2008 |
13 | EE | Marcello Carrozzino,
Chiara Evangelista,
A. Scucces,
Franco Tecchia,
G. Tennirelli,
Massimo Bergamasco:
The virtual museum of sculpture.
DIMEA 2008: 100-106 |
2007 |
12 | EE | Giuseppe Marino,
Davide Vercelli,
Franco Tecchia,
Paolo Simone Gasparello,
Massimo Bergamasco:
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments.
ICAT 2007: 234-241 |
11 | EE | Mel Slater,
Antonio Frisoli,
Franco Tecchia,
Christoph Guger,
Beau Lotto,
Anthony Steed,
Gert Pfurtscheller,
Robert Leeb,
Miriam Reiner,
Maria V. Sanchez-Vives,
Paul F. M. J. Verschure,
Ulysses Bernardet:
Understanding and Realizing Presence in the Presenccia Project.
IEEE Computer Graphics and Applications 27(4): 90-93 (2007) |
2006 |
10 | EE | Emanuele Ruffaldi,
Antonio Frisoli,
Massimo Bergamasco,
C. Gottlieb,
Franco Tecchia:
A haptic toolkit for the development of immersive and web-enabled games.
VRST 2006: 320-323 |
9 | EE | Franco Tecchia:
Building a complete virtual reality application.
VRST 2006: 383 |
2005 |
8 | EE | Marcello Carrozzino,
Andrea Brogi,
Franco Tecchia,
Massimo Bergamasco:
The 3D interactive visit to Piazza dei Miracoli, Italy.
Advances in Computer Entertainment Technology 2005: 192-195 |
7 | EE | Marcello Carrozzino,
Franco Tecchia,
Sandro Bacinelli,
Carlo Cappelletti,
Massimo Bergamasco:
Lowering the development time of multimodal interactive application: the real-life experience of the XVR project.
Advances in Computer Entertainment Technology 2005: 270-273 |
2004 |
6 | EE | Céline Loscos,
Franco Tecchia,
Antonio Frisoli,
Marcello Carrozzino,
Hila Ritter Widenfeld,
David Swapp,
Massimo Bergamasco:
The Museum of Pure Form: touching real statues in an immersive virtual museum.
VAST 2004: 271-279 |
2003 |
5 | EE | Céline Loscos,
Hila Ritter Widenfeld,
Maria Roussou,
Alexandre Meyer,
Franco Tecchia,
George Drettakis,
Emmanuel Gallo,
Alex Reche Martinez,
Nicolas Tsingos,
Yiorgos Chrysanthou,
Luc Robert,
Massimo Bergamasco,
Andrea Dettori,
Souheil Soubra:
The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach.
ISMAR 2003: 282-283 |
2002 |
4 | EE | Franco Tecchia,
Céline Loscos,
Yiorgos Chrysanthou:
Image/Based Crowd Rendering.
IEEE Computer Graphics and Applications 22(2): 36-43 (2002) |
2001 |
3 | EE | Marcello Carrozzino,
Franco Tecchia,
Claudia Falcioni,
Massimo Bergamasco:
Image caching algorithms and strategies for real time rendering of complex virtual environments.
Afrigraph 2001: 65-73 |
2 | EE | Céline Loscos,
Franco Tecchia,
Yiorgos Chrysanthou:
Real-time shadows for animated crowds in virtual cities.
VRST 2001: 85-92 |
2000 |
1 | | Franco Tecchia,
Yiorgos Chrysanthou:
Real-Time Rendering of Densely Populated Urban Environments.
Rendering Techniques 2000: 83-88 |