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| 2007 | ||
|---|---|---|
| 3 | EE | Ruck Thawonmas, Masayoshi Kurashige, Kuan-Ta Chen: Detection of Landmarks for Clustering of Online-Game Players. IJVR 6(3): 11-16 (2007) |
| 2006 | ||
| 2 | EE | Ruck Thawonmas, Masayoshi Kurashige, Keita Iizuka, Mehmed M. Kantardzic: Clustering of Online Game Users Based on Their Trails Using Self-organizing Map. ICEC 2006: 366-369 |
| 1 | EE | Ruck Thawonmas, Masayasu Hirano, Masayoshi Kurashige: Cellular automata and Hilditch thinning for extraction of user paths in online games. NETGAMES 2006: 38 |
| 1 | Kuan-Ta Chen | [3] |
| 2 | Masayasu Hirano | [1] |
| 3 | Keita Iizuka | [2] |
| 4 | Mehmed M. Kantardzic | [2] |
| 5 | Ruck Thawonmas | [1] [2] [3] |