2009 | ||
---|---|---|
79 | EE | Sergei Gorlatch, Jens Müller-Iden, Martin Alt, Jan Dünnweber, Hamido Fujita, Yutaka Funyu: Clayworks: Toward user-oriented software for collaborative modeling and simulation. Knowl.-Based Syst. 22(3): 209-215 (2009) |
2008 | ||
78 | EE | Alexander Ploss, Stefan Wichmann, Frank Glinka, Sergei Gorlatch: From a single- to multi-server online game: a Quake 3 case study using RTF. Advances in Computer Entertainment Technology 2008: 83-90 |
77 | EE | Maraike Schellmann, Jürgen Vörding, Sergei Gorlatch, Dominik Meiländer: Cost-effective medical image reconstruction: from clusters to graphics processing units. Conf. Computing Frontiers 2008: 283-292 |
76 | EE | Sergei Gorlatch, Frank Glinka, Alexander Ploss, Jens Müller-Iden, Radu Prodan, Vlad Nae, Thomas Fahringer: Enhancing Grids for Massively Multiplayer Online Computer Games. Euro-Par 2008: 466-477 |
75 | EE | Maraike Schellmann, Jürgen Vörding, Sergei Gorlatch: Systematic Parallelization of Medical Image Reconstruction for Graphics Hardware. Euro-Par 2008: 811-821 |
74 | EE | Alexander Ploss, Frank Glinka, Sergei Gorlatch: A Case Study on Using RTF for Developing Multi-player Online Games. Euro-Par Workshops 2008: 390-400 |
73 | EE | Justin Ferris, Mike Surridge, E. Rowland Watkins, Thomas Fahringer, Radu Prodan, Frank Glinka, Sergei Gorlatch, Christoph Anthes, Alexis Arragon, Christopher J. Rawlings, Arton Lipaj: Edutain@Grid: A Business Grid Infrastructure for Real-Time On-Line Interactive Applications. GECON 2008: 152-162 |
72 | EE | Torsten Hoefler, Maraike Schellmann, Sergei Gorlatch, Andrew Lumsdaine: Communication Optimization for Medical Image Reconstruction Algorithms. PVM/MPI 2008: 75-83 |
71 | Sergei Gorlatch, Frank Glinka, Alexander Ploss, Allaithy Raed, Hamido Fujita: User-Oriented Software Development for Real-Time Online Applications. SoMeT 2008: 339-360 | |
70 | Tae Kameda, Osamu Arai, Sergei Gorlatch, Hamido Fujita: Towards Verifying Declarative Specifications of Reactive Systems. SoMeT 2008: 389-400 | |
2007 | ||
69 | EE | Catalin Dumitrescu, Jan Dünnweber, Philipp Lüdeking, Sergei Gorlatch, Ioan Raicu, Ian T. Foster: Simplifying Grid Application Programming Using Web-Enabled Code Transfer Tools. CoreGRID 2007: 225-235 |
68 | EE | Jens Müller, Sergei Gorlatch, Tobias Schröter, Stefan Fischer: Scaling multiplayer online games using proxy-server replication: a case study of Quake 2. HPDC 2007: 219-220 |
67 | EE | Frank Glinka, Alexander Ploss, Jens Müller-Iden, Sergei Gorlatch: RTF: a real-time framework for developing scalable multiplayer online games. NETGAMES 2007: 81-86 |
66 | EE | Jens Müller, Sergei Gorlatch: Enhancing Online Computer Games for Grids. PaCT 2007: 80-95 |
65 | Sergei Gorlatch, Jens Müller, Martin Alt, Jan Dünnweber, Hamido Fujita, Yutaka Funyu: Clayworks: Toward User-Oriented Software for Collaborative Modeling and Simulation. SoMeT 2007: 403-415 | |
2006 | ||
64 | EE | José C. Cunha, Sergei Gorlatch, Daniel J. Quinlan, Peter H. Welch: Topic 9: Parallel Programming: Models, Methods and Languages. Euro-Par 2006: 603 |
63 | EE | Jens Müller, Andreas Gössling, Sergei Gorlatch: On correctness of scalable multi-server state replication in online games. NETGAMES 2006: 21 |
62 | Jürgen Vörding, Maraike Schellmann, Sergei Gorlatch: Enhancing and Parallelizing Legacy Software for Medical Imaging - A Case Study. SoMeT 2006: 365-383 | |
61 | Sergei Gorlatch, Tae Kameda, Hamido Fujita, Michiru Tanaka, Yutaka Funyu, Osamu Arai: Towards Developing Adjustable Software: A Case Study with the Lyee Approach. SoMeT 2006: 423-438 | |
60 | EE | Jens Müller, Martin Alt, Jan Dünnweber, Sergei Gorlatch: Clayworks: A System for Collaborative Real-Time Modeling and High-Performance Simulation. e-Science 2006: 104 |
59 | EE | Martin Alt, Sergei Gorlatch, Andreas Hoheisel, Hans Werner Pohl: Using High-Level Petri Nets for Hierarchical Grid Workflows. e-Science 2006: 13 |
58 | EE | Catalin Dumitrescu, Dick H. J. Epema, Jan Dünnweber, Sergei Gorlatch: Reusable Cost-Based Scheduling of Grid Workflows Operating on Higher-Order Components. e-Science 2006: 87 |
57 | EE | Jens Müller, Sergei Gorlatch: Rokkatan: scaling an RTS game design to the massively multiplayer realm. Computers in Entertainment 4(3): (2006) |
2005 | ||
56 | EE | Jens Müller, Rafael Schwerdt, Sergei Gorlatch: Dynamic Service Provisioning for Multiplayer Online Games. APPT 2005: 461-470 |
55 | EE | Jens Müller, Jan Hendrik Metzen, Alexander Ploss, Maraike Schellmann, Sergei Gorlatch: Rokkatan: scaling an RTS game design to the massively multiplayer realm. Advances in Computer Entertainment Technology 2005: 125-132 |
54 | Kristina Davoian, Sergei Gorlatch: A Modified Genetic Algorithm for the Traveling Salesman Problem and Its Parallelization. Artificial Intelligence and Applications 2005: 281-286 | |
53 | EE | Martin Alt, Jens Müller, Sergei Gorlatch: Towards High-Level Grid Programming and Load-Balancing: A Barnes-Hut Case Study. Euro-Par 2005: 391-400 |
52 | EE | Jens Müller, Sergei Gorlatch: GSM: a game scalability model for multiplayer real-time games. INFOCOM 2005: 2044-2045 |
51 | Jan Dünnweber, Anne Benoit, Murray Cole, Sergei Gorlatch: Integrating MPI-Skeletons with Web Services. PARCO 2005: 787-794 | |
50 | EE | Martin Alt, Andreas Hoheisel, Hans Werner Pohl, Sergei Gorlatch: A Grid Workflow Language Using High-Level Petri Nets. PPAM 2005: 715-722 |
49 | Jan Dünnweber, Sergei Gorlatch: Component-Based Grid Programming Using the HOC-Service Architecture. SoMeT 2005: 311-329 | |
48 | EE | Martin Alt, Sergei Gorlatch: Adapting Java RMI for grid computing. Future Generation Comp. Syst. 21(4): 699-707 (2005) |
47 | EE | Holger Bischof, Sergei Gorlatch: A cost-optimal parallel implementation of a tridiagonal system solver using skeletons. Future Generation Comp. Syst. 21(4): 737-742 (2005) |
46 | EE | Holger Bischof, Sergei Gorlatch, Roman Leshchinskiy, Jens Müller: Data Parallelism in C++ Template Programs: a Barnes-hut Case Study. Parallel Processing Letters 15(3): 257-272 (2005) |
2004 | ||
45 | EE | Jens Müller, Stefan Fischer, Sergei Gorlatch, Martin Mauve: A Proxy Server-Network for Real-Time Computer Games. Euro-Par 2004: 606-613 |
44 | EE | Paul H. J. Kelly, Sergei Gorlatch, Christoph W. Kessler, Daniel J. Quinlan: Topic 10: Parallel Programming: Models, Methods and Programming Languages. Euro-Par 2004: 614 |
43 | Jens Müller, Sergei Gorlatch: A Scalable Architecture for Multiplayer Computer Games. GI Jahrestagung (1) 2004: 154-158 | |
42 | EE | Jan Dünnweber, Sergei Gorlatch: HOC-SA: A Grid Service Architecture for Higher-Order Components. IEEE SCC 2004: 288-294 |
41 | EE | Sergei Gorlatch: Send-receive considered harmful: Myths and realities of message passing. ACM Trans. Program. Lang. Syst. 26(1): 47-56 (2004) |
2003 | ||
40 | EE | Martin Alt, Sergei Gorlatch: Algorithmic Skeletons for Metacomputing. APPT 2003: 363-372 |
39 | EE | Holger Bischof, Sergei Gorlatch, Roman Leshchinskiy: Generic Parallel Programming Using C++ Templates and Skeletons. Domain-Specific Program Generation 2003: 107-126 |
38 | EE | Sergei Gorlatch: Domain-Specific Optimizations of Composed Parallel Components. Domain-Specific Program Generation 2003: 274-290 |
37 | EE | Martin Alt, Sergei Gorlatch: Future-Based RMI: Optimizing Compositions of Remote Method Calls on the Grid. Euro-Par 2003: 427-430 |
36 | EE | Holger Bischof, Sergei Gorlatch, Emanuel Kitzelmann: Cost Optimality and Predictability of Parallel Programming with Skeletons. Euro-Par 2003: 682-693 |
35 | EE | Martin Alt, Sergei Gorlatch: Using Skeletons in a Java-Based Grid System. Euro-Par 2003: 742-749 |
34 | EE | Martin Alt, Sergei Gorlatch: A Prototype Grid System Using Java and RMI. PaCT 2003: 401-414 |
33 | EE | Holger Bischof, Sergei Gorlatch, Emanuel Kitzelmann: Design and Implementation of a Cost-Optimal Parallel Tridiagonal System Solver Using Skeletons. PaCT 2003: 415-428 |
32 | EE | Holger Bischof, Sergei Gorlatch, Roman Leshchinskiy: DatTel: A Data-Parallel C++ Template Library. Parallel Processing Letters 13(3): 461-472 (2003) |
31 | EE | Holger Bischof, Sergei Gorlatch, Emanuel Kitzelmann: Cost Optimality And Predictability Of Parallel Programming With Skeletons. Parallel Processing Letters 13(4): 575-587 (2003) |
2002 | ||
30 | EE | Holger Bischof, Sergei Gorlatch: Double-Scan: Introducing and Implementing a New Data-Parallel Skeleton. Euro-Par 2002: 640-647 |
29 | EE | Martin Alt, Holger Bischof, Sergei Gorlatch: Algorithm Design and Performance Prediction in a Java-Based Grid System with Skeletons. Euro-Par 2002: 899-906 |
28 | EE | Sergei Gorlatch: Message passing without send-receive. Future Generation Comp. Syst. 18(6): 797-805 (2002) |
27 | EE | Martin Alt, Holger Bischof, Sergei Gorlatch: Program Development for Computational Grids Using Skeletons and Performance Prediction. Parallel Processing Letters 12(2): 157-174 (2002) |
26 | EE | Jörg Fischer, Sergei Gorlatch: Turing Universality of Recursive Patterns for Parallel Programming. Parallel Processing Letters 12(2): 229-246 (2002) |
2001 | ||
25 | EE | Scott B. Baden, Paul H. J. Kelly, Sergei Gorlatch, Calvin Lin: Topic 10: Parallel Programming: Models, Methods and Programming Languages. Euro-Par 2001: 491-493 |
24 | EE | Sergei Gorlatch: Send-Recv Considered Harmful? Myths and Truths about Parallel Programming. PaCT 2001: 243-257 |
23 | Marco Aldinucci, Sergei Gorlatch, Christian Lengauer, Susanna Pelagatti: Towards parallel programming by transformation: the FAN skeleton framework. Parallel Algorithms Appl. 16(2-3): 87-121 (2001) | |
22 | Thilo Kielmann, Henri E. Bal, Sergei Gorlatch, Kees Verstoep, Rutger F. H. Hofman: Network performance-aware collective communication for clustered wide-area systems. Parallel Computing 27(11): 1431-1456 (2001) | |
2000 | ||
21 | EE | Paul H. J. Kelly, Sergei Gorlatch, Scott B. Baden, Vladimir Getov: Programming Languages, Models, and Methods. Euro-Par 2000: 617-619 |
20 | EE | Thilo Kielmann, Henri E. Bal, Sergei Gorlatch: Bandwidth-Efficient Collective Communication for Clustered Wide Area Systems. IPDPS 2000: 492-499 |
19 | EE | Sergei Gorlatch, Christian Lengauer: Abstraction and Performance in the Design of Parallel Programs: An Overview of the SAT Approach. Acta Inf. 36(9/10): 761-803 (2000) |
18 | EE | Sergei Gorlatch: Toward Formally-Based Design of Message Passing Programs. IEEE Trans. Software Eng. 26(3): 276-288 (2000) |
1999 | ||
17 | EE | Sergei Gorlatch, Christoph Wedler, Christian Lengauer: Optimization Rules for Programming with Collective Operations. IPPS/SPDP 1999: 492-499 |
16 | Sergei Gorlatch, Susanna Pelagatti: A Transformational Framework for Skeletal Programs: Overview and Case Study. IPPS/SPDP Workshops 1999: 123-137 | |
15 | EE | Bruno Bacci, Sergei Gorlatch, Christian Lengauer, Susanna Pelagatti: Skeletons and Transformations in an Integrated Parallel Programming Environment. PaCT 1999: 13-27 |
14 | Alfons Geser, Sergei Gorlatch: Parallelizing functional programs by generalization. J. Funct. Program. 9(6): 649-673 (1999) | |
13 | Sergei Gorlatch: Extracting and Implementing List Homomorphisms in Parallel Program Development. Sci. Comput. Program. 33(1): 1-27 (1999) | |
1998 | ||
12 | Sergei Gorlatch, Holger Bischof: A Generic MPI Implementation for a Data-Parallel Skeleton: Formal Derivation and Application to FFT. Parallel Processing Letters 8(4): 447-458 (1998) | |
11 | EE | Sergei Gorlatch: Programming with Divide-and-Conquer Skeletons: A Case Study of FFT. The Journal of Supercomputing 12(1-2): 85-97 (1998) |
1997 | ||
10 | Christian Lengauer, Martin Griebl, Sergei Gorlatch: Euro-Par '97 Parallel Processing, Third International Euro-Par Conference, Passau, Germany, August 26-29, 1997, Proceedings Springer 1997 | |
9 | Alfons Geser, Sergei Gorlatch: Parallelizing Functional Programs by Generalization. ALP/HOA 1997: 46-60 | |
8 | Sergei Gorlatch: N-Graphs: Scalable Topology and Design of Balanced Divide-and-Conquer Algorithms. Parallel Computing 23(6): 687-698 (1997) | |
7 | EE | Christian Lengauer, Sergei Gorlatch, Christoph A. Herrmann: The Static Parallelization of Loops and Recursions. The Journal of Supercomputing 11(4): 333-353 (1997) |
1996 | ||
6 | Sergei Gorlatch: Systematic Efficient Parallelization of Scan and Other List Homomorphisms. Euro-Par, Vol. II 1996: 401-408 | |
5 | Sergei Gorlatch: Systematic Extraction and Implementation of Divide-and-Conquer Parallelism. PLILP 1996: 274-288 | |
1995 | ||
4 | Sergei Gorlatch, Christian Lengauer: Parallelisation of Divide-and-Conquer in the Bird-Meertens Formalism. Formal Asp. Comput. 7(6): 663-682 (1995) | |
1994 | ||
3 | Sergei Gorlatch: Exploiting Divided-and-Conquer Parallelism of Functional Specifications. EUROSIM 1994: 397-404 | |
2 | Sergei Gorlatch, Christian Lengauer: Systematic Development of an SPMD Implementation Schema for Mutually Recursive Divide-and-Conquer Specifications. IPPS 1994: 368-375 | |
1992 | ||
1 | Sergei Gorlatch: A Case Study: Parallel Program Development for a Recursive Numerical Algorithm. PARLE 1992: 945-946 |