2008 |
18 | EE | Toru Ueda,
Tsuyoshi Hashimoto,
Junichi Hashimoto,
Hiroyuki Iida:
Weak Proof-Number Search.
Computers and Games 2008: 157-168 |
17 | EE | Alessandro Cincotti,
Hiroyuki Iida:
The Game of Synchronized Domineering.
Computers and Games 2008: 241-251 |
2005 |
16 | EE | H. Jaap van den Herik,
Hiroyuki Iida:
Foreword.
Theor. Comput. Sci. 349(2): 121-122 (2005) |
2004 |
15 | | H. Jaap van den Herik,
Hiroyuki Iida,
Ernst A. Heinz:
Advances in Computer Games, Many Games, Many Challenges, 10th International Conference, ACG 2003, Graz, Austria, November 24-27, 2003, Revised Papers
Kluwer 2004 |
14 | EE | Shinya Iida,
Hiroyuki Iida:
Changes in Youth's Authority Concept After a Group Accommodative Event.
ICCM 2004: 356-357 |
13 | EE | Hiroyuki Iida,
Kazutoshi Takahara,
Jun Nagashima,
Yoichiro Kajihara,
Tsuyoshi Hashimoto:
An Application of Game-Refinement Theory to Mah Jong.
ICEC 2004: 333-338 |
2003 |
12 | EE | Makoto Sakuta,
Tsuyoshi Hashimoto,
Jun Nagashima,
Jos W. H. M. Uiterwijk,
Hiroyuki Iida:
Application of the killer-tree heuristic and the lambda-search method to lines of action.
Inf. Sci. 154(3-4): 141-155 (2003) |
2002 |
11 | | Hiroyuki Iida,
Nobuo Takeshita,
Jin Yoshimura:
A metric for entertainment of boardgames: its implication for evolution of chess variants.
IWEC 2002: 65-72 |
10 | | Makoto Sakuta,
Tsuyoshi Hashimoto,
Jun Nagashima,
Hiroyuki Iida:
Endgame Search Techniques Developed in Shogi: Application to Lines of Action.
JCIS 2002: 458-460 |
9 | EE | Hiroyuki Iida,
Makoto Sakuta,
Jeff Rollason:
Computer shogi.
Artif. Intell. 134(1-2): 121-144 (2002) |
2001 |
8 | EE | Masahiro Seo,
Hiroyuki Iida,
Jos W. H. M. Uiterwijk:
The PN*-search algorithm: Application to tsume-shogi.
Artif. Intell. 129(1-2): 253-277 (2001) |
7 | EE | H. Jaap van den Herik,
Hiroyuki Iida:
Papers from CG 1998 - Foreword.
Theor. Comput. Sci. 252(1-2): 1-3 (2001) |
6 | EE | Xinbo Gao,
Hiroyuki Iida,
Jos W. H. M. Uiterwijk,
H. Jaap van den Herik:
Strategies anticipating a difference in search depth using opponent-model search.
Theor. Comput. Sci. 252(1-2): 83-104 (2001) |
2000 |
5 | EE | Makoto Sakuta,
Hiroyuki Iida:
Solving Kriegspiel-Like Problems: Examining Efficient Search Methods.
Computers and Games 2000: 55-73 |
1999 |
4 | | H. Jaap van den Herik,
Hiroyuki Iida:
Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings
Springer 1999 |
1998 |
3 | EE | Hiroyuki Iida,
Jin Yoshimura,
Kazuro Morita,
Jos W. H. M. Uiterwijk:
Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi.
Computers and Games 1998: 318-335 |
2 | EE | Xinbo Gao,
Hiroyuki Iida,
Jos W. H. M. Uiterwijk,
H. Jaap van den Herik:
A Speculative Strategy.
Computers and Games 1998: 74-92 |
1996 |
1 | EE | Hitoshi Matsubara,
Hiroyuki Iida,
Jos W. H. M. Uiterwijk:
A Shogi-Computer Test Set.
ACM Conference on Computer Science 1996: 139-146 |