dblp.uni-trier.dewww.uni-trier.de

Hiroyuki Iida

List of publications from the DBLP Bibliography Server - FAQ
Coauthor Index - Ask others: ACM DL/Guide - CiteSeer - CSB - Google - MSN - Yahoo

2008
18EEToru Ueda, Tsuyoshi Hashimoto, Junichi Hashimoto, Hiroyuki Iida: Weak Proof-Number Search. Computers and Games 2008: 157-168
17EEAlessandro Cincotti, Hiroyuki Iida: The Game of Synchronized Domineering. Computers and Games 2008: 241-251
2005
16EEH. Jaap van den Herik, Hiroyuki Iida: Foreword. Theor. Comput. Sci. 349(2): 121-122 (2005)
2004
15 H. Jaap van den Herik, Hiroyuki Iida, Ernst A. Heinz: Advances in Computer Games, Many Games, Many Challenges, 10th International Conference, ACG 2003, Graz, Austria, November 24-27, 2003, Revised Papers Kluwer 2004
14EEShinya Iida, Hiroyuki Iida: Changes in Youth's Authority Concept After a Group Accommodative Event. ICCM 2004: 356-357
13EEHiroyuki Iida, Kazutoshi Takahara, Jun Nagashima, Yoichiro Kajihara, Tsuyoshi Hashimoto: An Application of Game-Refinement Theory to Mah Jong. ICEC 2004: 333-338
2003
12EEMakoto Sakuta, Tsuyoshi Hashimoto, Jun Nagashima, Jos W. H. M. Uiterwijk, Hiroyuki Iida: Application of the killer-tree heuristic and the lambda-search method to lines of action. Inf. Sci. 154(3-4): 141-155 (2003)
2002
11 Hiroyuki Iida, Nobuo Takeshita, Jin Yoshimura: A metric for entertainment of boardgames: its implication for evolution of chess variants. IWEC 2002: 65-72
10 Makoto Sakuta, Tsuyoshi Hashimoto, Jun Nagashima, Hiroyuki Iida: Endgame Search Techniques Developed in Shogi: Application to Lines of Action. JCIS 2002: 458-460
9EEHiroyuki Iida, Makoto Sakuta, Jeff Rollason: Computer shogi. Artif. Intell. 134(1-2): 121-144 (2002)
2001
8EEMasahiro Seo, Hiroyuki Iida, Jos W. H. M. Uiterwijk: The PN*-search algorithm: Application to tsume-shogi. Artif. Intell. 129(1-2): 253-277 (2001)
7EEH. Jaap van den Herik, Hiroyuki Iida: Papers from CG 1998 - Foreword. Theor. Comput. Sci. 252(1-2): 1-3 (2001)
6EEXinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik: Strategies anticipating a difference in search depth using opponent-model search. Theor. Comput. Sci. 252(1-2): 83-104 (2001)
2000
5EEMakoto Sakuta, Hiroyuki Iida: Solving Kriegspiel-Like Problems: Examining Efficient Search Methods. Computers and Games 2000: 55-73
1999
4 H. Jaap van den Herik, Hiroyuki Iida: Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings Springer 1999
1998
3EEHiroyuki Iida, Jin Yoshimura, Kazuro Morita, Jos W. H. M. Uiterwijk: Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. Computers and Games 1998: 318-335
2EEXinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik: A Speculative Strategy. Computers and Games 1998: 74-92
1996
1EEHitoshi Matsubara, Hiroyuki Iida, Jos W. H. M. Uiterwijk: A Shogi-Computer Test Set. ACM Conference on Computer Science 1996: 139-146

Coauthor Index

1Alessandro Cincotti [17]
2Xinbo Gao [2] [6]
3Junichi Hashimoto [18]
4Tsuyoshi Hashimoto [10] [12] [13] [18]
5Ernst A. Heinz [15]
6H. Jaap van den Herik [2] [4] [6] [7] [15] [16]
7Shinya Iida [14]
8Yoichiro Kajihara [13]
9Hitoshi Matsubara [1]
10Kazuro Morita [3]
11Jun Nagashima [10] [12] [13]
12Jeff Rollason [9]
13Makoto Sakuta [5] [9] [10] [12]
14Masahiro Seo [8]
15Kazutoshi Takahara [13]
16Nobuo Takeshita [11]
17Toru Ueda [18]
18Jos W. H. M. Uiterwijk [1] [2] [3] [6] [8] [12]
19Jin Yoshimura [3] [11]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)