2006 |
10 | EE | Zhenhua Zhu,
Shuming Gao,
Huagen Wan,
Wenzhen Yang:
Trajectory-Based Grasp Interaction for Virtual Environments.
Computer Graphics International 2006: 300-311 |
9 | EE | Huagen Wan,
Yujuan Cao,
Xiaoxia Han,
Xiaogang Jin:
Physically-Based Real-Time Music Fountain Simulation.
Edutainment 2006: 1058-1061 |
8 | EE | Michael Haller,
Huagen Wan:
Mixed Reality. From Rendering to Gaming with Pets.
IJVR 5(3): (2006) |
2004 |
7 | EE | Wei Chen,
Huagen Wan,
Hongxin Zhang,
Hujun Bao,
Qunsheng Peng:
Interactive collision detection for complex and deformable models using programmable graphics hardware.
VRST 2004: 10-15 |
2003 |
6 | EE | Huagen Wan,
Shuming Gao,
Qunsheng Peng,
Yiyu Cai:
Optimization Techniques for Assembly Planning of Complex Models in Large-scale Virtual Environments.
Int. J. Image Graphics 3(2): 379-398 (2003) |
5 | EE | Zhaowei Fan,
Huagen Wan,
Shuming Gao:
IBCD: a fast collision detection algorithm based on image space using OBB.
Journal of Visualization and Computer Animation 14(4): 169-181 (2003) |
2001 |
4 | EE | Xiaogang Jin,
Huagen Wan,
Qunsheng Peng:
Geometric Deformations Based on 3D Volume Morphing.
J. Comput. Sci. Technol. 16(5): 443-449 (2001) |
2000 |
3 | EE | Shuming Gao,
Huagen Wan,
Qunsheng Peng:
An approach to solid modeling in a semi-immersive virtual environment.
Computers & Graphics 24(2): 191-202 (2000) |
2 | EE | Huagen Wan,
Xiaogang Jin,
Hujun Bao:
Direct 3D Painting with a Metaball-Based Paintbrush.
J. Comput. Sci. Technol. 15(1): 100- (2000) |
1 | EE | Shuming Gao,
Huagen Wan,
Qunsheng Peng:
Constraint-Based Virtual Solid Modeling.
J. Comput. Sci. Technol. 15(1): 56-63 (2000) |