2007 |
10 | EE | Hyun Joon Shin:
Global Search Method for Parallel Machine Scheduling.
AAIM 2007: 100-107 |
2006 |
9 | EE | Jong-Hyuk Kim,
Jung-Ju Choi,
Hyun Joon Shin,
In-Kwon Lee:
Anticipation Effect Generation for Character Animation.
Computer Graphics International 2006: 639-646 |
8 | EE | Hyun Joon Shin,
Hyun Seok Oh:
Fat graphs: constructing an interactive character with continuous controls.
Symposium on Computer Animation 2006: 291-298 |
7 | EE | Hyun Joon Shin,
Jehee Lee:
Motion synthesis and editing in low-dimensional spaces.
Journal of Visualization and Computer Animation 17(3-4): 219-227 (2006) |
2004 |
6 | EE | Hyewon Pyun,
Hyun Joon Shin,
Sung Yong Shin:
On extracting the wire curves from multiple face models for facial animation.
Computers & Graphics 28(5): 757-765 (2004) |
5 | EE | Sang Il Park,
Hyun Joon Shin,
Tae-Hoon Kim,
Sung Yong Shin:
On-line motion blending for real-time locomotion generation.
Journal of Visualization and Computer Animation 15(3-4): 125-138 (2004) |
2003 |
4 | EE | Hyun Joon Shin,
Lucas Kovar,
Michael Gleicher:
Physical Touch-Up of Human Motions.
Pacific Conference on Computer Graphics and Applications 2003: 194-203 |
3 | EE | Michael Gleicher,
Hyun Joon Shin,
Lucas Kovar,
Andrew Jepsen:
Snap-together motion: assembling run-time animations.
SI3D 2003: 181-188 |
2 | EE | Michael Gleicher,
Hyun Joon Shin,
Lucas Kovar,
Andrew Jepsen:
Snap-together motion: assembling run-time animations.
ACM Trans. Graph. 22(3): 702 (2003) |
2001 |
1 | EE | Hyun Joon Shin,
Jehee Lee,
Sung Yong Shin,
Michael Gleicher:
Computer puppetry: An importance-based approach.
ACM Trans. Graph. 20(2): 67-94 (2001) |