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Gilles Debunne

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2003
7 Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand: Dynamic Canvas for Non-Photorealistic Walkthroughs. Graphics Interface 2003: 121-130
6 Xavier Décoret, Gilles Debunne, François X. Sillion: Erosion Based Visibility Preprocessing. Rendering Techniques 2003: 281-288
2001
5EEGilles Debunne, Mathieu Desbrun, Marie-Paule Cani, Alan H. Barr: Dynamic real-time deformations using space & time adaptive sampling. SIGGRAPH 2001: 31-36
4 Mark Meyer, Gilles Debunne, Mathieu Desbrun, Alan H. Barr: Interactive animation of cloth-like objects in virtual reality. Journal of Visualization and Computer Animation 12(1): 1-12 (2001)
2000
3EEGilles Debunne, Mathieu Desbrun, Marie-Paule Cani, Alan H. Barr: Adaptive Simulation of Soft Bodies in Real-Time. CA 2000: 15-20
1999
2 Franck Multon, Laure France, Marie-Paule Cani, Gilles Debunne: Computer animation of human walking: a survey. Journal of Visualization and Computer Animation 10(1): 39-54 (1999)
1998
1EERichard I. Hartley, Gilles Debunne: Dualizing Scene Reconstruction Algorithms. SMILE 1998: 14-31

Coauthor Index

1Alan H. Barr [3] [4] [5]
2Marie-Paule Cani [2] [3] [5]
3Matthieu Cunzi [7]
4Xavier Décoret [6]
5Mathieu Desbrun [3] [4] [5]
6Frédo Durand [7]
7Laure France [2]
8Jean-Dominique Gascuel [7]
9Richard I. Hartley [1]
10Mark Meyer [4]
11Franck Multon [2]
12Sylvain Paris [7]
13François X. Sillion [6]
14Joëlle Thollot [7]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)