2007 | ||
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29 | EE | Nagisa Munekata, Takanori Komatsu, Hitoshi Matsubara: Marching Bear: An Interface System Encouraging User's Emotional Attachment and Providing an Immersive Experience. ICEC 2007: 363-373 |
2006 | ||
28 | EE | Takeshi Ito, Hitoshi Matsubara, Reijer Grimbergen: Chunking in Shogi: New Findings. ACG 2006: 140-154 |
27 | EE | Masayuki Hata, Masato Honma, Hitoshi Matsubara, Taku Osanai, Takeshi Osanai: Fusion Education by Humanities and Sciences in the Case of e-Learning and Hands-On. Edutainment 2006: 161-165 |
26 | EE | Nagisa Munekata, Naofumi Yoshida, Shigeru Sakurazawa, Yasuo Tsukahara, Hitoshi Matsubara: Design of Positive Biofeedback Using a Robot's Behaviors as Motion Media. ICEC 2006: 340-349 |
2005 | ||
25 | EE | Shigeru Sakurazawa, Keisuke Yanagihara, Yasuo Tsukahara, Hitoshi Matsubara: Live Feeling on Movement of an Autonomous Robot Using a Biological Signal. ICEC 2005: 239-247 |
2004 | ||
24 | EE | Shigeru Sakurazawa, Nagisa Munekata, Naofumi Yoshida, Yasuo Tsukahara, Hitoshi Matsubara: Entertainment Feature of a Computer Game Using a Biological Signal to Realize a Battle with Oneself. ICEC 2004: 345-350 |
2003 | ||
23 | EE | Shigeru Sakurazawa, Naofumi Yoshida, Nagisa Munekata, Asmi Omi, Hideki Takeshima, Hiromi Koto, Kaori Gentsu, Keita Kimura, Kiyhiro Kawamura, Masaki Miyamoto, Ryota Arima, Taiki Mori, Tetsuya SekIya, Toru Furukawa, Yusuke Hashimoto, Hiroshi Numata, Junichi Akita, Yasuo Tsukahara, Hitoshi Matsubara: A computer game using galvanic skin response. ICEC 2003 |
2002 | ||
22 | Naohiro Matsunami, Kumiko Tanaka-Ishii, Ian Frank, Hitoshi Matsubara: Lego mindstorms cheerleading robots. IWEC 2002: 199-206 | |
2001 | ||
21 | EE | Ian Frank, Kumiko Tanaka-Ishii, Hitoshi Matsubara, Eiichi Osawa: Walkie-Talkie MIKE. RoboCup 2001: 343-349 |
2000 | ||
20 | Satoshi Tadokoro, Hiroaki Kitano, Tomoichi Takahashi, Itsuki Noda, Hitoshi Matsubara, Atsushi Shinjoh, Tetsuhiko Koto, Ikuo Takeuchi, Hironao Takahashi, Fumitoshi Matsuno, Michinori Hatayama, Jun Nobe, Susumu Shimada: The RoboCup-Rescue Project: A Robotic Approach to the Disaster Mitigation Problem. ICRA 2000: 4089- | |
19 | EE | Ian Frank, Kumiko Tanaka-Ishii, Katsuto Arai, Hitoshi Matsubara: The Statistics Proxy Server. RoboCup 2000: 303-308 |
18 | EE | Satoshi Tadokoro, Hiroaki Kitano, Tomoichi Takahashi, Itsuki Noda, Hitoshi Matsubara, Atsushi Shinjoh, Tetsuhiko Koto, Ikuo Takeuchi, Hironao Takahashi, Fumitoshi Matsuno, Mitsunori Hatayama, Masayuki Ohta, Masayuki Tayama, Takeshi Matsui, Toshiyuki Kaneda, Ryosuke Chiba, Kazunori Takeuchi, Jun Nobe, Kazuhiko Noguchi, Yoshitaka Kuwata: RoboCup Rescue project. Advanced Robotics 14(5): 423-425 (2000) |
1999 | ||
17 | Kumiko Tanaka-Ishii, Ian Frank, Itsuki Noda, Hitoshi Matsubara: A Statistical Perspective on the RoboCup Simulator League: Progress and Prospects. RoboCup 1999: 114-127 | |
1998 | ||
16 | Ian Frank, David A. Basin, Hitoshi Matsubara: Finding Optimal Strategies for Imperfect Information Games. AAAI/IAAI 1998: 500-507 | |
15 | Kumiko Tanaka-Ishii, Itsuki Noda, Ian Frank, Hideyuki Nakashima, Kôiti Hasida, Hitoshi Matsubara: MIKE: An Automatic Commentary System for Soccer. ICMAS 1998: 285-292 | |
14 | EE | Hitoshi Matsubara, Itsuki Noda, Ian Frank, Hideyuki Nakashima, Kumiko Tanaka-Ishii, Kôiti Hasida: Automatic Soccer Commentary and RoboCup. RoboCup 1998: 34-49 |
13 | Itsuki Noda, Sho'ji Suzuki, Hitoshi Matsubara, Minoru Asada, Hiroaki Kitano: RoboCup-97: The First Robot World Cup Soccer Games and Conferences. AI Magazine 19(3): 49-59 (1998) | |
12 | EE | Itsuki Noda, Hitoshi Matsubara, Kazuo Hiraki, Ian Frank: Soccer Server: A Tool for Research on Multiagent Systems. Applied Artificial Intelligence 12(2-3): 233-250 (1998) |
1997 | ||
11 | Hiroaki Kitano, Milind Tambe, Peter Stone, Manuela M. Veloso, Silvia Coradeschi, Eiichi Osawa, Hitoshi Matsubara, Itsuki Noda, Minoru Asada: The RoboCup Synthetic Agent Challenge 97. IJCAI (1) 1997: 24-30 | |
10 | Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Itsuki Noda, Eiichi Osawa, Hitoshi Matsubara: RoboCup: A Challenge Problem for AI and Robotics. RoboCup 1997: 1-19 | |
9 | Itsuki Noda, Sho'ji Suzuki, Hitoshi Matsubara, Minoru Asada, Hiroaki Kitano: Overview of RoboCup-97. RoboCup 1997: 20-41 | |
8 | Hiroaki Kitano, Milind Tambe, Peter Stone, Manuela M. Veloso, Silvia Coradeschi, Eiichi Osawa, Hitoshi Matsubara, Itsuki Noda, Minoru Asada: The RoboCup Synthetic Agent Challenge 97. RoboCup 1997: 62-73 | |
7 | Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Itsuki Noda, Eiichi Osawa, Hitoshi Matsubara: RoboCup: A Challenge Problem for AI. AI Magazine 18(1): 73-85 (1997) | |
6 | EE | Hideyuki Nakashima, Hitoshi Matsubara, Ichiro Osawa: Causality As a Key to the Frame Problem. Artif. Intell. 91(1): 33-50 (1997) |
1996 | ||
5 | EE | Hitoshi Matsubara, Hiroyuki Iida, Jos W. H. M. Uiterwijk: A Shogi-Computer Test Set. ACM Conference on Computer Science 1996: 139-146 |
4 | Itsuki Noda, Hitoshi Matsubara, Kazuo Hiraki: Learning Cooperative Behavior in Multi-Agent Environment - A Case Study of Choice of Play-Plans in Soccer. PRICAI 1996: 570-579 | |
3 | Yoshio Murase, Hitoshi Matsubara, Yuzuru Hiraga: Automatic Making of Sokoban Problems. PRICAI 1996: 592-600 | |
1994 | ||
2 | Ken'ichi Handa, Mikiko Nishikimi, Hitoshi Matsubara: Utilizing Structure Information in Concept Formation. Machine Intelligence 13 1994: 123-142 | |
1992 | ||
1 | EE | Mikiko Nishikimi, Hideyuki Nakashima, Hitoshi Matsubara: Language Acquisition As Learning. COLING 1992: 707-713 |