2008 |
25 | EE | Marios Kyriakou,
Yiorgos Chrysanthou:
Texture Synthesis Based Simulation of Secondary Agents.
MIG 2008: 1-10 |
2007 |
24 | EE | Alon Lerner,
Yiorgos Chrysanthou,
Dani Lischinski:
Crowds by Example.
Comput. Graph. Forum 26(3): 655-664 (2007) |
23 | EE | Yiorgos Chrysanthou,
Rynson W. H. Lau,
Gurminder Singh:
Guest Editors' Introduction: Special Section on ACM VRST 2005.
IEEE Trans. Vis. Comput. Graph. 13(1): 3-4 (2007) |
2006 |
22 | | Mel Slater,
Yoshifumi Kitamura,
Ayellet Tal,
Angelos Amditis,
Yiorgos Chrysanthou:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2006, Limassol, Cyprus, November 1-3, 2006
ACM 2006 |
21 | EE | Alon Lerner,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Efficient cells-and-portals partitioning.
Journal of Visualization and Computer Animation 17(1): 21-40 (2006) |
2005 |
20 | | Gurminder Singh,
Rynson W. H. Lau,
Yiorgos Chrysanthou,
Rudolph P. Darken:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2005, Monterey, CA, USA, November 7-9, 2005
ACM 2005 |
19 | EE | Georgios Stylianou,
Yiorgos Chrysanthou:
Integrated levels of detail.
VRST 2005: 177-183 |
2004 |
18 | EE | Soteris Stylianou,
Marios M. Fyrillas,
Yiorgos Chrysanthou:
Scalable pedestrian simulation for virtual cities.
VRST 2004: 65-72 |
2003 |
17 | EE | Céline Loscos,
Hila Ritter Widenfeld,
Maria Roussou,
Alexandre Meyer,
Franco Tecchia,
George Drettakis,
Emmanuel Gallo,
Alex Reche Martinez,
Nicolas Tsingos,
Yiorgos Chrysanthou,
Luc Robert,
Massimo Bergamasco,
Andrea Dettori,
Souheil Soubra:
The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach.
ISMAR 2003: 282-283 |
16 | EE | Alon Lerner,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Breaking the Walls: Scene Partitioning and Portal Creation.
Pacific Conference on Computer Graphics and Applications 2003: 303-312 |
15 | EE | Daniel Cohen-Or,
Yiorgos Chrysanthou,
Cláudio T. Silva,
Frédo Durand:
A Survey of Visibility for Walkthrough Applications.
IEEE Trans. Vis. Comput. Graph. 9(3): 412-431 (2003) |
2002 |
14 | EE | Franco Tecchia,
Céline Loscos,
Yiorgos Chrysanthou:
Image/Based Crowd Rendering.
IEEE Computer Graphics and Applications 22(2): 36-43 (2002) |
2001 |
13 | | Vladlen Koltun,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Hardware-Accelerated from-Region Visibility Using a Dual Ray Space.
Rendering Techniques 2001: 205-216 |
12 | EE | Céline Loscos,
Franco Tecchia,
Yiorgos Chrysanthou:
Real-time shadows for animated crowds in virtual cities.
VRST 2001: 85-92 |
11 | | T. Ivanov Vassilev,
B. Spanlang,
Yiorgos Chrysanthou:
Fast Cloth Animation on Walking Avatars.
Comput. Graph. Forum 20(3): (2001) |
2000 |
10 | | Vladlen Koltun,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Virtual Occluders: An Efficient Intermediate PVS Representation.
Rendering Techniques 2000: 59-70 |
9 | | Franco Tecchia,
Yiorgos Chrysanthou:
Real-Time Rendering of Densely Populated Urban Environments.
Rendering Techniques 2000: 83-88 |
1999 |
8 | EE | J. Howell,
Yiorgos Chrysanthou,
Anthony Steed,
Mel Slater:
A market model for level of detail control.
VRST 1999: 96-103 |
7 | | Véronique Normand,
Christian Babski,
Steve Benford,
Adrian Bullock,
Stéphane Carion,
Yiorgos Chrysanthou,
Nicolas Farcet,
John Harvey,
Nico Kuijpers,
Nadia Magnenat-Thalmann,
Soraia Raupp Musse,
Tom Rodden,
Mel Slater,
Gareth Smith:
The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments.
Presence 8(2): 218-236 (1999) |
1998 |
6 | EE | Yiorgos Chrysanthou,
Daniel Cohen-Or,
Dani Lischinski:
Fast Approximate Quantitative Visibility for Complex Scenes.
Computer Graphics International 1998: 220-227 |
5 | EE | Yiorgos Chrysanthou,
Daniel Cohen-Or,
Eyal Zadicario:
Viewspace Partitioning of Densely Occluded Scenes.
Symposium on Computational Geometry 1998: 413-414 |
1997 |
4 | | Yiorgos Chrysanthou,
Mel Slater:
Incremental Updates to Scenes Illuminated by Area Light Sources.
Rendering Techniques 1997: 103-114 |
3 | EE | Mel Slater,
Yiorgos Chrysanthou:
View volume culling using a probabilistic caching scheme.
VRST 1997: 71-77 |
1995 |
2 | EE | Yiorgos Chrysanthou,
Mel Slater:
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes.
SI3D 1995: 45-50 |
1992 |
1 | EE | Yiorgos Chrysanthou,
Mel Slater:
Computing Dynamic Changes to BSP Trees.
Comput. Graph. Forum 11(3): 321-332 (1992) |