| 2008 |
| 15 | EE | Ding Cai,
Won-Sook Lee,
Chris Joslin:
Physically-based dynamic cell representation with consistent cell neighbor relationships.
C3S2E 2008: 125-128 |
| 2007 |
| 14 | EE | Ayman El-Sawah,
Chris Joslin,
Nicolas D. Georganas,
Emil M. Petriu:
A Framework for 3D Hand Tracking and Gesture Recognition using Elements of Genetic Programming.
CRV 2007: 495-502 |
| 2006 |
| 13 | EE | Pengcheng Xi,
Won-Sook Lee,
Gustavo Frederico,
Chris Joslin,
Lihong Zhou:
Comprehending and Transferring Facial Expressions Based on Statistical Shape and Texture Models.
Computer Graphics International 2006: 265-276 |
| 12 | EE | Razib Iqbal,
Shervin Shirmohammadi,
Chris Joslin:
MPEG-21 Based Temporal Adaptation of Live H.264 Video.
ISM 2006: 457-464 |
| 11 | EE | HyungSeok Kim,
Chris Joslin,
Thomas Di Giacomo,
Stephane Garchery,
Nadia Magnenat-Thalmann:
Device-based decision-making for adaptation of three-dimensional content.
The Visual Computer 22(5): 332-345 (2006) |
| 2004 |
| 10 | EE | HyungSeok Kim,
Chris Joslin,
Thomas Di Giacomo,
Stephane Garchery,
Nadia Magnenat-Thalmann:
Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework.
Computer Graphics International 2004: 462-469 |
| 9 | | HyungSeok Kim,
Chris Joslin,
Thomas Di Giacomo,
Stephane Garchery,
Nadia Magnenat-Thalmann:
Multi-resolution meshes for multiple target, single content adaptation within the MPEG-21 framework.
ICME 2004: 1699-1702 |
| 8 | EE | Thomas Di Giacomo,
Chris Joslin,
Stephane Garchery,
HyungSeok Kim,
Nadia Magnenat-Thalmann:
Adaptation of virtual human animation and representation for MPEG.
Computers & Graphics 28(4): 485-495 (2004) |
| 2003 |
| 7 | EE | Thomas Di Giacomo,
Chris Joslin,
Stephane Garchery,
Nadia Magnenat-Thalmann:
Adaptation of Facial and Body Animation for MPEG-based Architectures.
CW 2003: 221-228 |
| 6 | EE | Chris Joslin,
Nadia Magnenat-Thalmann:
Significant facet retrieval for real-time 3D sound rendering in complex virtual environments.
VRST 2003: 15-21 |
| 5 | EE | Chris Joslin,
Igor S. Pandzic,
Nadia Magnenat-Thalmann:
Trends in networked collaborative virtual environments.
Computer Communications 26(5): 430-437 (2003) |
| 2001 |
| 4 | EE | Sumedha Kshirsagar,
Chris Joslin,
Won-Sook Lee,
Nadia Magnenat-Thalmann:
Personalized Face and Speech Communication over the Internet.
VR 2001: 37-44 |
| 3 | EE | Chris Joslin,
Tom Molet,
Nadia Magnenat-Thalmann,
Joaquim Esmerado,
Daniel Thalmann,
Ian Palmer,
Nicholas Chilton,
Rae A. Earnshaw:
Sharing Attractions on the Net with VPark.
IEEE Computer Graphics and Applications 21(1): 61-71 (2001) |
| 2000 |
| 2 | EE | Hyewon Seo,
Chris Joslin,
Uwe Berner,
Nadia Magnenat-Thalmann,
Maja Jovovic,
Joaquim Esmerado,
Daniel Thalmann,
Ian Palmer:
VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park.
Computer Graphics International 2000: 309- |
| 1 | EE | Chris Joslin,
Tom Molet,
Nadia Magnenat-Thalmann:
Advanced real-time collaboration over the internet.
VRST 2000: 25-32 |