dblp.uni-trier.dewww.uni-trier.de

Kei Iwasaki

List of publications from the DBLP Bibliography Server - FAQ
Coauthor Index - Ask others: ACM DL/Guide - CiteSeer - CSB - Google - MSN - Yahoo

2008
12EEKei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita: GPU-based rendering of point-sampled water surfaces. The Visual Computer 24(2): 77-84 (2008)
2007
11EEYonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita: Global Illumination for Interactive Lighting Design Using Light Path Pre-Computation and Hierarchical Histogram Estimation. Pacific Conference on Computer Graphics and Applications 2007: 87-98
2006
10EEKei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita: Real-Time Rendering of Point Based Water Surfaces. Computer Graphics International 2006: 102-114
2005
9EEYuusuke Nakano, Koji Tsukada, Saeko Takagi, Kei Iwasaki, Fujiichi Yoshimoto: InCom: Support System for Informal Communication in 3D Virtual Worlds Generated from HTML Documents. IEICE Transactions 88-D(5): 872-879 (2005)
8EEKei Iwasaki, Fujiichi Yoshimoto, Yoshinori Dobashi, Tomoyuki Nishita: A Method for Fast Rendering of Caustics from Refraction by Transparent Objects. IEICE Transactions 88-D(5): 904-911 (2005)
2004
7EEKei Iwasaki, Fujiichi Yoshimoto, Tomoyuki Nishita, Yoshinori Dobashi: A Rapid Rendering Method for Caustics Arising from Refraction by Transparent Objects. CW 2004: 39-44
6EEYuusuke Nakano, Koji Tsukada, Saeko Takagi, Kei Iwasaki, Fujiichi Yoshimoto: Support System for Informal Communication in 3D Web World. CW 2004: 439-446
5EEKei Iwasaki, Keichi Matsuzawa, Tomoyuki Nishita: Real-Time Rendering of Soap Bubbles Taking into Account Light Interference. Computer Graphics International 2004: 344-348
4 Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwasaki, Tomoyuki Nishita: Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds. WSCG 2004: 277-284
2003
3EEKei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita: A Volume Rendering Approach for Sea Surfaces Taking into Account Second Order Scattering Using Scattering Maps. Volume Graphics 2003: 129-136
2EEKei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita: A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces. Comput. Graph. Forum 22(3): 601-610 (2003)
2001
1EEKei Iwasaki, Tomoyuki Nishita, Yoshinori Dobashi: Efficient Rendering of Optical Effects within Water Using Graphics Hardware. Pacific Conference on Computer Graphics and Applications 2001: 374-383

Coauthor Index

1Yoshinori Dobashi [1] [2] [3] [7] [8] [10] [11] [12]
2Keichi Matsuzawa [5]
3Nelson Max [4]
4Ryo Miyazaki [4]
5Yuusuke Nakano [6] [9]
6Tomoyuki Nishita [1] [2] [3] [4] [5] [7] [8] [10] [11] [12]
7Greg Schussman [4]
8Saeko Takagi [6] [9]
9Koji Tsukada [6] [9]
10Fujiichi Yoshimoto [6] [7] [8] [9] [10] [12]
11Yonghao Yue [11]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)