2008 |
7 | EE | Luigina Ciolfi,
Geraldine Fitzpatrick,
Liam J. Bannon:
Settings for Collaboration: the Role of Place.
Computer Supported Cooperative Work 17(2-3): 91-96 (2008) |
6 | EE | Luigina Ciolfi,
Mikael Fernström,
Liam J. Bannon,
Parag Deshpande,
Paul Gallagher,
Colm McGettrick,
Nicola Quinn,
Stephen Shirley:
The Shannon Portal Installation: Interaction Design for Public Places.
IEEE Computer 40(7): 64-71 (2008) |
2007 |
5 | EE | John Bowers,
Liam J. Bannon,
Mike Fraser,
Jon Hindmarsh,
Steve Benford,
Christian Heath,
Gustav Taxén,
Luigina Ciolfi:
From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings.
The Disappearing Computer 2007: 30-49 |
2004 |
4 | EE | Kieran Ferris,
Liam J. Bannon,
Luigina Ciolfi,
Paul Gallagher,
Tony Hall,
Marilyn Lennon:
Shaping experiences in the hunt museum: a design case study.
Conference on Designing Interactive Systems 2004: 205-214 |
2001 |
3 | | Luigina Ciolfi,
Liam J. Bannon,
Mikael Fernström:
Envisioning & Evaluating "Out-of-Storage" Solutions.
ICHIM (1) 2001: 595-607 |
2 | EE | Steve Benford,
John Bowers,
Paul Chandler,
Luigina Ciolfi,
Martin Flintham,
Mike Fraser,
Chris Greenhalgh,
Tony Hall,
Sten-Olof Hellström,
Shahram Izadi,
Tom Rodden,
Holger Schnädelbach,
Ian Taylor:
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds.
Ubicomp 2001: 225-231 |
1 | EE | Tony Hall,
Luigina Ciolfi,
Liam J. Bannon,
Mike Fraser,
Steve Benford,
John Bowers,
Chris Greenhalgh,
Sten-Olof Hellström,
Shahram Izadi,
Holger Schnädelbach,
Martin Flintham:
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum.
Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 |