2009 |
13 | EE | Richard Wetzel,
Annika Wærn,
Staffan Jonsson,
Irma Lindt,
Peter Ljungstrand,
Karl-Petter Åkesson:
Boxed Pervasive Games: An Experience with User-Created Pervasive Games.
Pervasive 2009: 220-237 |
2008 |
12 | EE | Richard Wetzel,
Irma Lindt,
Annika Waern,
Staffan Johnson:
The magic lens box: simplifying the development of mixed reality games.
DIMEA 2008: 479-486 |
11 | EE | Sabiha Ghellal,
Irma Lindt:
Interactive movie elements in a pervasive game.
Personal and Ubiquitous Computing 12(4): 307-315 (2008) |
2007 |
10 | EE | Michael Wittkämper,
Irma Lindt,
Wolfgang Broll,
Jan Ohlenburg,
Jan Herling,
Sabiha Ghellal:
Exploring augmented live video streams for remote participation.
CHI Extended Abstracts 2007: 1881-1886 |
9 | EE | Jan Ohlenburg,
Wolfgang Broll,
Irma Lindt:
DEVAL - A Device Abstraction Layer for VR/AR.
HCI (5) 2007: 497-506 |
8 | | Raimund Dachselt,
Pabol Figueroa,
Irma Lindt,
Wolfgang Broll:
Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation.
VR 2007: 324-325 |
7 | EE | Irma Lindt,
Jan Ohlenburg,
Uta Pankoke-Babatz,
Sabiha Ghellal:
A report on the crossmedia game epidemic menace.
Computers in Entertainment 5(1): (2007) |
2006 |
6 | EE | Irma Lindt,
Jan Ohlenburg,
Uta Pankoke-Babatz,
Wolfgang Prinz,
Sabiha Ghellal:
Combining multiple gaming interfaces in epidemic menace.
CHI Extended Abstracts 2006: 213-218 |
5 | EE | Wolfgang Broll,
Jan Ohlenburg,
Irma Lindt,
Iris Herbst,
Anne-Kathrin Braun:
Meeting technology challenges of pervasive augmented reality games.
NETGAMES 2006: 28 |
2005 |
4 | EE | Wolfgang Broll,
Irma Lindt,
Jan Ohlenburg,
Iris Herbst,
Michael Wittkämper,
Thomas Novotny:
An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces.
IEEE Trans. Vis. Comput. Graph. 11(6): 722-733 (2005) |
2004 |
3 | | Irma Lindt,
Leonie Schäfer,
Dian Tan:
Herausforderungen bei der Gestaltung von Pervasive Games.
GI Jahrestagung (1) 2004: 177-181 |
2 | EE | Wolfgang Broll,
Stefan Grünvogel,
Iris Herbst,
Irma Lindt,
Martin Maercker,
Jan Ohlenburg,
Michael Wittkämper:
Interactive Props and Choreography Planning with the Mixed Reality Stage.
ICEC 2004: 185-192 |
1 | EE | Jan Ohlenburg,
Iris Herbst,
Irma Lindt,
Torsten Fröhlich,
Wolfgang Broll:
The MORGAN framework: enabling dynamic multi-user AR and VR projects.
VRST 2004: 166-169 |