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Philippe Decaudin

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2007
4EEXing Mei, Philippe Decaudin, Bao-Gang Hu: Fast Hydraulic Erosion Simulation and Visualization on GPU. Pacific Conference on Computer Graphics and Applications 2007: 47-56
2006
3EEPhilippe Decaudin, Dan Julius, Jamie Wither, Laurence Boissieux, Alla Sheffer, Marie-Paule Cani: Virtual Garments: A Fully Geometric Approach for Clothing Design. Comput. Graph. Forum 25(3): 625-634 (2006)
2004
2 Philippe Decaudin, Fabrice Neyret: Rendering Forest Scenes in Real-Time. Rendering Techniques 2004: 93-102
1996
1 Philippe Decaudin: Geometric Deformation by Merging a 3D-Object with a Simple Shape. Graphics Interface 1996: 55-60

Coauthor Index

1Laurence Boissieux [3]
2Marie-Paule Cani [3]
3Bao-Gang Hu [4]
4Dan Julius [3]
5Xing Mei [4]
6Fabrice Neyret [2]
7Alla Sheffer [3]
8Jamie Wither [3]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)