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Jens Müller

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2008
18EEJens Müller, Wilhelm G. Spruth: Anwendungs- und Transaktionsisolation unter Java. Computer Science - Research and Development 22(2): 59-69 (2008)
2007
17 Christian Decker, Clemens van Dinther, Jens Müller, Marc Schleyer, Emilian Peev: Collaborative Smart Items. GI Jahrestagung (2) 2007: 221-226
16EEJens Müller, Sergei Gorlatch, Tobias Schröter, Stefan Fischer: Scaling multiplayer online games using proxy-server replication: a case study of Quake 2. HPDC 2007: 219-220
15EEJens Müller, Sergei Gorlatch: Enhancing Online Computer Games for Grids. PaCT 2007: 80-95
14 Sergei Gorlatch, Jens Müller, Martin Alt, Jan Dünnweber, Hamido Fujita, Yutaka Funyu: Clayworks: Toward User-Oriented Software for Collaborative Modeling and Simulation. SoMeT 2007: 403-415
2006
13EELeonardo Weiss Ferreira Chaves, Luciana Moreira Sá de Souza, Jens Müller, Jürgen Anke: Service lifecycle management infrastructure for smart items. MidSens 2006: 25-30
12EEJens Müller, Andreas Gössling, Sergei Gorlatch: On correctness of scalable multi-server state replication in online games. NETGAMES 2006: 21
11EEJens Müller, Martin Alt, Jan Dünnweber, Sergei Gorlatch: Clayworks: A System for Collaborative Real-Time Modeling and High-Performance Simulation. e-Science 2006: 104
10EEJens Müller, Sergei Gorlatch: Rokkatan: scaling an RTS game design to the massively multiplayer realm. Computers in Entertainment 4(3): (2006)
2005
9EEJens Müller, Rafael Schwerdt, Sergei Gorlatch: Dynamic Service Provisioning for Multiplayer Online Games. APPT 2005: 461-470
8EEJens Müller, Jan Hendrik Metzen, Alexander Ploss, Maraike Schellmann, Sergei Gorlatch: Rokkatan: scaling an RTS game design to the massively multiplayer realm. Advances in Computer Entertainment Technology 2005: 125-132
7EEMartin Alt, Jens Müller, Sergei Gorlatch: Towards High-Level Grid Programming and Load-Balancing: A Barnes-Hut Case Study. Euro-Par 2005: 391-400
6EEJens Müller, Sergei Gorlatch: GSM: a game scalability model for multiplayer real-time games. INFOCOM 2005: 2044-2045
5EEHolger Bischof, Sergei Gorlatch, Roman Leshchinskiy, Jens Müller: Data Parallelism in C++ Template Programs: a Barnes-hut Case Study. Parallel Processing Letters 15(3): 257-272 (2005)
2004
4EEJens Müller, Stefan Fischer, Sergei Gorlatch, Martin Mauve: A Proxy Server-Network for Real-Time Computer Games. Euro-Par 2004: 606-613
3 Jens Müller, Sergei Gorlatch: A Scalable Architecture for Multiplayer Computer Games. GI Jahrestagung (1) 2004: 154-158
2003
2EEJens Müller, Jan G. Korvink: A general purpose adaptivity driver for FE software. Softw., Pract. Exper. 33(12): 1097-1116 (2003)
1997
1EEIsabelle Bloch, Lars Aurdal, Domenico Bijno, Jens Müller: Estimation of class membership functions for grey-level based image fusion. ICIP (3) 1997: 268-271

Coauthor Index

1Martin Alt [7] [11] [14]
2Jürgen Anke [13]
3Lars Aurdal [1]
4Domenico Bijno [1]
5Holger Bischof [5]
6Isabelle Bloch [1]
7Leonardo Weiss Ferreira Chaves [13]
8Christian Decker [17]
9Clemens van Dinther [17]
10Jan Dünnweber [11] [14]
11Stefan Fischer [4] [16]
12Hamido Fujita [14]
13Yutaka Funyu [14]
14Sergei Gorlatch [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [14] [15] [16]
15Andreas Gössling [12]
16Jan G. Korvink [2]
17Roman Leshchinskiy [5]
18Martin Mauve [4]
19Jan Hendrik Metzen [8]
20Emilian Peev [17]
21Alexander Ploss [8]
22Maraike Schellmann [8]
23Marc Schleyer [17]
24Tobias Schröter [16]
25Rafael Schwerdt [9]
26Luciana Moreira Sá de Souza [13]
27Wilhelm G. Spruth [18]

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Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)