2009 |
5 | EE | Lawrence Stewart,
Grenville J. Armitage,
Alana Huebner:
Collateral Damage: The Impact of Optimised TCP Variants on Real-Time Traffic Latency in Consumer Broadband Environments.
Networking 2009: 392-403 |
2007 |
4 | EE | Jason But,
Thuy T. T. Nguyen,
Lawrence Stewart,
Nigel Williams,
Grenville J. Armitage:
Performance analysis of the ANGEL system for automated control of game traffic prioritisation.
NETGAMES 2007: 123-128 |
2006 |
3 | EE | Jason But,
Nigel Williams,
Sebastian Zander,
Lawrence Stewart,
Grenville J. Armitage:
Automated network games enhancement layer: a proposed architecture.
NETGAMES 2006: 9 |
2004 |
2 | EE | Grenville J. Armitage,
Lawrence Stewart:
Limitations of using real-world, public servers to estimate jitter tolerance of first person shooter games.
Advances in Computer Entertainment Technology 2004: 257-262 |
1 | EE | Grenville J. Armitage,
Lawrence Stewart:
Some thoughts on emulating jitter for user experience trials.
NETGAMES 2004: 157-160 |