2009 |
12 | EE | Francesco Banterle,
Patrick Ledda,
Kurt Debattista,
Marina Bloj,
Alessandro Artusi,
Alan Chalmers:
A Psychophysical Evaluation of Inverse Tone Mapping Techniques.
Comput. Graph. Forum 28(1): 13-25 (2009) |
2008 |
11 | EE | Francesco Banterle,
Kurt Debattista,
Patrick Ledda,
Alan Chalmers:
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping.
Graphics Interface 2008: 41-48 |
2007 |
10 | EE | Patrick Ledda:
Product Review: High Dynamic Range Displays.
Presence 16(1): 119-122 (2007) |
9 | EE | Francesco Banterle,
Patrick Ledda,
Kurt Debattista,
Alan Chalmers,
Marina Bloj:
A framework for inverse tone mapping.
The Visual Computer 23(7): 467-478 (2007) |
2006 |
8 | EE | Francesco Banterle,
Patrick Ledda,
Kurt Debattista,
Alan Chalmers:
Inverse tone mapping.
GRAPHITE 2006: 349-356 |
2005 |
7 | EE | Patrick Ledda,
Alan Chalmers,
Tom Troscianko,
Helge Seetzen:
Evaluation of tone mapping operators using a High Dynamic Range display.
ACM Trans. Graph. 24(3): 640-648 (2005) |
2004 |
6 | EE | Patrick Ledda,
Alan Chalmers,
Helge Seetzen:
A psychophysical validation of tone mapping operators using a high dynamic range display.
APGV 2004: 159 |
5 | EE | Patrick Ledda,
Luís Paulo Santos,
Alan Chalmers:
A local model of eye adaptation for high dynamic range images.
Afrigraph 2004: 151-160 |
4 | EE | Patrick Ledda,
Alan Chalmers,
Helge Seetzen:
HDR displays: a validation against reality.
SMC (3) 2004: 2777-2782 |
2003 |
3 | EE | Peter Longhurst,
Patrick Ledda,
Alan Chalmers:
Psychophysically based artistic techniques for increased perceived realism of virtual environments.
Afrigraph 2003: 123-132 |
2 | EE | Patrick Ledda,
Greg Ward,
Alan Chalmers:
A wide field, high dynamic range, stereographic viewer.
GRAPHITE 2003: 237-244 |
2002 |
1 | EE | Kirsten Cater,
Alan Chalmers,
Patrick Ledda:
Selective quality rendering by exploiting human inattentional blindness: looking but not seeing.
VRST 2002: 17-24 |