2008 |
8 | EE | Richard Wetzel,
Rod McCall,
Anne-Kathrin Braun,
Wolfgang Broll:
Guidelines for designing augmented reality games.
Future Play 2008: 173-180 |
7 | | Anne-Kathrin Braun,
Johannes Löschner,
Rod McCall:
Iterative design of a mobile Mixed Reality game.
GI Jahrestagung (1) 2008: 501-502 |
6 | EE | Iris Herbst,
Anne-Kathrin Braun,
Rod McCall,
Wolfgang Broll:
TimeWarp: interactive time travel with a mobile mixed reality game.
Mobile HCI 2008: 235-244 |
5 | EE | Christian Weiland,
Anne-Kathrin Braun,
Wolfgang Heiden:
Colorimetric and photometric compensation for see-through displays.
SIGGRAPH Posters 2008: 61 |
4 | EE | Iris Herbst,
Anne-Kathrin Braun,
Rod McCall,
Wolfgang Broll:
Multi-dimensional Interactive City Exploration through Mixed Reality.
VR 2008: 259-260 |
3 | EE | Rod McCall,
Anne-Kathrin Braun:
Experiences of Evaluating Presence in Augmented Realities.
PsychNology Journal 6(2): 157-172 (2008) |
2007 |
2 | EE | Michael Wittkämper,
Anne-Kathrin Braun,
Iris Herbst,
Jan Herling:
A Distributed System for Augmented Reality Experiences in Science Centers and Museums.
Edutainment 2007: 936-946 |
2006 |
1 | EE | Wolfgang Broll,
Jan Ohlenburg,
Irma Lindt,
Iris Herbst,
Anne-Kathrin Braun:
Meeting technology challenges of pervasive augmented reality games.
NETGAMES 2006: 28 |