2008 | ||
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84 | EE | Elias Giannopoulos, Victor Eslava, María Oyarzábal, Teresa Hierro, Laura González, Manuel Ferre, Mel Slater: The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments. EuroHaptics 2008: 301-307 |
83 | EE | Marco Gillies, Xueni Pan, Mel Slater: Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. IVA 2008: 494-495 |
82 | EE | Xueni Pan, Marco Gillies, Mel Slater: Male Bodily Responses during an Interaction with a Virtual Woman. IVA 2008: 89-96 |
81 | EE | Prabhat, Andrew S. Forsberg, Michael Katzourin, Kristi Wharton, Mel Slater: A Comparative Study of Desktop, Fishtank, and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets. IEEE Trans. Vis. Comput. Graph. 14(3): 551-563 (2008) |
80 | EE | Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: The Impact of a Character Posture Model on the Communication of Affect in an Immersive Virtual Environment. IEEE Trans. Vis. Comput. Graph. 14(5): 965-982 (2008) |
79 | EE | Marco Gillies, Xueni Pan, Mel Slater, John Shawe-Taylor: Responsive listening behavior. Journal of Visualization and Computer Animation 19(5): 579-589 (2008) |
78 | EE | Maia Garau, Doron Friedman, Hila Ritter Widenfeld, Angus Antley, Andrea Brogni, Mel Slater: Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence. Presence 17(3): 293-309 (2008) |
2007 | ||
77 | EE | Howard Towner, Mel Slater: Reconstruction and Recognition of Occluded Facial Expressions Using PCA. ACII 2007: 36-47 |
76 | EE | Doron Friedman, Kana Suji, Mel Slater: SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity. ACII 2007: 570-581 |
75 | EE | Jesper Mortensen, Pankaj Khanna, Mel Slater: Light field propagation and rendering on the GPU. Afrigraph 2007: 15-23 |
74 | EE | Pankaj Khanna, Mel Slater, Jesper Mortensen, Insu Yu: A Non-parametric Guide for Radiance Sampling in Global Illumination. CGIV 2007: 41-48 |
73 | EE | Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater: A Visibility Field for Ray Tracing. CGIV 2007: 54-61 |
72 | Doron Friedman, Robert Leeb, Larisa Dikovsky, Miriam Reiner, Gert Pfurtscheller, Mel Slater: Controlling a virtual body by thought in a highly-immersive virtual environment - a case study in using a brain-computer interface in a virtual-reality cave-like system. GRAPP (AS/IE) 2007: 83-90 | |
71 | EE | Doron Friedman, Anthony Steed, Mel Slater: Spatial Social Behavior in Second Life. IVA 2007: 252-263 |
70 | Mel Slater: The influence of rendering styles on participant responses in immersive virtual environments representing and validating digital business processes. VISAPP (1) 2007: 2 | |
69 | EE | Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater: Real-time global illumination in the CAVE. VRST 2007: 145-148 |
68 | EE | Mel Slater, Antonio Frisoli, Franco Tecchia, Christoph Guger, Beau Lotto, Anthony Steed, Gert Pfurtscheller, Robert Leeb, Miriam Reiner, Maria V. Sanchez-Vives, Paul F. M. J. Verschure, Ulysses Bernardet: Understanding and Realizing Presence in the Presenccia Project. IEEE Computer Graphics and Applications 27(4): 90-93 (2007) |
67 | EE | Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: Responses of Participants During an Immersive Virtual Environment Experience. IJVR 6(2): 1-10 (2007) |
66 | EE | Nathaniel I. Durlach, Mel Slater: Editorial Notes: Changes in Presence. Presence 16(1): (2007) |
65 | EE | Doron Friedman, Robert Leeb, Christoph Guger, Anthony Steed, Gert Pfurtscheller, Mel Slater: Navigating Virtual Reality by Thought: What Is It Like? Presence 16(1): 100-110 (2007) |
64 | EE | Mel Slater, Maia Garau: The Use of Questionnaire Data in Presence Studies: Do Not Seriously Likert. Presence 16(4): 447-456 (2007) |
2006 | ||
63 | Mel Slater, Yoshifumi Kitamura, Ayellet Tal, Angelos Amditis, Yiorgos Chrysanthou: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2006, Limassol, Cyprus, November 1-3, 2006 ACM 2006 | |
62 | EE | Pankaj Khanna, Insu Yu, Jesper Mortensen, Mel Slater: Presence in response to dynamic visual realism: a preliminary report of an experiment study. VRST 2006: 364-367 |
61 | EE | Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. VRST 2006: 376-382 |
60 | EE | Mel Slater: Guest Editors' Introduction. Presence 15(4): (2006) |
59 | EE | Robert Leeb, Claudia Keinrath, Doron Friedman, Christoph Guger, Reinhold Scherer, Christa Neuper, Maia Garau, Angus Antley, Anthony Steed, Mel Slater, Gert Pfurtscheller: Walking by Thinking: The Brainwaves Are Crucial, Not the Muscles! Presence 15(5): 500-514 (2006) |
58 | EE | Mel Slater, Christoph Guger, Guenter Edlinger, Robert Leeb, Gert Pfurtscheller, Angus Antley, Maia Garau, Andrea Brogni, Doron Friedman: Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment. Presence 15(5): 553-569 (2006) |
57 | EE | Mel Slater: Guest Editor's Introduction. Presence 15(5): (2006) |
56 | EE | Doron Friedman, Andrea Brogni, Christoph Guger, Angus Antley, Anthony Steed, Mel Slater: Sharing and Analyzing Data from Presence Experiments. Presence 15(5): 599-610 (2006) |
55 | EE | Maria Roussou, Martin Oliver, Mel Slater: The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning. Virtual Reality 10(3-4): 227-240 (2006) |
2005 | ||
54 | Maia Garau, Mel Slater, David-Paul Pertaub, Sharif Razzaque: The Responses of People to Virtual Humans in an Immersive Virtual Environment. Presence 14(1): 104-116 (2005) | |
53 | EE | Mel Slater, Nathaniel I. Durlach: Editorial Notes. Presence 14(5): (2005) |
2004 | ||
52 | EE | Mel Slater, Jesper Mortensen, Pankaj Khanna, Insu Yu: A Virtual Light Field Approach to Global Illumination. Computer Graphics International 2004: 102-109 |
51 | EE | Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed, Mel Slater: An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience. Comput. Graph. Forum 23(1): 1-12 (2004) |
50 | EE | Janusz Szczepanski, Elek Wajnryb, José M. Amigó, Maria V. Sanchez-Vives, Mel Slater: Biometric random number generators. Computers & Security 23(1): 77-84 (2004) |
49 | Jung Kim, Hyun Kim, Boon K. Tay, Manivannan Muniyandi, Joel Jordan, Jesper Mortensen, Manuel M. Oliveira, Mel Slater, Mandayam A. Srinivasan: Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. Presence 13(3): 328-337 (2004) | |
48 | Mel Slater: How Colorful was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments. Presence 13(4): 484-493 (2004) | |
2003 | ||
47 | EE | Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Martina Angela Sasse: The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. CHI 2003: 529-536 |
46 | EE | Manuel M. Oliveira, Mel Slater, Jon Crowcroft: How to Build Virtual Environment Systems with Component Frameworks. CW 2003: 181-188 |
2002 | ||
45 | EE | Andreas Loizides, Mel Slater: The Empathic Visualisation Algorithm (EVA) - An Automatic Mapping from Abstract Data to Naturalistic Visual Structure. IV 2002: 705-712 |
44 | EE | Mel Slater: Do Avatars Dream of Digital Sheep? Virtual People and the Sense of Presence. VR 2002: 3- |
43 | David-Paul Pertaub, Mel Slater, Chris Barker: An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience. Presence 11(1): 68-78 (2002) | |
42 | Mel Slater: Presence and The Sixth Sense. Presence 11(4): 435-439 (2002) | |
2001 | ||
41 | EE | Maia Garau, Mel Slater, Simon Bee, Martina Angela Sasse: The impact of eye gaze on communication using humanoid avatars. CHI 2001: 309-316 |
40 | EE | Ralph Schroeder, Anthony Steed, Ann-Sofie Axelsson, Ilona Heldal, Åsa Abelin, Josef Wideström, Alexander Nilsson, Mel Slater: Collaborating in networked immersive spaces: as good as being there together? Computers & Graphics 25(5): 781-788 (2001) |
39 | Manuel M. Oliveira, Jon Crowcroft, Mel Slater: Components for Distributed Virtual Environments. Presence 10(1): 51-61 (2001) | |
2000 | ||
38 | EE | Cagatay Basdogan, Chih-Hao Ho, Mandayam A. Srinivasan, Mel Slater: An experimental study on the role of touch in shared virtual environments. ACM Trans. Comput.-Hum. Interact. 7(4): 443-460 (2000) |
37 | Amela Sadagic, Mel Slater: Dynamic Polygon Visibility Ordering for Head-Slaved Viewing in Virtual Environments. Comput. Graph. Forum 19(2): 111-122 (2000) | |
36 | Mel Slater, Amela Sadagic, Martin Usoh, Ralph Schroeder: Small Group Behavior in a Virtual and Real Environment: A Comparative Study. Presence 9(1): 37-51 (2000) | |
35 | Mel Slater: Guest Editor's Introduction to the Special Issue: The First Workshop on Presence. Presence 9(2): (2000) | |
34 | Nathaniel I. Durlach, Mel Slater: Presence in Shared Virtual Environments and Virtual Togetherness. Presence 9(2): 214-217 (2000) | |
33 | Mel Slater, Anthony Steed: A Virtual Presence Counter. Presence 9(5): 413-434 (2000) | |
32 | Martin Usoh, Ernest Catena, Sima Arman, Mel Slater: Using Presence Questionnaires in Reality. Presence 9(5): 497-503 (2000) | |
1999 | ||
31 | EE | Martin Usoh, Kevin Arthur, Mary C. Whitton, Rui Bastos, Anthony Steed, Mel Slater, Frederick P. Brooks Jr.: Walking > Walking-in-Place > Flying, in Virtual Environments. SIGGRAPH 1999: 359-364 |
30 | EE | Anthony Steed, Mel Slater, Amela Sadagic, Adrian Bullock, Jolanda G. Tromp: Leadership and Collaboration in Shared Virtual Environments. VR 1999: 112- |
29 | EE | Manuel M. Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater: Components for distributed virtual environments. VRST 1999: 176-177 |
28 | EE | J. Howell, Yiorgos Chrysanthou, Anthony Steed, Mel Slater: A market model for level of detail control. VRST 1999: 96-103 |
27 | Véronique Normand, Christian Babski, Steve Benford, Adrian Bullock, Stéphane Carion, Yiorgos Chrysanthou, Nicolas Farcet, John Harvey, Nico Kuijpers, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Tom Rodden, Mel Slater, Gareth Smith: The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. Presence 8(2): 218-236 (1999) | |
26 | Mel Slater: Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire. Presence 8(5): 560-565 (1999) | |
1997 | ||
25 | Yiorgos Chrysanthou, Mel Slater: Incremental Updates to Scenes Illuminated by Area Light Sources. Rendering Techniques 1997: 103-114 | |
24 | EE | Mel Slater, Yiorgos Chrysanthou: View volume culling using a probabilistic caching scheme. VRST 1997: 71-77 |
23 | Mel Slater, Sylvia Wilbur: A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments. Presence 6(6): 603-616 (1997) | |
1995 | ||
22 | EE | Mel Slater, Martin Usoh, Razia Geeas, Anthony Steed: Creating animations using virtual reality ThatcherWorld: a case study. CA 1995: 50-55 |
21 | EE | Yiorgos Chrysanthou, Mel Slater: Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes. SI3D 1995: 45-50 |
20 | EE | Mel Slater, Martin Usoh, Anthony Steed: Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality. ACM Trans. Comput.-Hum. Interact. 2(3): 201-219 (1995) |
19 | Anthony Steed, Mel Slater: 3D Interaction with the Desktop Bat. Comput. Graph. Forum 14(2): 97-104 (1995) | |
18 | EE | Derek Coppen, David Hawes, Mel Slater, Allan Davison: A distributed frame buffer for rapid dynamic changes to 3D scenes. Computers & Graphics 19(2): 247-250 (1995) |
1994 | ||
17 | Mel Slater, Martin Usoh, Anthony Steed: Depth of Presence in Virtual Environments. Presence 3(2): 130-144 (1994) | |
16 | Mel Slater, Brian A. Barsky: 2D line and polygon clipping based on space subdivision. The Visual Computer 10(7): 407-422 (1994) | |
1993 | ||
15 | Mel Slater, Martin Usoh: Presence in Immersive Virtual Environments. VR 1993: 90-96 | |
14 | A. Ng, Mel Slater: A Multiprocessor Implementation of Radiosity. Comput. Graph. Forum 12(5): 329-342 (1993) | |
13 | EE | Mel Slater, Martin Usoh: Simulating peripheral vision in immersive virtual environments. Computers & Graphics 17(6): 643-653 (1993) |
12 | Mel Slater, Martin Usoh: Representations Systems, Perceptual Position, and Presence in Immersive Virtual Environments. Presence 2(3): 221-233 (1993) | |
1992 | ||
11 | EE | Mel Slater, Kieron Drake, Allan Davison, Emmanouell Kordakis, Adam Billyard, Eliot Miranda: A Statistical Comparison of Two Hidden Surface Techniques : the Scan-line and Z-buffer Algorithms. Comput. Graph. Forum 11(2): 131-138 (1992) |
10 | EE | Yiorgos Chrysanthou, Mel Slater: Computing Dynamic Changes to BSP Trees. Comput. Graph. Forum 11(3): 321-332 (1992) |
9 | EE | Meleagros A. Krokos, Mel Slater: Interactive Shape Control of Interpolating B-splines. Comput. Graph. Forum 11(3): 435-447 (1992) |
8 | EE | Mel Slater: An algorithm to support 3D interaction on relatively low performance graphics systems. Computers & Graphics 16(3): 311-315 (1992) |
7 | Mel Slater: A comparison of three shadow volume algorithms. The Visual Computer 9(1): 25-38 (1992) | |
6 | Mel Slater: Tracing a ray through uniformly subdivided n-dimensional space. The Visual Computer 9(1): 39-46 (1992) | |
1991 | ||
5 | Tony T. Y. Lin, Mel Slater: Stochastic Ray Tracing Using SIMD Processor Arrays. The Visual Computer 7(4): 187-199 (1991) | |
1990 | ||
4 | EE | Allan Davison, Mel Slater, Mark Smith: Graphics Object Management in The X Window System. Comput. Graph. Forum 9(2): 93-99 (1990) |
1989 | ||
3 | EE | Mel Slater, Allan Davison, Mark Smith: Liberation from rectangles: A tiling method for dynamic modification of objects on raster displays. Computers & Graphics 13(1): 83-89 (1989) |
1988 | ||
2 | EE | Mel Slater: A Top Down Method for Interactive Drawing. Comput. Graph. Forum 7(4): 323-329 (1988) |
1986 | ||
1 | Mel Slater: Segments on Bit-mapped Graphics Displays. Softw., Pract. Exper. 16(11): 965-980 (1986) |