2009 |
9 | EE | Paul G. Kry,
Lionel Revéret,
François Faure,
Marie-Paule Cani:
Modal Locomotion: Animating Virtual Characters with Natural Vibrations.
Comput. Graph. Forum 28(2): 289-298 (2009) |
2008 |
8 | EE | Adeline Pihuit,
Paul G. Kry,
Marie-Paule Cani:
Hands on virtual clay.
Shape Modeling International 2008: 267-268 |
7 | EE | Paul G. Kry,
Adeline Pihuit,
Adrien Bernhardt,
Marie-Paule Cani:
HandNavigator: hands-on interaction for desktop virtual reality.
VRST 2008: 53-60 |
2006 |
6 | EE | Paul G. Kry,
Dinesh K. Pai:
Grasp Recognition and Manipulation with the Tango.
ISER 2006: 551-559 |
5 | EE | Paul G. Kry,
Dinesh K. Pai:
Interaction capture and synthesis.
ACM Trans. Graph. 25(3): 872-880 (2006) |
2005 |
4 | EE | Dinesh K. Pai,
Eric W. VanDerLoo,
Subarna Sadhukhan,
Paul G. Kry:
The Tango: A Tangible Tangoreceptive Whole-Hand Human Interface.
WHC 2005: 141-147 |
2003 |
3 | EE | Paul G. Kry,
Dinesh K. Pai:
Continuous contact simulation for smooth surfaces.
ACM Trans. Graph. 22(1): 106-129 (2003) |
2001 |
2 | EE | Kees van den Doel,
Paul G. Kry,
Dinesh K. Pai:
FoleyAutomatic: physically-based sound effects for interactive simulation and animation.
SIGGRAPH 2001: 537-544 |
2000 |
1 | | Dinesh K. Pai,
Uri M. Ascher,
Paul G. Kry:
Forward Dynamics Algorithms for Multibody Chains and Contact.
ICRA 2000: 857-863 |