone: Some Hopes and Pitfalls for Context Sensitive Computing.
Computer Supported Cooperative Work 13(3): 329-345 (2004) |
2003 |
4 | EE | Barry Brown,
Ian MacColl,
Matthew Chalmers,
Areti Galani,
Cliff Randell,
Anthony Steed:
Lessons from the lighthouse: collaboration in a shared mixed reality system.
CHI 2003: 577-584 |
3 | EE | Barry Brown,
Matthew Chalmers:
Tourism and Mobile Technology.
ECSCW 2003: 335-354 |
2 | | Jeff Dyck,
David Pinelle,
Barry Brown,
Carl Gutwin:
Learning from Games: HCI Design Innovations in Entertainment Software.
Graphics Interface 2003: 237-246 |
2002 |
1 | EE | Ian MacColl,
David E. Millard,
Cliff Randell,
Anthony Steed,
Barry Brown,
Steve Benford,
Matthew Chalmers,
Ruth Conroy Dalton,
Nick Sheep Dalton,
Areti Galani,
Chris Greenhalgh,
Danius T. Michaelides,
Tom Rodden,
Ian Taylor,
Mark J. Weal:
Shared visiting in EQUATOR city.
CVE 2002: 88-94 |