CASA 2003:
New Brunswick,
New Jersey,
USA
16th International Conference on Computer Animation and Social Agents (CASA 2003), 7-9 May 2003, New Brunswick, NJ, USA.
IEEE Computer Society 2003, ISBN 0-7695-1934-2 BibTeX
@proceedings{DBLP:conf/ca/2003,
title = {16th International Conference on Computer Animation and Social
Agents (CASA 2003), 7-9 May 2003, New Brunswick, NJ, USA},
booktitle = {CASA},
publisher = {IEEE Computer Society},
year = {2003},
isbn = {0-7695-1934-2},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
Social and Conversational Agents
- Thomas Rist, Markus Schmitt, Catherine Pelachaud, Massimo Bilvi:
Towards a Simulation of Conversations with Expressive Embodied Speakers and Listeners.
5-10
Electronic Edition (link) BibTeX
- Matthew Stone, Douglas DeCarlo:
Crafting the Illusion of Meaning: Template-Based Specification of Embodied Conversational Behavior.
11-16
Electronic Edition (link) BibTeX
- Scott A. King, Alistair Knott, Brendan McCane:
Language-Driven Nonverbal Communication in a Bilingual Conversational Agent.
17-22
Electronic Edition (link) BibTeX
- Douglas W. Cunningham, Martin Breidt, Mario Kleiner, Christian Wallraven, Heinrich H. Bülthoff:
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation.
23-
Electronic Edition (link) BibTeX
Physics-Based Animation
- The Duy Bui, Dirk Heylen, Anton Nijholt:
Improvements on a Simple Muscle-Based 3D Face for Realistic Facial Expressions.
33-40
Electronic Edition (link) BibTeX
- Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher, Dean Macri:
Modeling Hair Using Level-of-Detail Representations.
41-47
Electronic Edition (link) BibTeX
- Thomas Di Giacomo, Nadia Magnenat-Thalmann:
Bi-layered Mass-Spring Model for Fast Deformations of Flexible Linear Bodies.
48-53
Electronic Edition (link) BibTeX
- Xiaoming Wei, Wei Li, Arie E. Kaufman:
Melting and Flowing of Viscous Volumes.
54-59
Electronic Edition (link) BibTeX
- Christopher Carner, Hong Qin:
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion.
60-
Electronic Edition (link) BibTeX
Interaction,
Control and Planning
AI-Based Animation and Alife
Modeling of Groups and Crowds
Design Issues in Games and Virtual Environments
Copyright © Sat May 16 23:00:02 2009
by Michael Ley (ley@uni-trier.de)