2008 |
61 | | Ipke Wachsmuth,
Günther Knoblich:
Modeling Communication with Robots and Virtual Humans, Second ZiF Research Group International Workshop on Embodied Communication in Humans and Machines, Bielefeld, Germany, April 5-8, 2006, Revised Selected Papers
Springer 2008 |
60 | EE | Christian Werner Becker-Asano,
Ipke Wachsmuth:
Affect Simulation with Primary and Secondary Emotions.
IVA 2008: 15-28 |
59 | EE | Nadine Pfeiffer-Leßmann,
Ipke Wachsmuth:
Toward Alignment with a Virtual Human - Achieving Joint Attention.
KI 2008: 292-299 |
58 | EE | Thies Pfeiffer,
Marc Erich Latoschik,
Ipke Wachsmuth:
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study.
VR 2008: 281-282 |
2007 |
57 | EE | Christian Fröhlich,
Peter Biermann,
Marc Erich Latoschik,
Ipke Wachsmuth:
Processing Iconic Gestures in a Multimodal Virtual Construction Environment.
Gesture Workshop 2007: 187-192 |
56 | EE | Peter Biermann,
Christian Fröhlich,
Marc Erich Latoschik,
Ipke Wachsmuth:
Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction.
Smart Graphics 2007: 124-134 |
2006 |
55 | EE | Ipke Wachsmuth:
'I, Max' - Communicating with an Artificial Agent.
ZiF Workshop 2006: 279-295 |
2005 |
54 | EE | Christian Werner Becker,
Helmut Prendinger,
Mitsuru Ishizuka,
Ipke Wachsmuth:
Evaluating Affective Feedback of the 3D Agent Max in a Competitive Cards Game.
ACII 2005: 466-473 |
53 | EE | Alfred Kranstedt,
Andy Lücking,
Thies Pfeiffer,
Hannes Rieser,
Ipke Wachsmuth:
Deixis: How to Determine Demonstrated Objects Using a Pointing Cone.
Gesture Workshop 2005: 300-311 |
52 | EE | Stefan Kopp,
Lars Gesellensetter,
Nicole C. Krämer,
Ipke Wachsmuth:
A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application.
IVA 2005: 329-343 |
51 | EE | Marc Erich Latoschik,
Peter Biermann,
Ipke Wachsmuth:
Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments.
Smart Graphics 2005: 25-39 |
50 | | Ipke Wachsmuth,
Günther Knoblich:
Embodied Communication in Humans and Machines.
AI Magazine 26(2): 85-86 (2005) |
49 | EE | Ipke Wachsmuth,
Günther Knoblich:
Embodied Communication in Humans and Machines - A Research Agenda.
Artif. Intell. Rev. 24(3-4): 517-522 (2005) |
2004 |
48 | EE | Christian Werner Becker,
Stefan Kopp,
Ipke Wachsmuth:
Simulating the Emotion Dynamics of a Multimodal Conversational Agent.
ADS 2004: 154-165 |
47 | EE | Stefan Kopp,
Ipke Wachsmuth:
Synthesizing multimodal utterances for conversational agents.
Journal of Visualization and Computer Animation 15(1): 39-52 (2004) |
2003 |
46 | | Gernot A. Fink,
Jannik Fritsch,
Nadine Leßmann,
Helge Ritter,
Gerhard Sagerer,
Jochen J. Steil,
Ipke Wachsmuth:
Architekturen situierter Kommunikatoren: Von Perzeption über Kognition zum Lernen.
GI Jahrestagung (2) 2003: 29-44 |
45 | EE | Alfred Kranstedt,
Peter Kühnlein,
Ipke Wachsmuth:
Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach.
Gesture Workshop 2003: 112-123 |
44 | EE | Stefan Kopp,
Timo Sowa,
Ipke Wachsmuth:
Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic Gestures.
Gesture Workshop 2003: 436-447 |
43 | EE | Stefan Kopp,
Bernhard Jung,
Nadine Leßmann,
Ipke Wachsmuth:
Max - A Multimodal Assistant in Virtual Reality Construction.
KI 17(4): 11- (2003) |
2002 |
42 | | Ipke Wachsmuth,
Timo Sowa:
Gesture and Sign Languages in Human-Computer Interaction, International Gesture Workshop, GW 2001, London, UK, April 18-20, 2001, Revised Papers
Springer 2002 |
41 | EE | Stefan Kopp,
Ipke Wachsmuth:
Model-based Animation of Coverbal Gesture.
CA 2002: 252-260 |
2001 |
40 | EE | Ipke Wachsmuth,
Stefan Kopp:
Lifelike Gesture Synthesis and Timing for Conversational Agents.
Gesture Workshop 2001: 120-133 |
39 | EE | Timo Sowa,
Ipke Wachsmuth:
Interpretation of Shape-Related Iconic Gestures in Virtual Environments.
Gesture Workshop 2001: 21-33 |
38 | EE | Ipke Wachsmuth,
Ian Voss,
Timo Sowa,
Marc Erich Latoschik,
Stefan Kopp,
Bernhard Jung:
Multimodale Interaktion in der Virtuellen Realität.
Mensch & Computer 2001 |
2000 |
37 | EE | Stefan Kopp,
Ipke Wachsmuth:
Planning and Motion Control in Lifelike Gesture: A Refined Approach.
CA 2000: 92-97 |
36 | | Stefan Kopp,
Ipke Wachsmuth:
A Knowledge-based Approach for Lifelike Gesture Animation.
ECAI 2000: 663-667 |
35 | | Bernhard Jung,
Stefan Kopp,
Marc Erich Latoschik,
Timo Sowa,
Ipke Wachsmuth:
Virtuelles Konstruieren mit Gestik und Sprache.
KI 14(2): 5-11 (2000) |
34 | EE | Ipke Wachsmuth:
Kommunikative Rhythmen in Gestik und Sprache.
Kognitionswissenschaft 8(4): 151-159 (2000) |
1999 |
33 | | Marc Erich Latoschik,
Bernhard Jung,
Ipke Wachsmuth:
Multimodale Interaktion mit einem System zur Virtuellen Konstruktion.
GI Jahrestagung 1999: 88-97 |
32 | EE | Ipke Wachsmuth:
Communicative Rhythm in Gesture and Speech.
Gesture Workshop 1999: 277-289 |
31 | EE | Martin Hoffhenke,
Ipke Wachsmuth:
Object Recognition with Shape Prototypes in a 3D Construction Scenario.
KI 1999: 231-242 |
30 | EE | Klaus Kessler,
Martin Hoffhenke,
Gert Rickheit,
Ipke Wachsmuth:
Dynamische Konzeptverarbeitung mit imaginalen und assoziativen Strukturen.
Kognitionswissenschaft 8(3): 115-122 (1999) |
1998 |
29 | | Ipke Wachsmuth,
Martin Fröhlich:
Gesture and Sign Language in Human-Computer Interaction, International Gesture Workshop, Bielefeld, Germany, September 17-19, 1997, Proceedings
Springer 1998 |
28 | | Ipke Wachsmuth:
Virtuelle Realität - Das aktuelle Schlagwort.
KI 12(1): 34 (1998) |
1997 |
27 | | Ipke Wachsmuth,
Britta Lenzmann,
Tanja Jörding,
Bernhard Jung,
Marc Erich Latoschik,
Martin Fröhlich:
A Virtual Interface Agent and its Agency.
Agents 1997: 516-517 |
26 | EE | Martin Fröhlich,
Ipke Wachsmuth:
Gesture Recognition of the Upper Limbs - From Signal to Symbol.
Gesture Workshop 1997: 173-184 |
25 | EE | Marc Erich Latoschik,
Ipke Wachsmuth:
Exploiting Distant Pointing Gestures for Object Selection in a Virtual Environment.
Gesture Workshop 1997: 185-196 |
1996 |
24 | | Bernhard Jung,
Ipke Wachsmuth:
Ein wissensbasiertes System für die 3D-computergraphische Montage-Simulation.
CAD 1996: 107-118 |
23 | | Britta Lenzmann,
Ipke Wachsmuth:
Contract-Net-Based Learning in a User-Adaptive Interface Agency.
ECAI Workshop LDAIS / ICMAS Workshop LIOME 1996: 202-222 |
22 | | Gert Rickheit,
Ipke Wachsmuth:
Collaborative Research Centre ``Situated Artificial Communicators'' at the University of Bielefeld, Germany.
Artif. Intell. Rev. 10(3-4): 165-170 (1996) |
21 | | Ipke Wachsmuth,
Bernhard Jung:
Dynamic Conceptualization in a Mechanical-Object Assembly Environment.
Artif. Intell. Rev. 10(3-4): 345-368 (1996) |
1995 |
20 | | Ipke Wachsmuth,
Claus-Rainer Rollinger,
Wilfried Brauer:
KI-95: Advances in Artificial Intelligence, 19th Annual German Conference on Artificial Intelligence, Bielefeld, Germany, September 11-13, 1995, Proceedings
Springer 1995 |
19 | | Britta Lenzmann,
Ipke Wachsmuth:
A User-Adaptive Interface Agency for Interaction with a Virtual Environment.
Adaption and Learning in Multi-Agent Systems 1995: 140-151 |
18 | | Ipke Wachsmuth,
Britta Lenzmann,
Yong Cao:
VIENA: A Multiagent Interface to a Virtual Environment.
ICMAS 1995: 465 |
17 | | Yong Cao,
Bernhard Jung,
Ipke Wachsmuth:
Situated Verbal Interaction in Virtual Design and Assembly.
IJCAI 1995: 2061-2062 |
1994 |
16 | | Ipke Wachsmuth:
How Useful are Virtual Worlds?
IFIP Congress (3) 1994: 191-192 |
15 | | Josef Meyer-Fujara,
Barbara Heller,
Sonja Schlegelmilch,
Ipke Wachsmuth:
Knowledge-Level Modularization of a Complex Knowledge Base.
KI 1994: 214-225 |
14 | | Ipke Wachsmuth,
Wolfgang Krüger,
Yong Cao:
Virtuelle Räme.
KI 8(1): 26-33 (1994) |
13 | EE | Grigoris Antoniou,
Ipke Wachsmuth:
Structuring and modules for knowledge bases: motivation for a new model.
Knowl.-Based Syst. 7(1): 49-51 (1994) |
1993 |
12 | | Ipke Wachsmuth,
Yong Cao:
Interactive Graphics Design with Situated Agents.
Graphics and Robotics 1993: 73-86 |
1992 |
11 | | Ipke Wachsmuth:
Wissensrepräsentation und kognitive Modelle.
IS/KI 1992: 20-22 |
10 | | Barbara Gängler,
Ipke Wachsmuth:
Antwortgenerierung, flexible Wortwahl und elaborative Inferenzen - ein Regelinventar für LEU/2.
Ontologie und Axiomatik der Wissensbasis von LILOG 1992: 179-195 |
1991 |
9 | | Ipke Wachsmuth,
Barbara Gängler:
Knowledge Packets and Knowledge Packet Structure.
Text Understanding in LILOG 1991: 380-393 |
1989 |
8 | | Daniel Hernández,
Bernhard Nebel,
Gert Smolka,
Ipke Wachsmuth:
Fachseminar: Formale und kognitive Grundlagen von Wissensrepräsentationen.
GWAI 1989: 476 |
7 | | Ipke Wachsmuth:
Kognitive Kategorien.
GWAI 1989: 482-483 |
6 | | Ipke Wachsmuth:
Zur intelligenten Organisation von Wissensbeständen in künstlichen Systemen
IWBS Report 91: (1989) |
1987 |
5 | | Claus-Rainer Rollinger,
Rudi Studer,
Hans Uszkoreit,
Ipke Wachsmuth:
Textunderstanding in LILOG - Sorts and Reference Objects.
Wissensbasierte Systeme 1987: 246-259 |
4 | | Ipke Wachsmuth:
On Structuring Domain-Specific Knowledge
LILOG-Report 12: (1987) |
3 | | Claus-Rainer Rollinger,
Rudi Studer,
Hans Uszkoreit,
Ipke Wachsmuth:
Textunderstanding in LILOG - Sorts and Reference Objects
LILOG-Report 25: (1987) |
1983 |
2 | | Ipke Wachsmuth:
Locally synchronous cellular automata.
Acta Cybern. 6: 55-78 (1983) |
1980 |
1 | | Ipke Wachsmuth:
Netze mit zeitvarianten Komponentenverzögerungen.
GI Jahrestagung 1980: 561 |