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5. NETGAMES 2006: Singapore

Adrian David Cheok, Yutaka Ishibashi (Eds.): Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006. ACM 2006, ISBN 1-59593-589-4 BibTeX

Scalability in MMOGs

Synchronization, QoS and monitoring in games

Distributed/collaborative virtual environments

Understanding player behavior for game design

Consistency management and cheat detection

Considering network influences in games

Next generation games

Copyright © Sat May 16 23:31:16 2009 by Michael Ley (ley@uni-trier.de)