2008 |
19 | EE | Stéphanie Gerbaud,
Nicolas Mollet,
Franck Ganier,
Bruno Arnaldi,
Jacques Tisseau:
GVT: a platform to create virtual environments for procedural training.
VR 2008: 225-232 |
18 | EE | Stéphanie Gerbaud,
Bruno Arnaldi:
Scenario sharing in a collaborative virtual environment for training.
VRST 2008: 109-112 |
2007 |
17 | EE | Stéphanie Gerbaud,
Nicolas Mollet,
Bruno Arnaldi:
Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids.
Edutainment 2007: 116-127 |
16 | EE | Nicolas Mollet,
Stéphanie Gerbaud,
Bruno Arnaldi:
An Operational VR Platform for Building Virtual Training Environments.
Edutainment 2007: 140-151 |
15 | EE | Stéphanie Gerbaud,
Nicolas Mollet,
Bruno Arnaldi:
Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids
CoRR abs/0708.0712: (2007) |
2006 |
14 | EE | Nicolas Mollet,
Bruno Arnaldi:
Storytelling in Virtual Reality for Training.
Edutainment 2006: 334-347 |
13 | EE | Caroline Larboulette,
Marie-Paule Cani,
Bruno Arnaldi:
Ajout de détails dynamiques à une animation temps-réel de personnage.
Technique et Science Informatiques 25(6): 759-789 (2006) |
2005 |
12 | EE | Richard Kulpa,
Franck Multon,
Bruno Arnaldi:
Morphology-independent representation of motions for interactive human-like animation.
Comput. Graph. Forum 24(3): 343-352 (2005) |
2004 |
11 | EE | Stéphane Ménardais,
Franck Multon,
Richard Kulpa,
Bruno Arnaldi:
Motion Blending for Real-Time Animation while Accounting for the Environment.
Computer Graphics International 2004: 156-159 |
2003 |
10 | | Nicolas Courty,
Éric Marchand,
Bruno Arnaldi:
A new application for saliency maps: synthetic vision of autonomous actors.
ICIP (3) 2003: 1065-1068 |
9 | | Benoit Bideau,
Richard Kulpa,
Stéphane Ménardais,
Laetitia Fradet,
Franck Multon,
Paul Delamarche,
Bruno Arnaldi:
Real Handball Goalkeeper vs. Virtual Handball Thrower.
Presence 12(4): 411-421 (2003) |
2001 |
8 | EE | Franck Multon,
Stéphane Ménardais,
Bruno Arnaldi:
Human motion coordination: a juggler as an example.
The Visual Computer 17(2): 91-105 (2001) |
1999 |
7 | EE | Franck Multon,
Bruno Arnaldi:
Human Motion Coordination: Example of a Juggler.
CA 1999: 148-159 |
6 | EE | Franck Multon,
Jean-Luc Nougaret,
Gérard Hégron,
Luc Millet,
Bruno Arnaldi:
A Software System to Carry-out Virtual Experiments on Human Motion.
CA 1999: 16-23 |
1997 |
5 | | Bruno Arnaldi,
Thierry Priol,
Luc Renambot,
Xavier Pueyo:
Visibility Masks for Solving Complex Radiosity Computations on Multiprocessors.
Parallel Computing 23(7): 887-897 (1997) |
1995 |
4 | EE | Jean-Luc Nougaret,
Bruno Arnaldi,
Gérard Hégron,
A. Razavi:
Quick tuning of a reference locomotion gait [computer animation].
CA 1995: 146-153 |
1989 |
3 | | Bruno Arnaldi,
Georges Dumont,
Gérard Hégron:
Dynamics and unification of animation control.
The Visual Computer 5(1&2): 22-31 (1989) |
1988 |
2 | | Gérard Hégron,
Bruno Arnaldi,
Thierry Priol:
VISYR: a simulation tool for mobile robots using vision sensors.
The Visual Computer 3(5): 298-303 (1988) |
1987 |
1 | | Bruno Arnaldi,
Thierry Priol,
Kadi Bouatouch:
A new space subdivision method for ray tracing CSG modelled scenes.
The Visual Computer 3(2): 98-108 (1987) |