13. ITiCSE 2008:
Madrid,
Spain
June Amillo, Cary Laxer, Ernestina Menasalvas Ruiz, Alison Young (Eds.):
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2008, Madrid, Spain, June 30 - July 2, 2008.
ACM 2008, ISBN 978-1-60558-078-4 BibTeX
Learning environments
Databases
Beginning programming
- Cindy Norris, E. Frank Barry, James B. Fenwick Jr., Kathryn Reid, Josh Rountree:
ClockIt: collecting quantitative data on how beginning software developers really work.
37-41
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- Michael H. Goldwasser, David Letscher:
Teaching an object-oriented CS1 -: with Python.
42-46
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- Jürgen Börstler, Henrik Bærbak Christensen, Jens Bennedsen, Marie Nordström, Lena Kallin Westin, Jan Erik Moström, Michael E. Caspersen:
Evaluating OO example programs for CS1.
47-52
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Advanced courses
Assessment
Human factors
Advanced programming
Learning environments
Educational tools
Groupwork
Visualisation
Distance and online education
Assessment
Recursion and parallel programming
Games as a motivational tool
Improving student learning
CS education
Social dimensions
Tips and techniques/demonstrations I
- Jakki Sheridan-Ross, Andrea Gorra, Janet Finlay:
Practical tips for creating podcasts in higher education.
311
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- Guido Rößling:
Providing a Seminar++: innovation seminars.
312
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- Manuel Rubio-Sánchez:
An introduction to problem equivalence with combinatorics.
313
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- David A. Poplawski, Zachary Kurmas:
JLS: a pedagogically targeted logic design and simulation tool.
314
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- Richard M. Salter, John L. Donaldson:
Using DLSim 3: a scalable, extensible, multi-level logic simulator.
315
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- Cesar García-Osorio, Iñigo Mediavilla-Sáiz, Javier Jimeno-Visitación, Nicolás García-Pedrajas:
Teaching push-down automata and turing machines.
316
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- Cesar García-Osorio, Carlos Gómez-Palacios, Nicolás García-Pedrajas:
A tool for teaching LL and LR parsing algorithms.
317
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- Dwight Deugo:
Eclipse as a teaching tool.
318
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- Stéphane Norte, Fernando G. Lobo:
A sudoku game for people with motor impairments.
319
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Tips and techniques/demonstrations II
Special sessions
Poster session
- Adrian Albin-Clark, Thumatty R. Vishnu Arun Kumar:
The use of role play to simulate a tethered swarm of robots for urban search and rescue (USAR).
335
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- Erwin Aitenbichler, Guido Rößling:
Webreg: an online system for registration and grade distribution.
336
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- Anne Gates Applin, Hilary J. Holz:
Computing research methods multi-perspective digital library: a call for participation.
337
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- Sook Kyoung Choi, Tim Bell, Soo Jin Jun, Won Gyu Lee:
Designing offline computer science activities for the korean elementary school curriculum.
338
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- Christopher J. Burrell:
Learning object oriented programming: unique visualizations of individuals learning styles, activities and the programs produced.
339
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- Carlos Pampulim Caldeira:
Teaching SQL: a case study.
340
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- Michael E. Caspersen, Lillian Cassell, Gordon Davies, Arnold Pears, Stephen Seidman, Heikki Topi:
What is masters level education in informatics?
341
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- Terence Charlton, Lindsay Marshall, Marie Devlin:
Evaluating the extent to which sociability and social presence affects learning performance.
342
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- Archana Chidanandan, Shannon Sexton:
Adopting pen-based technology to facilitate active learning in the classroom: is it right for you?
343
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- Donald Chinn, Tammy VanDeGrift:
What students say about gender in hiring software professionals.
344
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- Randy W. Connolly:
Complecto mutatio: teaching software design best practices using multi-platform development.
345
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- John F. Dooley:
A software development course for CC2001: the third time is charming.
346
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- John Gray, Gill Harrison, Andrea Gorra, Jakki Sheridan-Ross, Janet Finlay:
A computer-based test to raise awareness of disability issues.
347
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- Ananda Gunawardena, John Barr, Andrew Owens:
A method for analyzing reading comprehension in computer science courses.
348
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- Francisco Corbera, Eladio Gutiérrez, Julián Ramos, Sergio Romero, María A. Trenas:
Development of a new MOODLE module for a basic course on computer architecture.
349
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- Elizabeth K. Hawthorne, Karl J. Klee, Robert D. Campbell, Anita M. Wright:
Computer science and information technology associate-level curricular guidelines.
350
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- Joseph E. Hollingsworth:
Teaching query writing: an informed instruction approach.
351
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- Jana Jacková:
Learning for mastery in an introductory programming course.
352
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- Ulrich Kiesmüller, Torsten Brinda:
How do 7th graders solve algorithmic problems?: a tool-based analysis.
353
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- Stan Kurkovsky:
Four roles of instructor in software engineering projects.
354
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- Tobias Lauer:
Reevaluating and refining the engagement taxonomy.
355
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- Ronald J. Leach:
Analysis of ABET accreditation as a software process.
356
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- Roberto Barchino, Luis de Marcos, José María Gutiérrez:
An interoperable assessment language proposal.
357
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- Luis de Marcos, Roberto Barchino, José Antonio Gutiérrez, Juan-Manuel de Blas, José Ramón Hilera, Salvador Otón:
A multidisciplinary computer science master program.
358
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- Miguel Reyes, Agueda Mata:
Games developed in Java for teaching "Combinatorial Game Theory".
359
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- José Carlos Metrôlho, Mónica Isabel Teixeira Costa:
Branches of professional organizations a way to enrich student's scientific and personal skills.
360
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- Andrés Moreno:
Program animation activities in Moodle.
361
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- James H. Paterson, John Haddow, Ka Fai Cheng:
Drawing the line: teaching the semantics of binary class associations.
362
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- Guido Rößling, Sebastian Hartte:
WebTasks: online programming exercises made easy.
363
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- Miguel Romero, Aurora Vizcaíno, Mario Piattini:
Toward a definition of the competences for global requirements elicitation.
364
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- Ian D. Sanders, Sasha Langford:
Students' perceptions of python as a first programming language at wits.
365
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- Carmen Escribano, Antonio Giraldo, Águeda Mata, María Asunción Sastre:
Multidisciplinary projects for first year engineering courses.
366
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- Kirsten Schlüter, Torsten Brinda:
Characteristics and dimensions of a competence model of theoretical computer science in secondary education.
367
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- Stephan Repp, Christoph Meinel, Sevil Yakhyayeva:
Motivation of the students in game development projects.
368
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- Jeong-Hoon Ji, Gyun Woo, Hwan-Gue Cho:
An experience of detecting plagiarized source codes in competitive programming contests.
369
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Student posters session
Copyright © Sat May 16 23:26:50 2009
by Michael Ley (ley@uni-trier.de)