2008 |
58 | EE | Shixue Zhang,
Enhua Wu:
A Shape Feature Based Simplification Method for Deforming Meshes.
GMP 2008: 548-555 |
57 | EE | Yanci Zhang,
Hanqiu Sun,
Enhua Wu:
NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics.
Computers & Graphics 32(6): 639-646 (2008) |
56 | EE | Sheng Li,
Guoping Wang,
Enhua Wu:
A new approach for construction and rendering of dynamic light shaft.
Computers & Graphics 32(6): 660-668 (2008) |
55 | EE | Jian Zhang,
Wenhui Zhang,
Naijun Zhan,
Yi-Dong Shen,
Haiming Chen,
Yunquan Zhang,
Yongji Wang,
Enhua Wu,
Hongan Wang,
Xueyang Zhu:
Basic research in computer science and software engineering at SKLCS.
Frontiers of Computer Science in China 2(1): 1-11 (2008) |
54 | EE | Wencheng Wang,
Jing Li,
Hanqiu Sun,
Enhua Wu:
Layer-Based Representation of Polyhedrons for Point Containment Tests.
IEEE Trans. Vis. Comput. Graph. 14(1): 73-83 (2008) |
53 | EE | Bin Sheng,
Enhua Wu,
Hanqiu Sun:
Sketching freeform meshes using graph rotation functions.
The Visual Computer 24(7-9): 745-752 (2008) |
2007 |
52 | EE | Bin Sheng,
Enhua Wu:
Progressive Streaming of Irregular Meshes Using Geometry Images.
Edutainment 2007: 560-571 |
51 | EE | Bin Sheng,
Enhua Wu:
Topology-Consistent Design for 3D Freeform Meshes with Harmonic Interpolation.
ICEC 2007: 121-132 |
50 | EE | Shixue Zhang,
Enhua Wu:
Deforming Surface Simplification Based on Feature Preservation.
ICEC 2007: 139-149 |
49 | EE | Bin Sheng,
Enhua Wu:
Walking into Images: Virtual Plane Mosaics for Plenoptic Modeling.
VR 2007: 187-194 |
48 | EE | Bin Sheng,
Enhua Wu:
View-dependent mesh streaming using multi-chart geometry images.
VRST 2007: 245-246 |
47 | EE | Hongbin Zhu,
Kai Bao,
Enhua Wu,
Xuehui Liu:
Stable and efficient miscible liquid-liquid interactions.
VRST 2007: 55-64 |
46 | EE | Jing Li,
Wencheng Wang,
Enhua Wu:
Point-in-polygon tests by convex decomposition.
Computers & Graphics 31(4): 636-648 (2007) |
45 | EE | Xiaoying Li,
Baoquan Liu,
Enhua Wu:
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array.
IJVR 6(2): 69-77 (2007) |
44 | EE | Enhua Wu,
Hongbin Zhu,
Xuehui Liu,
Youquan Liu:
Simulation and interaction of fluid dynamics.
The Visual Computer 23(5): 299-308 (2007) |
2006 |
43 | EE | Xiaoying Li,
Fuming Sun,
Enhua Wu:
A Simulink-to-FPGA Co-Design of Encryption Module.
APCCAS 2006: 2008-2011 |
42 | EE | Enhua Wu,
Hongbin Zhu,
Xuehui Liu,
Youquan Liu:
Simulation of Fluid Dynamics and Interactions.
CW 2006: 3-11 |
41 | EE | Baoquan Liu,
Enhua Wu,
Xuehui Liu:
Interactively Rendering Dynamic Caustics on GPU.
Computer Graphics International 2006: 136-147 |
40 | EE | Ying Liu,
Enhua Wu:
Connectivity compression for non-triangular meshes by context-based arithmetic coding.
GRAPHITE 2006: 417-424 |
39 | EE | Bin Sheng,
Enhua Wu:
View-Dependent Rendering of Virtual Plane Models.
ICAT Workshops 2006: 562-565 |
38 | EE | Sheng Li,
Junfeng Ji,
Xuehui Liu,
Guoping Wang,
Enhua Wu:
Perception-Guided Simplification for Real Time Navigation of Very Large-Scale Terrain Environments.
ICCSA (1) 2006: 420-430 |
37 | EE | Peijie Huang,
Wencheng Wang,
Gang Yang,
Enhua Wu:
Traversal fields for ray tracing dynamic scenes.
VRST 2006: 65-74 |
36 | EE | Wencheng Wang,
Kuiyu Li,
Enhua Wu:
Stick textures for image-based rendering.
Graphical Models 68(3): 294-306 (2006) |
35 | EE | Bin Sheng,
Enhua Wu:
Laplacian-based Design: Sketching 3D Shape.
IJVR 5(3): 59-65 (2006) |
34 | EE | Xiaoying Li,
Enhua Wu:
Relief Texture Mapping on Field Programmable Gate Array.
Int. J. Image Graphics 6(4): 641-656 (2006) |
33 | EE | Wencheng Wang,
Feng Wei,
Enhua Wu:
View Dependent Sequential Point Trees.
J. Comput. Sci. Technol. 21(2): 181-188 (2006) |
32 | EE | Nadia Magnenat-Thalmann,
Enhua Wu,
Ana Paiva,
Dinesh K. Pai:
Editorial.
Journal of Visualization and Computer Animation 17(3-4): 141-144 (2006) |
31 | EE | Hongbin Zhu,
Xuehui Liu,
Youquan Liu,
Enhua Wu:
Simulation of miscible binary mixtures based on lattice Boltzmann method.
Journal of Visualization and Computer Animation 17(3-4): 403-410 (2006) |
30 | EE | Junfeng Ji,
Enhua Wu,
Sheng Li,
Xuehui Liu:
View-dependent refinement of multiresolution meshes using programmable graphics hardware.
The Visual Computer 22(6): 424-433 (2006) |
2005 |
29 | EE | Junfeng Ji,
Sheng Li,
Enhua Wu,
Xuehui Liu:
Interactive Transmission of Highly Detailed Surfaces.
ICCSA (3) 2005: 1167-1176 |
28 | EE | Wencheng Wang,
Jing Li,
Enhua Wu:
2D point-in-polygon test by classifying edges into layers.
Computers & Graphics 29(3): 427-439 (2005) |
27 | EE | Wencheng Wang,
Hanqiu Sun,
Enhua Wu:
Projective Volume Rendering By Excluding Occluded Voxels.
Int. J. Image Graphics 5(2): 413-432 (2005) |
2004 |
26 | EE | Junfeng Ji,
Sheng Li,
Xuehui Liu,
Enhua Wu:
P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach.
Computer Graphics International 2004: 382-385 |
25 | EE | Enhua Wu,
Qimin Sun,
Xuehui Liu:
Recovery of material under complex illumination conditions.
GRAPHITE 2004: 39-45 |
24 | EE | Youquan Liu,
Xuehui Liu,
Enhua Wu:
Real-Time 3D Fluid Simulation on GPU with Complex Obstacles.
Pacific Conference on Computer Graphics and Applications 2004: 247-256 |
23 | EE | Wencheng Wang,
Kuiyu Li,
Xin Zheng,
Enhua Wu:
Layered Textures for Image-Based Rendering.
J. Comput. Sci. Technol. 19(5): 633-642 (2004) |
22 | EE | Enhua Wu,
Youquan Liu,
Xuehui Liu:
An improved study of real-time fluid simulation on GPU.
Journal of Visualization and Computer Animation 15(3-4): 139-146 (2004) |
2003 |
21 | EE | Sheng Li,
Xuehui Liu,
Enhua Wu:
Feature-Based Visibility-Driven CLOD for Terrain.
Pacific Conference on Computer Graphics and Applications 2003: 313- |
20 | EE | Qingjie Sun,
Enhua Wu:
Probability Estimation for People Detection.
WSCG 2003 |
19 | EE | Kangying Cai,
Wencheng Wang,
Guangzheng Fei,
Enhua Wu:
A Single-pass Approach to Adaptive Simplification of Out-of-core Models.
Int. J. Image Graphics 3(2): 291-309 (2003) |
18 | EE | Yanci Zhang,
Xuehui Liu,
Enhua Wu:
Accelerated Backward Warping.
J. Comput. Sci. Technol. 18(1): 48-55 (2003) |
17 | EE | Yanyun Chen,
Hanqiu Sun,
Hui Lin,
Enhua Wu:
Modelling and rendering of snowy natural scenery using multi-mapping techniques.
Journal of Visualization and Computer Animation 14(1): 21-30 (2003) |
16 | EE | Enhua Wu,
Xin Zheng:
Composition of novel views through an efficient image warping.
The Visual Computer 19(5): 319-328 (2003) |
2002 |
15 | EE | Enhua Wu,
Yanci Zhang,
Xuehui Liu:
Point Representation Augmented to Surface Reconstruction in Image-based VR.
CA 2002: 55-64 |
14 | EE | Yanci Zhang,
Xuehui Liu,
Enhua Wu:
A Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough.
Pacific Conference on Computer Graphics and Applications 2002: 335-345 |
13 | | Guangzheng Fei,
Kangying Cai,
Baining Guo,
Enhua Wu:
An Adaptive Sampling Scheme for Out-of-Core Simplification.
Comput. Graph. Forum 21(2): 111-119 (2002) |
12 | EE | Enhua Wu,
Wenping Wang:
Interleaving Radiosity.
J. Comput. Sci. Technol. 17(1): 1-8 (2002) |
2001 |
11 | EE | Xin Zheng,
Enhua Wu:
Efficient 3D Image Warping for Composing Novel Views.
Computer Graphics International 2001: 123-130 |
10 | EE | Ying-Qing Xu,
Yanyun Chen,
Stephen Lin,
Hua Zhong,
Enhua Wu,
Baining Guo,
Heung-Yeung Shum:
Photorealistic rendering of knitwear using the lumislice.
SIGGRAPH 2001: 391-398 |
9 | EE | Feng Jinhui,
Yanyun Chen,
Yan Tao,
Enhua Wu:
Leaf Movement Simulation.
J. Comput. Sci. Technol. 16(2): 189- (2001) |
8 | EE | Zhang Xiaopeng,
Yanyun Chen,
Enhua Wu:
Hair Image Generation Using Connected Texels.
J. Comput. Sci. Technol. 16(4): 341-350 (2001) |
2000 |
7 | EE | Xuehui Liu,
Hanqiu Sun,
Enhua Wu:
A hybrid method of image synthesis in IBR for novel viewpoints.
VRST 2000: 55-60 |
1999 |
6 | EE | Guangzheng Fei,
Enhua Wu:
A real-time generation algorithm for progressive meshes in dynamic environments.
VRST 1999: 178-179 |
5 | | Wencheng Wang,
Enhua Wu,
Nelson L. Max:
A selective rendering method for data visualization.
Journal of Visualization and Computer Animation 10(3): 123-131 (1999) |
1998 |
4 | EE | Hongju Li,
Enhua Wu:
A representation for composition of virtual indoor environment.
VRST 1998: 171-178 |
1997 |
3 | | Nelson L. Max,
Durtis Mobley,
Brett Keating,
Enhua Wu:
Plane-Parallel Radiance Transport for Global Illumination in Vegetation.
Rendering Techniques 1997: 239-250 |
2 | EE | Wencheng Wang,
Ding-Hong Zhou,
Enhua Wu:
Accelerating techniques in volume rendering of irregular data.
Computers & Graphics 21(3): 289-295 (1997) |
1990 |
1 | EE | Hong Chen,
Enhua Wu:
An efficient radiosity solution for bump texture generation.
SIGGRAPH 1990: 125-134 |