VR 2008:
Reno,
Nevada,
USA
IEEE Virtual Reality Conference 2008 (VR 2008), 8-12 March 2008, Reno, Nevada, USA, Proceedings.
IEEE 2008 BibTeX
- Seokhee Jeon, Gerard Jounghyun Kim:
Providing a Wide Field of View for Effective Interaction in Desktop Tangible Augmented Reality.
3-10
Electronic Edition (link) BibTeX
- Li Zhang, Neesha Subramaniam, Robert Lin, Ramesh Raskar, Shree K. Nayar:
Capturing Images with Sparse Informational Pixels using Projected 3D Tags.
11-18
Electronic Edition (link) BibTeX
- Stephen DiVerdi, Jason Wither, Tobias Höllerer:
Envisor: Online Environment Map Construction for Mixed Reality.
19-26
Electronic Edition (link) BibTeX
- John Quarles, Samsun (Sem) Lampotang, Ira Fischler, Paul Fishwick, Benjamin Lok:
A Mixed Reality Approach for Merging Abstract and Concrete Knowledge.
27-34
Electronic Edition (link) BibTeX
- Robert W. Lindeman, Haruo Noma, Paulo Goncalves de Barros:
An Empirical Study of Hear-Through Augmented Reality: Using Bone Conduction to Deliver Spatialized Audio.
35-42
Electronic Edition (link) BibTeX
- Magnus Axholt, Stephen Peterson, Stephen R. Ellis:
User Boresighting for AR Calibration: A Preliminary Analysis.
43-46
Electronic Edition (link) BibTeX
- Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez:
Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments.
47-50
Electronic Edition (link) BibTeX
- Martin Scheffler, Jan P. Springer, Bernd Froehlich:
Object-Capability Security in Virtual Environments.
51-58
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- Trevor J. Dodds, Roy A. Ruddle:
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments.
59-66
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- Tobias Lang, Blair MacIntyre, Iker Jamardo Zugaza:
Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences.
67-70
Electronic Edition (link) BibTeX
- Shun Yamamoto, Hidekazu Tamaki, Yuta Okajima, Ken-ichi Okada, Yuichi Bannai:
Symmetric Model of Remote Collaborative MR Using Tangible Replicas.
71-74
Electronic Edition (link) BibTeX
- Holger Salzmann, Bernd Froehlich:
The Two-User Seating Buck: Enabling Face-to-Face Discussions of Novel Car Interface Concepts.
75-82
Electronic Edition (link) BibTeX
- Ralph Schoenfelder, Dieter Schmalstieg:
Augmented Reality for Industrial Building Acceptance.
83-90
Electronic Edition (link) BibTeX
- Andrew Raij, Benjamin Lok:
IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences.
91-98
Electronic Edition (link) BibTeX
- Aaron Kotranza, Benjamin Lok:
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient.
99-106
Electronic Edition (link) BibTeX
- Dmitri Bitouk, Shree K. Nayar:
Creating a Speech Enabled Avatar from a Single Photograph.
107-110
Electronic Edition (link) BibTeX
- William Steptoe, Anthony Steed:
High-Fidelity Avatar Eye-Representation.
111-114
Electronic Edition (link) BibTeX
- Laura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff:
Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection.
115-120
Electronic Edition (link) BibTeX
- Tabitha C. Peck, Mary C. Whitton, Henry Fuchs:
Evaluation of Reorientation Techniques for Walking in Large Virtual Environments.
121-127
Electronic Edition (link) BibTeX
- Daniel C. Cliburn, Stacy Rilea:
Showing Users the Way: Signs in Virtual Worlds.
129-132
Electronic Edition (link) BibTeX
- Kyle Johnsen, Benjamin Lok:
An Evaluation of Immersive Displays for Virtual Human Experiences.
133-136
Electronic Edition (link) BibTeX
- Gabriele Bleser, Didier Stricker:
Advanced tracking through efficient image processing and visual-inertial sensor fusion.
137-144
Electronic Edition (link) BibTeX
- Taehee Lee, Tobias Höllerer:
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality.
145-152
Electronic Edition (link) BibTeX
- Charalambos Poullis, Suya You, Ulrich Neumann:
Rapid Creation of Large-scale Photorealistic Virtual Environments.
153-160
Electronic Edition (link) BibTeX
- Koichi Hirota, Kazuyoshi Tagawa, Yasuhiro Suzuki:
Automultiscopic display by revolving flat-panel displays.
161-168
Electronic Edition (link) BibTeX
- Stephen Peterson, Magnus Axholt, Stephen R. Ellis:
Managing Visual Clutter: A Generalized Technique for Label Segregation using Stereoscopic Disparity.
169-176
Electronic Edition (link) BibTeX
- Jan P. Springer, Christopher Lux, Dirk Reiners, Bernd Froehlich:
Advanced Multi-Frame Rate Rendering Techniques.
177-184
Electronic Edition (link) BibTeX
- Takumi Yoshida, Kensei Jo, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi:
Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology.
185-188
Electronic Edition (link) BibTeX
- Christopher M. Best, Christoph W. Borst:
New Rendering Approach for Composable Volumetric Lenses.
189-192
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- Chadwick A. Wingrave, Doug A. Bowman:
Tiered Developer-Centric Representations for 3D Interfaces: Concept-Oriented Design in Chasm.
193-200
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- Sylvia Irawati, Sang Chul Ahn, Jinwook Kim, Heedong Ko:
VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications.
201-208
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- Flavien Picon, Mehdi Ammi, Patrick Bourdot:
Case Study of Haptic Methods for Selection on CAD Models.
209-212
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- Adam Faeth, Michael Oren, Jonathan Sheller, Sean Godinez, Chris Harding:
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System.
213-216
Electronic Edition (link) BibTeX
- Yasushi Ikei, Hirofumi Ota:
Spatial Electronic Mnemonics for Augmentation of Human Memory.
217-224
Electronic Edition (link) BibTeX
- Stéphanie Gerbaud, Nicolas Mollet, Franck Ganier, Bruno Arnaldi, Jacques Tisseau:
GVT: a platform to create virtual environments for procedural training.
225-232
Electronic Edition (link) BibTeX
- Toru Kumagai, Juli Yamashita, Osamu Morikawa, Kazunori Yokoyama, Shin'ichi Fujimaki, Taku Konishi, Hiroshi Ishimasa, Hideyuki Murata, Koichi Tomoda:
Distance Education System for Teaching Manual Skills in Endoscopic Paranasal Sinus Surgery Using "HyperMirror" Telecommunication Interface.
233-236
Electronic Edition (link) BibTeX
- Nancy P. Y. Yuen, William C. Thibault:
Inexpensive Immersive Projection.
237-240
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- Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose:
Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models.
243-244
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- Rob Aspin:
An initial study into augmented inward looking exploration and navigation in CAVE-like IPT systems.
245-246
Electronic Edition (link) BibTeX
- Jiajian Chen, Blair MacIntyre:
Uncertainty Boundaries for Complex Objects in Augmented Reality.
247-248
Electronic Edition (link) BibTeX
- Jean-Yves Didier, Bachir Djafri, Hanna Klaudel:
MIRELA: A Language for Modeling and Analyzing Mixed Reality Applications Using Timed Automata.
249-250
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- Junya Fujisawa, Hideaki Touyama, Michitaka Hirose:
EEG-based navigation of immersing virtual environment using common spatial patterns.
251-252
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- Katharina Garbe, Iris Herbst:
Extending X3D with Perceptual Auditory Properties.
253-254
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- Marco Gillies:
Piavca: A Framework for Heterogeneous Interactions with Virtual Characters.
255-256
Electronic Edition (link) BibTeX
- Harry Halpin, David J. Zielinski, Rachael Brady, Glenda Kelly:
Redgraph: Navigating Semantic Web Networks using Virtual Reality.
257-258
Electronic Edition (link) BibTeX
- Iris Herbst, Anne-Kathrin Braun, Rod McCall, Wolfgang Broll:
Multi-dimensional Interactive City Exploration through Mixed Reality.
259-260
Electronic Edition (link) BibTeX
- Roger V. Hoang, Joseph D. Mahsman, David T. Brown, Michael Penick, Frederick C. Harris Jr., Timothy J. Brown:
VFire: Virtual Fire in Realistic Environments.
261-262
Electronic Edition (link) BibTeX
- B. Horan, Zoran Najdovski, Saeid Nahavandi:
3D Virtual Haptic Cone for Intuitive Vehicle Motion Control.
263-264
Electronic Edition (link) BibTeX
- Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation.
265-266
Electronic Edition (link) BibTeX
- Adam Jones, J. Edward Swan II, Gurjot Singh, Eric Kolstad:
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception.
267-268
Electronic Edition (link) BibTeX
- Gregorij Kurillo, Ruzena Bajcsy, Klara Nahrstedt, Oliver Kreylos:
Immersive 3D Environment for Remote Collaboration and Training of Physical Activities.
269-270
Electronic Edition (link) BibTeX
- Todd Lazarus, Glenn A. Martin, Razia Nayeem, Jennifer Fowlkes, Dawn Riddle:
E-MAT: The Extremities-Multiple Application Trainer for Haptic-based Medical Training.
271-272
Electronic Edition (link) BibTeX
- Gun A. Lee, Hyun Kang, Wookho Son:
MIRAGE: A Touch Screen based Mixed Reality Interface for Space Planning Applications.
273-274
Electronic Edition (link) BibTeX
- Hideki Mitsumine, Yuko Yamanouchi, Takashi Fukaya, Hidehiko Okubo, Seiki Inoue:
Camera Parameter Estimation Method Using Infrared Markers for Live TV Production.
275-276
Electronic Edition (link) BibTeX
- Megumi Nakao, Kotaro Minato, Naoto Kume, Shin-ichiro Mori, Shinji Tomita:
Vertex-preserving Cutting of Elastic Objects.
277-278
Electronic Edition (link) BibTeX
- David O'Gwynn, John Johnstone:
Bezier Surface Editing Using Marker-based Augmented Reality.
279-280
Electronic Edition (link) BibTeX
- Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmuth:
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study.
281-282
Electronic Edition (link) BibTeX
- Daniel Pustka, Manuel Huber, Gudrun Klinker:
Integrating Gyroscopes into Ubiquitous Tracking Environments.
283-284
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- Andreas Simon, Christian Stern:
Coordination Policies for Co-located Collaborative Travel.
285-286
Electronic Edition (link) BibTeX
- H. Lally Singh, Denis Gracanin, Kresimir Matkovic:
A Load Simulation and Metrics Framework for Distributed Virtual Reality.
287-288
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- Aaron Stafford, Wayne Piekarski, Bruce H. Thomas:
HOG on a WIM.
289-290
Electronic Edition (link) BibTeX
- Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus Hinrichs, Harald Frenz, Markus Lappe:
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphics Applications.
291-292
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- Robert J. Teather, Wolfgang Stürzlinger:
Assessing the Effects of Orientation and Device on 3D Positioning.
293-294
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- Eduardo E. Veas, Dieter Schmalstieg:
Creating Meaningful Environment Models for Augmented Reality.
295-296
Electronic Edition (link) BibTeX
- Matthias Weber, Heni Ben Amor, Thomas Alexander:
Identifying Motion Capture Tracking Markers with Self-Organizing Maps.
297-298
Electronic Edition (link) BibTeX
- Martin Witzel, Giuseppe Conti, Raffaele de Amicis:
User-Centered Multimodal Interaction Graph for Design Reviews.
299-300
Electronic Edition (link) BibTeX
Copyright © Sat May 16 23:46:49 2009
by Michael Ley (ley@uni-trier.de)