2008 |
21 | EE | Akiko Iesaki,
Akihiro Somada,
Asako Kimura,
Fumihisa Shibata,
Hideyuki Tamura:
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation.
VR 2008: 265-266 |
2007 |
20 | EE | Mai Otsuki,
Asako Kimura,
Takanobu Nishiura,
Fumihisa Shibata,
Hideyuki Tamura:
RealSound Interaction: A Novel Interaction Method with Mixed Reality Space by Localizing Sound Events in Real World.
HCI (2) 2007: 653-662 |
2006 |
19 | EE | Fumihisa Shibata,
Takashi Hashimoto,
Koki Furuno,
Asako Kimura,
Hideyuki Tamura:
Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems.
ICAT 2006: 122-131 |
18 | EE | Ryosuke Ichikari,
Keisuke Kawano,
Asako Kimura,
Fumihisa Shibata,
Hideyuki Tamura:
Mixed reality pre-visualization and camera-work authoring in filmmaking.
ISMAR 2006: 239-240 |
2003 |
17 | EE | Toshikazu Ohshima,
Tsuyoshi Kuroki,
Hiroyuki Yamamoto,
Hideyuki Tamura:
A Mixed Reality System with Visual and Tangible Interaction Capability - Application to Evaluating Automobile Interior Design.
ISMAR 2003: 284-285 |
16 | EE | Kiyohide Satoh,
Shinji Uchiyama,
Hiroyuki Yamamoto,
Hideyuki Tamura:
Robust Vision-Based Registration Utilizing Bird's-Eye View with User's View.
ISMAR 2003: 46-55 |
2002 |
15 | EE | Shinji Uchiyama,
Kazuki Takemoto,
Kiyohide Satoh,
Hiroyuki Yamamoto,
Hideyuki Tamura:
MR Platform: A Basic Body on Which Mixed Reality Applications Are Built.
ISMAR 2002: 246- |
14 | EE | Shinji Uchiyama,
Kazuki Takemoto,
Kiyohide Satoh,
Hiroyuki Yamamoto,
Hideyuki Tamura:
MR Platform: A Basic Body on Which Mixed Reality Applications are Built.
ISMAR 2002: 320 |
13 | | Yukio Sakagawa,
Akihiro Katayama,
Daisuke Kotake,
Hideyuki Tamura:
Data Compression and Hardware Implementation of Ray-Space Rendering for Interactive Augmented Virtuality.
Presence 11(2): 203-219 (2002) |
2001 |
12 | EE | Kiyohide Satoh,
Mahoro Anabuki,
Hiroyuki Yamamoto,
Hideyuki Tamura:
A Hybrid Registration Method for Outdoor Augmented Reality.
ISAR 2001: 67-76 |
11 | EE | Hideyuki Tamura,
Hiroyuki Yamamoto,
Akihiro Katayama:
Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds.
IEEE Computer Graphics and Applications 21(6): 64-70 (2001) |
1999 |
10 | | Takaaki Endo,
Akihiro Katayama,
Hideyuki Tamura,
Michitaka Hirose,
Tomohiro Tanikawa:
Cybercity walker - layered morphin method.
HCI (2) 1999: 1044-1048 |
9 | | Akihiro Katayama,
Yukio Sakagawa,
Hideyuki Tamura:
A Method of Shading and Shadowing in Image-Based Rendering.
ICIP (3) 1999: 26-30 |
1998 |
8 | EE | Akihiro Katayama,
Shinji Uchiyama,
Hideyuki Tamura,
Takeshi Naemura,
Masahide Kaneko,
Hiroshi Harashima:
A cyber-space creation by mixing ray space data with geometric models.
Systems and Computers in Japan 29(9): 21-31 (1998) |
1997 |
7 | | Shinji Uchiyama,
Hiroyuki Yamamoto,
Akihiro Katayama,
Hideyuki Tamura:
Presentation and Interaction of Virtual 3D Objects Without Geometrical Model.
HCI (2) 1997: 869-872 |
1996 |
6 | EE | Hideyuki Tamura,
Yuichi Bannai:
Real3 Communication and Aromatic Group Computing: HCI and CSCW Research at Canon Media Technology Lab.
CHI Conference Companion 1996: 131-132 |
5 | EE | Tomoaki Kawai,
Yuichi Bannai,
Hideyuki Tamura:
ARGUS: An Active Awareness System Using Computer-Controlled Multiple Cameras (Video Program).
CSCW 1996: 7 |
1992 |
4 | EE | Yoshifumi Kitamura,
Takeo Kimura,
Masatoshi Okutomi,
Hideyuki Tamura:
Surface Reconstruction with Triangular Patches from Multiscale Range Images.
MVA 1992: 595-598 |
1984 |
3 | EE | Hideyuki Tamura,
Naokazu Yokoya:
Image database systems: A survey.
Pattern Recognition 17(1): 29-43 (1984) |
1983 |
2 | EE | Hideyuki Tamura,
Shigeyuki Sakane,
Fumiaki Tomita,
Naokazu Yokoya,
Masahide Kaneko,
Katsuhiko Sakaue:
Design and implementation of SPIDER - A transportable image processing software package.
Computer Vision, Graphics, and Image Processing 23(3): 273-294 (1983) |
1980 |
1 | | Hideyuki Tamura:
Image Database Management for Pattern Information Processing Studies.
Pictorial Information Systems 1980: 198-227 |