2009 |
79 | EE | Sergei Gorlatch,
Jens Müller-Iden,
Martin Alt,
Jan Dünnweber,
Hamido Fujita,
Yutaka Funyu:
Clayworks: Toward user-oriented software for collaborative modeling and simulation.
Knowl.-Based Syst. 22(3): 209-215 (2009) |
2008 |
78 | EE | Alexander Ploss,
Stefan Wichmann,
Frank Glinka,
Sergei Gorlatch:
From a single- to multi-server online game: a Quake 3 case study using RTF.
Advances in Computer Entertainment Technology 2008: 83-90 |
77 | EE | Maraike Schellmann,
Jürgen Vörding,
Sergei Gorlatch,
Dominik Meiländer:
Cost-effective medical image reconstruction: from clusters to graphics processing units.
Conf. Computing Frontiers 2008: 283-292 |
76 | EE | Sergei Gorlatch,
Frank Glinka,
Alexander Ploss,
Jens Müller-Iden,
Radu Prodan,
Vlad Nae,
Thomas Fahringer:
Enhancing Grids for Massively Multiplayer Online Computer Games.
Euro-Par 2008: 466-477 |
75 | EE | Maraike Schellmann,
Jürgen Vörding,
Sergei Gorlatch:
Systematic Parallelization of Medical Image Reconstruction for Graphics Hardware.
Euro-Par 2008: 811-821 |
74 | EE | Alexander Ploss,
Frank Glinka,
Sergei Gorlatch:
A Case Study on Using RTF for Developing Multi-player Online Games.
Euro-Par Workshops 2008: 390-400 |
73 | EE | Justin Ferris,
Mike Surridge,
E. Rowland Watkins,
Thomas Fahringer,
Radu Prodan,
Frank Glinka,
Sergei Gorlatch,
Christoph Anthes,
Alexis Arragon,
Christopher J. Rawlings,
Arton Lipaj:
Edutain@Grid: A Business Grid Infrastructure for Real-Time On-Line Interactive Applications.
GECON 2008: 152-162 |
72 | EE | Torsten Hoefler,
Maraike Schellmann,
Sergei Gorlatch,
Andrew Lumsdaine:
Communication Optimization for Medical Image Reconstruction Algorithms.
PVM/MPI 2008: 75-83 |
71 | | Sergei Gorlatch,
Frank Glinka,
Alexander Ploss,
Allaithy Raed,
Hamido Fujita:
User-Oriented Software Development for Real-Time Online Applications.
SoMeT 2008: 339-360 |
70 | | Tae Kameda,
Osamu Arai,
Sergei Gorlatch,
Hamido Fujita:
Towards Verifying Declarative Specifications of Reactive Systems.
SoMeT 2008: 389-400 |
2007 |
69 | EE | Catalin Dumitrescu,
Jan Dünnweber,
Philipp Lüdeking,
Sergei Gorlatch,
Ioan Raicu,
Ian T. Foster:
Simplifying Grid Application Programming Using Web-Enabled Code Transfer Tools.
CoreGRID 2007: 225-235 |
68 | EE | Jens Müller,
Sergei Gorlatch,
Tobias Schröter,
Stefan Fischer:
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2.
HPDC 2007: 219-220 |
67 | EE | Frank Glinka,
Alexander Ploss,
Jens Müller-Iden,
Sergei Gorlatch:
RTF: a real-time framework for developing scalable multiplayer online games.
NETGAMES 2007: 81-86 |
66 | EE | Jens Müller,
Sergei Gorlatch:
Enhancing Online Computer Games for Grids.
PaCT 2007: 80-95 |
65 | | Sergei Gorlatch,
Jens Müller,
Martin Alt,
Jan Dünnweber,
Hamido Fujita,
Yutaka Funyu:
Clayworks: Toward User-Oriented Software for Collaborative Modeling and Simulation.
SoMeT 2007: 403-415 |
2006 |
64 | EE | José C. Cunha,
Sergei Gorlatch,
Daniel J. Quinlan,
Peter H. Welch:
Topic 9: Parallel Programming: Models, Methods and Languages.
Euro-Par 2006: 603 |
63 | EE | Jens Müller,
Andreas Gössling,
Sergei Gorlatch:
On correctness of scalable multi-server state replication in online games.
NETGAMES 2006: 21 |
62 | | Jürgen Vörding,
Maraike Schellmann,
Sergei Gorlatch:
Enhancing and Parallelizing Legacy Software for Medical Imaging - A Case Study.
SoMeT 2006: 365-383 |
61 | | Sergei Gorlatch,
Tae Kameda,
Hamido Fujita,
Michiru Tanaka,
Yutaka Funyu,
Osamu Arai:
Towards Developing Adjustable Software: A Case Study with the Lyee Approach.
SoMeT 2006: 423-438 |
60 | EE | Jens Müller,
Martin Alt,
Jan Dünnweber,
Sergei Gorlatch:
Clayworks: A System for Collaborative Real-Time Modeling and High-Performance Simulation.
e-Science 2006: 104 |
59 | EE | Martin Alt,
Sergei Gorlatch,
Andreas Hoheisel,
Hans Werner Pohl:
Using High-Level Petri Nets for Hierarchical Grid Workflows.
e-Science 2006: 13 |
58 | EE | Catalin Dumitrescu,
Dick H. J. Epema,
Jan Dünnweber,
Sergei Gorlatch:
Reusable Cost-Based Scheduling of Grid Workflows Operating on Higher-Order Components.
e-Science 2006: 87 |
57 | EE | Jens Müller,
Sergei Gorlatch:
Rokkatan: scaling an RTS game design to the massively multiplayer realm.
Computers in Entertainment 4(3): (2006) |
2005 |
56 | EE | Jens Müller,
Rafael Schwerdt,
Sergei Gorlatch:
Dynamic Service Provisioning for Multiplayer Online Games.
APPT 2005: 461-470 |
55 | EE | Jens Müller,
Jan Hendrik Metzen,
Alexander Ploss,
Maraike Schellmann,
Sergei Gorlatch:
Rokkatan: scaling an RTS game design to the massively multiplayer realm.
Advances in Computer Entertainment Technology 2005: 125-132 |
54 | | Kristina Davoian,
Sergei Gorlatch:
A Modified Genetic Algorithm for the Traveling Salesman Problem and Its Parallelization.
Artificial Intelligence and Applications 2005: 281-286 |
53 | EE | Martin Alt,
Jens Müller,
Sergei Gorlatch:
Towards High-Level Grid Programming and Load-Balancing: A Barnes-Hut Case Study.
Euro-Par 2005: 391-400 |
52 | EE | Jens Müller,
Sergei Gorlatch:
GSM: a game scalability model for multiplayer real-time games.
INFOCOM 2005: 2044-2045 |
51 | | Jan Dünnweber,
Anne Benoit,
Murray Cole,
Sergei Gorlatch:
Integrating MPI-Skeletons with Web Services.
PARCO 2005: 787-794 |
50 | EE | Martin Alt,
Andreas Hoheisel,
Hans Werner Pohl,
Sergei Gorlatch:
A Grid Workflow Language Using High-Level Petri Nets.
PPAM 2005: 715-722 |
49 | | Jan Dünnweber,
Sergei Gorlatch:
Component-Based Grid Programming Using the HOC-Service Architecture.
SoMeT 2005: 311-329 |
48 | EE | Martin Alt,
Sergei Gorlatch:
Adapting Java RMI for grid computing.
Future Generation Comp. Syst. 21(4): 699-707 (2005) |
47 | EE | Holger Bischof,
Sergei Gorlatch:
A cost-optimal parallel implementation of a tridiagonal system solver using skeletons.
Future Generation Comp. Syst. 21(4): 737-742 (2005) |
46 | EE | Holger Bischof,
Sergei Gorlatch,
Roman Leshchinskiy,
Jens Müller:
Data Parallelism in C++ Template Programs: a Barnes-hut Case Study.
Parallel Processing Letters 15(3): 257-272 (2005) |
2004 |
45 | EE | Jens Müller,
Stefan Fischer,
Sergei Gorlatch,
Martin Mauve:
A Proxy Server-Network for Real-Time Computer Games.
Euro-Par 2004: 606-613 |
44 | EE | Paul H. J. Kelly,
Sergei Gorlatch,
Christoph W. Kessler,
Daniel J. Quinlan:
Topic 10: Parallel Programming: Models, Methods and Programming Languages.
Euro-Par 2004: 614 |
43 | | Jens Müller,
Sergei Gorlatch:
A Scalable Architecture for Multiplayer Computer Games.
GI Jahrestagung (1) 2004: 154-158 |
42 | EE | Jan Dünnweber,
Sergei Gorlatch:
HOC-SA: A Grid Service Architecture for Higher-Order Components.
IEEE SCC 2004: 288-294 |
41 | EE | Sergei Gorlatch:
Send-receive considered harmful: Myths and realities of message passing.
ACM Trans. Program. Lang. Syst. 26(1): 47-56 (2004) |
2003 |
40 | EE | Martin Alt,
Sergei Gorlatch:
Algorithmic Skeletons for Metacomputing.
APPT 2003: 363-372 |
39 | EE | Holger Bischof,
Sergei Gorlatch,
Roman Leshchinskiy:
Generic Parallel Programming Using C++ Templates and Skeletons.
Domain-Specific Program Generation 2003: 107-126 |
38 | EE | Sergei Gorlatch:
Domain-Specific Optimizations of Composed Parallel Components.
Domain-Specific Program Generation 2003: 274-290 |
37 | EE | Martin Alt,
Sergei Gorlatch:
Future-Based RMI: Optimizing Compositions of Remote Method Calls on the Grid.
Euro-Par 2003: 427-430 |
36 | EE | Holger Bischof,
Sergei Gorlatch,
Emanuel Kitzelmann:
Cost Optimality and Predictability of Parallel Programming with Skeletons.
Euro-Par 2003: 682-693 |
35 | EE | Martin Alt,
Sergei Gorlatch:
Using Skeletons in a Java-Based Grid System.
Euro-Par 2003: 742-749 |
34 | EE | Martin Alt,
Sergei Gorlatch:
A Prototype Grid System Using Java and RMI.
PaCT 2003: 401-414 |
33 | EE | Holger Bischof,
Sergei Gorlatch,
Emanuel Kitzelmann:
Design and Implementation of a Cost-Optimal Parallel Tridiagonal System Solver Using Skeletons.
PaCT 2003: 415-428 |
32 | EE | Holger Bischof,
Sergei Gorlatch,
Roman Leshchinskiy:
DatTel: A Data-Parallel C++ Template Library.
Parallel Processing Letters 13(3): 461-472 (2003) |
31 | EE | Holger Bischof,
Sergei Gorlatch,
Emanuel Kitzelmann:
Cost Optimality And Predictability Of Parallel Programming With Skeletons.
Parallel Processing Letters 13(4): 575-587 (2003) |
2002 |
30 | EE | Holger Bischof,
Sergei Gorlatch:
Double-Scan: Introducing and Implementing a New Data-Parallel Skeleton.
Euro-Par 2002: 640-647 |
29 | EE | Martin Alt,
Holger Bischof,
Sergei Gorlatch:
Algorithm Design and Performance Prediction in a Java-Based Grid System with Skeletons.
Euro-Par 2002: 899-906 |
28 | EE | Sergei Gorlatch:
Message passing without send-receive.
Future Generation Comp. Syst. 18(6): 797-805 (2002) |
27 | EE | Martin Alt,
Holger Bischof,
Sergei Gorlatch:
Program Development for Computational Grids Using Skeletons and Performance Prediction.
Parallel Processing Letters 12(2): 157-174 (2002) |
26 | EE | Jörg Fischer,
Sergei Gorlatch:
Turing Universality of Recursive Patterns for Parallel Programming.
Parallel Processing Letters 12(2): 229-246 (2002) |
2001 |
25 | EE | Scott B. Baden,
Paul H. J. Kelly,
Sergei Gorlatch,
Calvin Lin:
Topic 10: Parallel Programming: Models, Methods and Programming Languages.
Euro-Par 2001: 491-493 |
24 | EE | Sergei Gorlatch:
Send-Recv Considered Harmful? Myths and Truths about Parallel Programming.
PaCT 2001: 243-257 |
23 | | Marco Aldinucci,
Sergei Gorlatch,
Christian Lengauer,
Susanna Pelagatti:
Towards parallel programming by transformation: the FAN skeleton framework.
Parallel Algorithms Appl. 16(2-3): 87-121 (2001) |
22 | | Thilo Kielmann,
Henri E. Bal,
Sergei Gorlatch,
Kees Verstoep,
Rutger F. H. Hofman:
Network performance-aware collective communication for clustered wide-area systems.
Parallel Computing 27(11): 1431-1456 (2001) |
2000 |
21 | EE | Paul H. J. Kelly,
Sergei Gorlatch,
Scott B. Baden,
Vladimir Getov:
Programming Languages, Models, and Methods.
Euro-Par 2000: 617-619 |
20 | EE | Thilo Kielmann,
Henri E. Bal,
Sergei Gorlatch:
Bandwidth-Efficient Collective Communication for Clustered Wide Area Systems.
IPDPS 2000: 492-499 |
19 | EE | Sergei Gorlatch,
Christian Lengauer:
Abstraction and Performance in the Design of Parallel Programs: An Overview of the SAT Approach.
Acta Inf. 36(9/10): 761-803 (2000) |
18 | EE | Sergei Gorlatch:
Toward Formally-Based Design of Message Passing Programs.
IEEE Trans. Software Eng. 26(3): 276-288 (2000) |
1999 |
17 | EE | Sergei Gorlatch,
Christoph Wedler,
Christian Lengauer:
Optimization Rules for Programming with Collective Operations.
IPPS/SPDP 1999: 492-499 |
16 | | Sergei Gorlatch,
Susanna Pelagatti:
A Transformational Framework for Skeletal Programs: Overview and Case Study.
IPPS/SPDP Workshops 1999: 123-137 |
15 | EE | Bruno Bacci,
Sergei Gorlatch,
Christian Lengauer,
Susanna Pelagatti:
Skeletons and Transformations in an Integrated Parallel Programming Environment.
PaCT 1999: 13-27 |
14 | | Alfons Geser,
Sergei Gorlatch:
Parallelizing functional programs by generalization.
J. Funct. Program. 9(6): 649-673 (1999) |
13 | | Sergei Gorlatch:
Extracting and Implementing List Homomorphisms in Parallel Program Development.
Sci. Comput. Program. 33(1): 1-27 (1999) |
1998 |
12 | | Sergei Gorlatch,
Holger Bischof:
A Generic MPI Implementation for a Data-Parallel Skeleton: Formal Derivation and Application to FFT.
Parallel Processing Letters 8(4): 447-458 (1998) |
11 | EE | Sergei Gorlatch:
Programming with Divide-and-Conquer Skeletons: A Case Study of FFT.
The Journal of Supercomputing 12(1-2): 85-97 (1998) |
1997 |
10 | | Christian Lengauer,
Martin Griebl,
Sergei Gorlatch:
Euro-Par '97 Parallel Processing, Third International Euro-Par Conference, Passau, Germany, August 26-29, 1997, Proceedings
Springer 1997 |
9 | | Alfons Geser,
Sergei Gorlatch:
Parallelizing Functional Programs by Generalization.
ALP/HOA 1997: 46-60 |
8 | | Sergei Gorlatch:
N-Graphs: Scalable Topology and Design of Balanced Divide-and-Conquer Algorithms.
Parallel Computing 23(6): 687-698 (1997) |
7 | EE | Christian Lengauer,
Sergei Gorlatch,
Christoph A. Herrmann:
The Static Parallelization of Loops and Recursions.
The Journal of Supercomputing 11(4): 333-353 (1997) |
1996 |
6 | | Sergei Gorlatch:
Systematic Efficient Parallelization of Scan and Other List Homomorphisms.
Euro-Par, Vol. II 1996: 401-408 |
5 | | Sergei Gorlatch:
Systematic Extraction and Implementation of Divide-and-Conquer Parallelism.
PLILP 1996: 274-288 |
1995 |
4 | | Sergei Gorlatch,
Christian Lengauer:
Parallelisation of Divide-and-Conquer in the Bird-Meertens Formalism.
Formal Asp. Comput. 7(6): 663-682 (1995) |
1994 |
3 | | Sergei Gorlatch:
Exploiting Divided-and-Conquer Parallelism of Functional Specifications.
EUROSIM 1994: 397-404 |
2 | | Sergei Gorlatch,
Christian Lengauer:
Systematic Development of an SPMD Implementation Schema for Mutually Recursive Divide-and-Conquer Specifications.
IPPS 1994: 368-375 |
1992 |
1 | | Sergei Gorlatch:
A Case Study: Parallel Program Development for a Recursive Numerical Algorithm.
PARLE 1992: 945-946 |