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Kuan-Ta Chen

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2009
29EEChia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen: Automatic storytelling in comics: a case study on World of Warcraft. CHI Extended Abstracts 2009: 3589-3594
2008
28EEKuan-Ta Chen, Jing-Kai Lou: Rapid Detection of Constant-Packet-Rate Flows. ARES 2008: 212-220
27EERuck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen: Detection of MMORPG bots based on behavior analysis. Advances in Computer Entertainment Technology 2008: 91-94
26EEKuan-Ta Chen, Jing-Kai Lou: Toward an understanding of the processing delay of peer-to-peer relay nodes. DSN 2008: 410-419
25EEYu-Chun Chang, Kuan-Ta Chen, Chen-Chi Wu, Chin-Laung Lei: Inferring Speech Activity from Encrypted Skype Traffic. GLOBECOM 2008: 2143-2147
24EEKuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, Hao-Hua Chu: Game Bot Detection Based on Avatar Trajectory. ICEC 2008: 94-105
23EEChen-Chi Wu, Kuan-Ta Chen, Yu-Chun Chang, Chin-Laung Lei: Detecting VoIP Traffic Based on Human Conversation Patterns. IPTComm 2008: 280-295
22EEIeng-Fat Lam, Kuan-Ta Chen, Ling-Jyh Chen: Involuntary Information Leakage in Social Network Services. IWSEC 2008: 167-183
21EEChao-Lung Lee, Yun-Maw Cheng, Ching-Long Yeh, Li-Chieh Chen, Wai Yu, Kuan-Ta Chen: Surfing in the crowd: feasibility study of experience sharing in a Taiwanese night market. OZCHI 2008: 239-242
20EELing-Jyh Chen, Bo-Chun Wang, Kuan-Ta Chen, Irwin King, Jimmy Lee: An Analytical Study of Puzzle Selection Strategies for the ESP Game. Web Intelligence 2008: 180-183
19EEChien-Wei Lin, Kuan-Ta Chen, Ling-Jyh Chen, Irwin King, Jimmy Ho-Man Lee: An Analytical Approach to Optimizing the Utility of ESP Games. Web Intelligence 2008: 184-187
18EETe-Yuan Huang, Kuan-Ta Chen, Polly Huang, Chin-Laung Lei: A Generalizable Methodology for Quantifying User Satisfaction. IEICE Transactions 91-B(5): 1260-1268 (2008)
2007
17EELing-Jyh Chen, Yung-Chih Chen, Tony Sun, Paruvelli Sreedevi, Kuan-Ta Chen, Chen-Hung Yu, Hao-Hua Chu: Finding Self-Similarities in Opportunistic People Networks. INFOCOM 2007: 2286-2290
16EEKuan-Ta Chen, Li-Wen Hong: User identification based on game-play activity patterns. NETGAMES 2007: 7-12
15EEChun-Ying Huang, Yun-Peng Chiu, Kuan-Ta Chen, Chin-Laung Lei: Secure multicast in dynamic environments. Computer Networks 51(10): 2805-2817 (2007)
14EERuck Thawonmas, Masayoshi Kurashige, Kuan-Ta Chen: Detection of Landmarks for Clustering of Online-Game Players. IJVR 6(3): 11-16 (2007)
2006
13EEChun-Ying Huang, Yun-Peng Chiu, Kuan-Ta Chen, Chin-Laung Lei: A distributed key assignment protocol for secure multicast based on proxy cryptography. ASIACCS 2006: 359
12EEKuan-Ta Chen, Jhih-Wei Jiang, Polly Huang, Hao-Hua Chu, Chin-Laung Lei, Wen-Chin Chen: Identifying MMORPG bots: a traffic analysis approach. Advances in Computer Entertainment Technology 2006: 4
11EEKuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-Laung Lei: An empirical evaluation of TCP performance in online games. Advances in Computer Entertainment Technology 2006: 5
10EEChun-Ying Huang, Kuan-Ta Chen, Chin-Laung Lei: Mitigating Active Attacks Towards Client Networks Using the Bitmap Filter. DSN 2006: 403-412
9EEKuan-Ta Chen, Chin-Laung Lei: Design Implications of Social Interaction in Online Games. ICEC 2006: 318-321
8EEKuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Ying Huang, Chin-Laung Lei: On the Sensitivity of Online Game Playing Time to Network QoS. INFOCOM 2006
7EEKuan-Ta Chen, Chin-Laung Lei: Network game design: hints and implications of player interaction. NETGAMES 2006: 17
6EEKuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-Laung Lei: Quantifying Skype user satisfaction. SIGCOMM 2006: 399-410
5EEKuan-Ta Chen, Polly Huang, Chin-Laung Lei: How sensitive are online gamers to network quality? Commun. ACM 49(11): 34-38 (2006)
4EEKuan-Ta Chen, Polly Huang, Chin-Laung Lei: Game traffic analysis: An MMORPG perspective. Computer Networks 50(16): 3002-3023 (2006)
2005
3EEKuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-Laung Lei: The impact of network variabilities on TCP clocking schemes. INFOCOM 2005: 2770-2775
2EEChun-Ying Huang, Yun-Peng Chiu, Kuan-Ta Chen, Hann-Huei Chiou, Chin-Laung Lei: Secure Content Delivery using Key Composition. LCN 2005: 484-485
1EEKuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-Laung Lei: Game traffic analysis: an MMORPG perspective. NOSSDAV 2005: 19-24

Coauthor Index

1Chia-Jung Chan [29]
2Yu-Chun Chang [23] [25]
3Li-Chieh Chen [21]
4Ling-Jyh Chen [17] [19] [20] [22]
5Wen-Chin Chen [12]
6Yung-Chih Chen [17]
7Yun-Maw Cheng [21]
8Hann-Huei Chiou [2]
9Yun-Peng Chiu [2] [13] [15]
10Hao-Hua Chu [12] [17] [24]
11Li-Wen Hong [16]
12Chun-Ying Huang [1] [2] [3] [6] [8] [10] [11] [13] [15]
13Polly Huang [1] [3] [4] [5] [6] [8] [11] [12] [18]
14Te-Yuan Huang [18]
15Jhih-Wei Jiang [12]
16Yoshitaka Kashifuji [27]
17Irwin King [19] [20]
18Masayoshi Kurashige [14]
19Ieng-Fat Lam [22]
20Chao-Lung Lee [21]
21Jimmy Lee [20]
22Jimmy Ho-Man Lee (J. H. M. Lee) [19]
23Chin-Laung Lei [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [15] [18] [23] [25]
24Andrew Liao [24]
25Chien-Wei Lin [19]
26Jing-Kai Lou [26] [28]
27Hsing-Kuo Kenneth Pao (Hsing-Kuo Pao) [24]
28Paruvelli Sreedevi [17]
29Tony Sun [17]
30Ruck Thawonmas [14] [27] [29]
31Bo-Chun Wang [20]
32Guo-Shiuan Wang [8]
33Chen-Chi Wu [23] [25]
34Ching-Long Yeh [21]
35Chen-Hung Yu [17]
36Wai Yu [21]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)