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Takashi Kanai

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2008
29EETakashi Kanai, Yutaka Ohtake: Discrete shortest paths on smooth surface representations. Shape Modeling International 2008: 283-284
2006
28EETakashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwamu Kase: GPU-based rendering of sparse low-degree implicit surfaces. GRAPHITE 2006: 165-171
27EEArnaud Gelas, Yutaka Ohtake, Takashi Kanai, Rémy Prost: Approximation of Unorganized Point Set with Composite Implicit Surface. ICIP 2006: 1217-1220
26EEYutaka Ohtake, Takashi Kanai, Kiwamu Kase: A Laplacian Based Approach for Free-Form Deformation of Sparse Low-degree IMplicit Surfaces. SMI 2006: 30
25EETakashi Kanai, Yutaka Ohtake, Kiwamu Kase: Hierarchical error-driven approximation of implicit surfaces from polygonal meshes. Symposium on Geometry Processing 2006: 21-30
2005
24EETakashi Kanai: Parametric curves on meshes. GRAPHITE 2005: 413-416
23EEHiroaki Kawata, Takashi Kanai: Direct Point Rendering on GPU. ISVC 2005: 587-594
22 Hiroaki Kawata, Alexandre Gouaillard, Masahiko Morita, Kenji Kohiyama, Takashi Kanai: Image-Based Point Rendering and Its Application to Color Editing Tool. WSCG (Short Papers) 2005: 105-108
2004
21EEMasahiro Fujita, Takashi Kanai: Precomputed Radiance Transfer with Spatially-Varying Lighting Effects. CGIV 2004: 101-108
20EEHiroaki Kawata, Alexandre Gouaillard, Takashi Kanai: Interactive Point-Based Painterly Rendering. CW 2004: 293-299
19 Alexandre Gouaillard, Arnaud Gelas, Sébastien Valette, Eric Boix, Takashi Kanai, Rémy Prost: Remeshing algorithm for multiresolution prior model in segmentation. ICIP 2004: 2753-2756
18EEYusuke Yasui, Takashi Kanai: Surface Quality Assessment of Subdivision Surfaces on Programmable Graphics Hardware. SMI 2004: 129-138
17EEYusuke Yasui, Takashi Kanai: Surface Quality Assessment of Subdivision Surfaces on Programmable Graphics Hardware (Figures 7, 8, and 9). SMI 2004: 387
2003
16EETessai Hayama, Takashi Kanai, Susumu Kunifuji: Personalized Environment for Skimming Documents. KES 2003: 771-778
2001
15EETakashi Michikawa, Takashi Kanai, Masahiro Fujita, Hiroaki Chiyokura: Multiresolution Interpolation Meshes. Pacific Conference on Computer Graphics and Applications 2001: 60-69
14EETakashi Kanai: MeshToSS: Converting Subdivision Surfaces from Dense Meshes. VMV 2001: 325-332
13EEAkira Wakita, Takamichi Hayashi, Takashi Kanai, Hiroaki Chiyokura: Using lattice for web-based medical applications. Web3D 2001: 29-34
12EETakashi Kanai, Hiromasa Suzuki: Approximate shortest path on a polyhedral surface and its applications. Computer-Aided Design 33(11): 801-811 (2001)
2000
11EETakashi Kanai, Hiromasa Suzuki: Approximate Shortest Path on Polyhedral Surface Based on Selective Refinement of the Discrete Graph and Its Applications. GMP 2000: 241-250
10EETakashi Kanai, Li Jian, Susumu Kunifuji: Related document-based information filtering applied to the association model information retrieval system. KES 2000: 225-228
9EEShingo Takeuchi, Hiromasa Suzuki, Fumihiko Kimura, Takashi Kanai, Kenji Shimada: Subdivision Surface Fitting Using QEM-Based Mesh Simplification and Reconstruction of Approximated B-Spline Surfaces. Pacific Conference on Computer Graphics and Applications 2000: 202-212
8EETakashi Kanai, Hiromasa Suzuki, Fumihiko Kimura: Metamorphosis of Arbitrary Triangular Meshes. IEEE Computer Graphics and Applications 20(2): 62-75 (2000)
7EEHiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fumihiko Kimura: Interactive mesh dragging with an adaptive remeshing technique. The Visual Computer 16(3-4): 159-176 (2000)
1999
6 Takashi Kanai, Hiromasa Suzuki, Jun Mitani, Fumihiko Kimura: Interactive Mesh Fusion Based on Local 3D Metamorphosis. Graphics Interface 1999: 148-156
5EEHiromasa Suzuki, Shingo Takeuchi, Fumihiko Kimura, Takashi Kanai: Subdivision Surface Fitting to a Range of Points. Pacific Conference on Computer Graphics and Applications 1999: 158-167
1998
4EEHiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fumihiko Kimura: Interactive Mesh Dragging with Adaptive Remeshing Technique. Pacific Conference on Computer Graphics and Applications 1998: 188-197
3EETakashi Kanai, Hiromasa Suzuki, Fumihiko Kimura: Three-dimensional geometric metamorphosis based on harmonic maps. The Visual Computer 14(4): 166-176 (1998)
1997
2EETakashi Kanai, Hiromasa Suzuki, Fumihiko Kimura: 3D geometric metamorphosis based on harmonic map. Pacific Conference on Computer Graphics and Applications 1997: 97-104
1EETakashi Kanai, Susumu Kunifuji: Legal Reasoning Using Abductive Logic Programming. JACIII 1(2): 114-120 (1997)

Coauthor Index

1Eric Boix [19]
2Hiroaki Chiyokura [13] [15]
3Masahiro Fujita [15] [21]
4Arnaud Gelas [19] [27]
5Alexandre Gouaillard [19] [20] [22]
6Tessai Hayama [16]
7Takamichi Hayashi [13]
8Li Jian [10]
9Kiwamu Kase [25] [26] [28]
10Hiroaki Kawata [20] [22] [23] [28]
11Fumihiko Kimura [2] [3] [4] [5] [6] [7] [8] [9]
12Kenji Kohiyama [22]
13Susumu Kunifuji [1] [10] [16]
14Takashi Michikawa [15]
15Jun Mitani [6]
16Masahiko Morita [22]
17Yutaka Ohtake [25] [26] [27] [28] [29]
18Rémy Prost [19] [27]
19Yusuke Sakurai [4] [7]
20Kenji Shimada [9]
21Hiromasa Suzuki [2] [3] [4] [5] [6] [7] [8] [9] [11] [12]
22Shingo Takeuchi [5] [9]
23Sébastien Valette [19]
24Akira Wakita [13]
25Yusuke Yasui [17] [18]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)