Tomoyuki Nishita, Qunsheng Peng, Hans-Peter Seidel (Eds.):
Advances in Computer Graphics, 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006, Proceedings.
Lecture Notes in Computer Science 4035 Springer 2006, ISBN 3-540-35638-X BibTeX
Regular Papers
- Monssef Alsweis, Oliver Deussen:
Wang-Tiles for the Simulation and Visualization of Plant Competition.
1-11
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- Jin Wan Park, Kyung-hyun Yoon, Seung Taek Ryoo:
Multi-layered Stack Mosaic with Rotatable Objects.
12-23
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- Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng:
Appearance and Geometry Completion with Constrained Texture Synthesis.
24-35
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- Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis:
Highly Stylised Drawn Animation.
36-53
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- Dong Xu, Hongxin Zhang, Hujun Bao:
Non-uniform Differential Mesh Deformation.
54-65
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- Han-Bing Yan, Shi-Min Hu, Ralph Martin:
Skeleton-Based Shape Deformation Using Simplex Transformations.
66-77
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- Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin Huang:
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization.
78-89
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- Juncong Lin, Xiaogang Jin, Charlie C. L. Wang:
Sketch Based Mesh Fusion.
90-101
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- Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita:
Real-Time Rendering of Point Based Water Surfaces.
102-114
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- Byung-Seok Roh, Chang-Hun Kim:
Controllable Multi-phase Smoke with Lagrangian Particles.
115-123
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- Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng:
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects.
124-135
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- Baoquan Liu, Enhua Wu, Xuehui Liu:
Interactively Rendering Dynamic Caustics on GPU.
136-147
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- Qing Xu, Mateu Sbert, Zhigeng Pan, Wei Wang, Lianping Xing:
Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering.
148-159
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- Lei Zhang, Ligang Liu, Zhongping Ji, Guojin Wang:
Manifold Parameterization.
160-171
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- Rong Liu, Varun Jain, Hao Zhang:
Sub-sampling for Efficient Spectral Mesh Processing.
172-184
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- Kyungha Min, Dimitris N. Metaxas, Moon-Ryul Jung:
Active Contours with Level-Set for Extracting Feature Curves from Triangular Meshes.
185-196
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- Chunxia Xiao, Shu Liu, Qunsheng Peng, A. Robin Forrest:
A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes.
197-208
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- Zhanchuan Cai, Wei Sun, Dongxu Qi:
Matching 2D Shapes Using U Descriptors.
209-220
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- Yujie Liu, Zongmin Li, Hua Li:
Electric Field Force Features-Harmonic Representation for 3D Shape Similarity.
221-230
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- Chung-Hsien Chang, Chung-Ming Wang, Yuan-Yu Tsai, Yu-Ming Cheng:
A Novel Data Hiding Algorithm Using Normal Vectors of 3D Model.
231-241
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- Wolfram von Funck, Holger Theisel, Hans-Peter Seidel:
Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes.
242-253
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- Dae Hyun Kim, Myoung-Jun Kim:
Skin Color Analysis in HSV Color Space and Rendering with Fine Scale Skin Structure.
254-264
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- Pengcheng Xi, Won-Sook Lee, Gustavo Frederico, Chris Joslin, Lihong Zhou:
Comprehending and Transferring Facial Expressions Based on Statistical Shape and Texture Models.
265-276
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- Mingli Song, Zicheng Liu, Baining Guo:
Real-Time Facial Expression Mapping for High Resolution 3D Meshes.
277-287
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- Lionel Dominjon, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir:
A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace.
288-299
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- Zhenhua Zhu, Shuming Gao, Huagen Wan, Wenzhen Yang:
Trajectory-Based Grasp Interaction for Virtual Environments.
300-311
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- Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Dai:
Research on User-Centered Design and Recognition Pen Gestures.
312-323
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- Fábio Dapper, Edson Prestes e Silva Jr., Marco Aurélio Pires Idiart, Luciana Porcher Nedel:
Simulating Pedestrian Behavior with Potential Fields.
324-335
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- Pedro Morillo, W. Moncho, Juan M. Orduña, José Duato:
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures.
336-347
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- Dengming Zhu, Zhaoqi Wang, Shihong Xia:
Motion Editing with the State Feedback Dynamic Model.
348-359
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- Yan Gao, Lizhuang Ma, Yiqiang Chen, Junfa Liu:
Content-Based Human Motion Retrieval with Automatic Transition.
360-371
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- Ming-Yuen Chan, Yingcai Wu, Huamin Qu, Albert C. S. Chung, Wilbur C. K. Wong:
MIP-Guided Vascular Image Visualization with Multi-Dimensional Transfer Function.
372-384
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- Jin Wang, Yiting Ying, Yanwen Guo, Qunsheng Peng:
Automatic Foreground Extraction of Head Shoulder Images.
385-396
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- Min Hu, Wei Chen, Tao Zhang, Qunsheng Peng:
Direct Volume Rendering of Volumetric Protein Data.
397-403
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- Fuhua (Frank) Cheng, Gang Chen, Jun-Hai Yong:
Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches.
404-416
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- Abdulwahed Abbas, Ahmad H. Nasri, Weiyin Ma:
An Approach for Embedding Regular Analytic Shapes with Subdivision Surfaces.
417-429
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- Qinggang Meng, Baihua Li, Horst Holstein:
Adaptive Point-Cloud Surface Interpretation.
430-441
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- Huanxi Zhao, Ping Xiao:
An Accurate Vertex Normal Computation Scheme.
442-451
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Short Papers
- Jeongjin Lee, Moon Koo Kang, Yeong-Gil Shin:
A Visibility-Based Automatic Path Generation Method for Virtual Colonoscopy.
452-459
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- Kai Tang, Yong-Jin Liu:
Dynamic Medial Axes of Planar Shapes.
460-468
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- Yuan-Yu Tsai, Chung-Ming Wang, Yu-Ming Cheng, Chung-Hsien Chang, Peng-Cheng Wang:
Steganography on 3D Models Using a Spatial Subdivision Technique.
469-476
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- Qingping Lin, Liang Zhang, Norman Neo, Irma Kusuma:
Addressing Scalability Issues in Large-Scale Collaborative Virtual Environment.
477-485
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- Ruisong Ye, Jian Ma, Huiliang Li:
Symmetric Tiling Patterns with the Extended Picard Group in Three-Dimensional Space.
486-493
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- Jun Xiao, Yueting Zhuang, Tao Yang, Fei Wu:
An Efficient Keyframe Extraction from Motion Capture Data.
494-501
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- Hee-Jeong Jin, Hwan-Gue Cho:
Visualization of Whole Genome Alignment with LOD Representation.
502-509
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- Yu-Ming Cheng, Chung-Ming Wang, Yuan-Yu Tsai, Chung-Hsien Chang, Peng-Cheng Wang:
Steganography for Three-Dimensional Models.
510-517
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- Sungyul Choe, Minsu Ahn, Seungyong Lee:
Feature Sensitive Out-of-Core Chartification of Large Polygonal Meshes.
518-529
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- Bing Tang, Zhigeng Pan, Le Zheng, Mingmin Zhang:
Simulating Reactive Motions for Motion Capture Animation.
530-537
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- Min Tang, Jinxiang Dong, Shang-Ching Chou:
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models.
538-545
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- Li Zhang, Ling Li:
Human Animation from 2D Correspondence Based on Motion Trend Prediction.
546-553
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- Hsien-Hsi Hsieh, Wen-Kai Tai:
A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects.
554-561
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- Shuhua Lai, Fuhua (Frank) Cheng:
Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces.
562-569
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- Kexiang Wang, Ying He, Xiaohu Guo, Hong Qin:
Spline Thin-Shell Simulation of Manifold Surfaces.
570-577
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- Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang:
Target Shape Controlled Cloud Animation.
578-585
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- Guillaume Nicolas, Franck Multon, Gilles Berillon, Francois Marchal:
Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics.
586-593
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- Kartik Chandra, Neeharika Adabala, Kentaro Toyama:
Aerial Image Relighting: Simulating Time of Day Variations.
594-605
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- Rachida Amjoun, Ralf Sondershaus, Wolfgang Straßer:
Compression of Complex Animated Meshes.
606-613
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- Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong Xia:
A Video-Driven Approach to Continuous Human Motion Synthesis.
614-621
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- Qiyue Fong, Foo Meng Ng, Zhiyong Huang:
Spatio-temporal Visualization of Battlefield Entities and Events.
622-629
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- Kyung Ho Jang, Soon Ki Jung:
3D City Model Generation from Ground Images.
630-638
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- Jong-Hyuk Kim, Jung-Ju Choi, Hyun Joon Shin, In-Kwon Lee:
Anticipation Effect Generation for Character Animation.
639-646
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- Changbo Wang, Zhangye Wang, Qi Zhou, Zhidong Jin, Qunsheng Peng:
Real-Time Simulation of Dynamic Mirage Scenes.
647-654
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- Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí:
Improving the Interval Ray Tracing of Implicit Surfaces.
655-664
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- Mingkui Song, Richard R. Eckert, David A. Goldman:
Algorithms for Vector Graphic Optimization and Compression.
665-672
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- Yongwei Miao, Jieqing Feng, Chunxia Xiao, Hui Li, Qunsheng Peng:
Detail-Preserving Local Editing for Point-Sampled Geometry.
673-681
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- Vidya Setlur, Stephen Wilkinson:
Automatic Stained Glass Rendering.
682-691
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- Timothy S. Y. Gan, Tom Drummond:
Vision-Based Augmented Reality Visual Guidance with Keyframes.
692-701
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- Rajeev Gupta, Melanie Montagnol, Pascal Volino, Nadia Magnenat-Thalmann:
Optimized Framework for Real Time Hair Simulation.
702-710
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- Koen Beets, Johan Claes, Frank Van Reeth:
Optimizing Mesh Construction for Quad/Triangle Schemes.
711-718
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- Weiming Dong:
Rendering Optical Effects Based on Spectra Representation in Complex Scenes.
719-726
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- Shaorong Wang, Hua Li:
GVF-Based Transfer Functions for Volume Rendering.
727-734
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- Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, Qunsheng Peng:
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes.
735-742
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- Nailiang Zhao, Weiyin Ma:
Properties of G1 Continuity Conditions Between Two B-Spline Surfaces.
743-752
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- Jeffrey Huang, Neha Maheshwari, Shiaofen Fang:
Automated Face Identification Using Volume-Based Facial Models.
753-760
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- Ahmad H. Nasri, Malcolm A. Sabin, R. Abu Zaki, N. Nassiri, R. Santina:
Feature Curves with Cross Curvature Control on Catmull-Clark Subdivision Surfaces.
761-768
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Copyright © Sat May 16 23:01:10 2009
by Michael Ley (ley@uni-trier.de)