| 2007 |
| 10 | EE | Hyun Joon Shin:
Global Search Method for Parallel Machine Scheduling.
AAIM 2007: 100-107 |
| 2006 |
| 9 | EE | Jong-Hyuk Kim,
Jung-Ju Choi,
Hyun Joon Shin,
In-Kwon Lee:
Anticipation Effect Generation for Character Animation.
Computer Graphics International 2006: 639-646 |
| 8 | EE | Hyun Joon Shin,
Hyun Seok Oh:
Fat graphs: constructing an interactive character with continuous controls.
Symposium on Computer Animation 2006: 291-298 |
| 7 | EE | Hyun Joon Shin,
Jehee Lee:
Motion synthesis and editing in low-dimensional spaces.
Journal of Visualization and Computer Animation 17(3-4): 219-227 (2006) |
| 2004 |
| 6 | EE | Hyewon Pyun,
Hyun Joon Shin,
Sung Yong Shin:
On extracting the wire curves from multiple face models for facial animation.
Computers & Graphics 28(5): 757-765 (2004) |
| 5 | EE | Sang Il Park,
Hyun Joon Shin,
Tae-Hoon Kim,
Sung Yong Shin:
On-line motion blending for real-time locomotion generation.
Journal of Visualization and Computer Animation 15(3-4): 125-138 (2004) |
| 2003 |
| 4 | EE | Hyun Joon Shin,
Lucas Kovar,
Michael Gleicher:
Physical Touch-Up of Human Motions.
Pacific Conference on Computer Graphics and Applications 2003: 194-203 |
| 3 | EE | Michael Gleicher,
Hyun Joon Shin,
Lucas Kovar,
Andrew Jepsen:
Snap-together motion: assembling run-time animations.
SI3D 2003: 181-188 |
| 2 | EE | Michael Gleicher,
Hyun Joon Shin,
Lucas Kovar,
Andrew Jepsen:
Snap-together motion: assembling run-time animations.
ACM Trans. Graph. 22(3): 702 (2003) |
| 2001 |
| 1 | EE | Hyun Joon Shin,
Jehee Lee,
Sung Yong Shin,
Michael Gleicher:
Computer puppetry: An importance-based approach.
ACM Trans. Graph. 20(2): 67-94 (2001) |