VMV 2004:
Stanford,
California,
USA
Bernd Girod, Marcus A. Magnor, Hans-Peter Seidel (Eds.):
Proceedings of the Vision, Modeling, and Visualization Conference 2004 (VMV 2004), Stanford, California, USA, November 16-18, 2004.
Aka GmbH 2004, ISBN 3-89838-058-0 BibTeX
Invited Talk l
Invited Talk 2
Poster Session l:
Calibration,
Registration,
Tracking
- Torsten Rohlfing, Joachim Denzler, Daniel B. Russakoff, Christoph Gräßl, Calvin R. Maurer Jr.:
Markerless Real-Time Target Region Tracking: Application to Frameless Sterotactic Radiosurgery.
5-12 BibTeX
- Sanjit Jhala, Suresh K. Lodha:
Stereo and Lidar-Based Pose Estimation with Uncertainty for 3D Reconstruction.
13-20 BibTeX
- Jochen Schmidt, Florian Vogt, Heinrich Niemann:
Vector Quantization Based Data Selection for Hand-Eye Calibration.
21-28 BibTeX
- Stefan K. Gehrig, Jens Klappstein, Uwe Franke:
Active Stereo for Intersection Assistance.
29-35 BibTeX
- Narcís Parés, Anna Carreras, Miquel Soler:
Non-invasive attitude detection for full-body interaction in MEDIATE, a multisensory interactive environment for children with autism.
37-45 BibTeX
- Roland Brockers, Marcus Hund, Bärbel Mertsching:
A Fast Cost Relaxation Stereo Algorithm with Occlusion Detection for Mobile Robot Applications.
47-53 BibTeX
- Yannick Caulier, Klaus Spinnler:
Calibration of lD cameras - Determination of 3D reconstruction accuracy.
55-62 BibTeX
- Nizam Anuar, Igor Guskov:
Extracting Animated Meshes with Adaptive Motion Estimation.
63-71 BibTeX
- Geremy Heitz, Torsten Rohlfing, Calvin R. Maurer Jr.:
Automatic Generation of Shape Models Using Nonrigid Registration with a Single Segmented Template Mesh.
73-80 BibTeX
- Christoph Gräßl, Timo Zinßer, Heinrich Niemann:
A Probabilistic Model-based Template Matching Approach for Robust Object Tracking in Real-Time.
81-88 BibTeX
- Hui Chen:
Gradient-based Approach for Fine Registration of Panorama Images.
89-96 BibTeX
Invited Talk 3
- Marc Levoy:
High-performance imaging using dense camera arrays and projectors.
97 BibTeX
Invited Talk 4
- Paul E. Debevec:
Digitizing the Parthenon: Estimating Surface Reflectance Properties of a Complex Scene under Captured Natural Illumination.
99 BibTeX
Poster Session 2:
Image and Video-based Modeling and Rendering
- Ingo Bauermann, Eckehard G. Steinbach:
Low-complexity Image-based 3D Gaming.
101-107 BibTeX
- Benjamin Deutsch, Ingo Scholz, Christoph Gräßl, Heinrich Niemann:
Extending Light Fields using Object Tracking Techniques.
109-116 BibTeX
- Volker Scholz, Marcus A. Magnor:
Cloth Motion from Optical Flow.
117-124 BibTeX
- Emric Epstein, Martin Granger-Piché, Pierre Potilin:
Exploiting Mirrors in Interactive Reconstruction with Structured Light.
125-132 BibTeX
- H. Harlyn Baker, Donald Tanguay:
Graphics-Accelerated Panoramic Mosaicking from a Video Camera Array.
133-140 BibTeX
- Richard Roussel, André Gagalowicz:
Realistic Face Reconstruction From Uncalibrated Images.
141-149 BibTeX
- Thomas Schiwietz, Rüdiger Westermann:
GPU-PIV.
151-158 BibTeX
- Martin Granger-Piché, Emric Epstein, Pierre Poulin:
Interactive Hierarchical Space Carving with Projector-based Calibrations.
159-166 BibTeX
- Jan Meseth, Reinhard Klein:
Memory Efficient Billboard Clouds for BTF Textured Objects.
167-174 BibTeX
- Peter Eisert, Yong Guo, Anke Riechers, Jürgen Rurainsky:
High-Resolution Interactive Panoramas with MPEG-4.
175-182 BibTeX
Invited Talk 5
Invited Talk 6
Invited Talk 7
Invited Talk 8
Poster Session 3:
Simulation and Rendering
- Arno Zinke, Gerrit Sobottka, Andreas Weber:
Photo-Realistic Rendering of Blond Hair.
191-198 BibTeX
- Nils Thürey, Ulrich Rüde:
Free Surface Lattice-Boltzmann fluid simulations with and without level sets.
199-207 BibTeX
- Veronica Sundstedt, Alan Chalmers, Kirsten Cater, Kurt Debattista:
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes.
209-216 BibTeX
- Jens Krokowski, Harald Räcke, Christian Sohler, Matthias Westermann:
Reducing State Changes with a Pipeline Buffer.
217 BibTeX
- Stefan Kimmerle, Markus Wacker, C. Holzer:
Multilayered Wrinkle Textures from Strain.
225-232 BibTeX
- Rosario De Chiara, Ugo Erra, Vittorio Scarano, Maurizio Tatafiore:
Massive Simulation using GPU of a distributed behavioral model of a flock with obstacle avoidance.
233-240 BibTeX
- Nicolas Fritz, Philipp Lucas, Philipp Slusallek:
CGiS, a new Language for Data-parallel GPU Programming.
241-248 BibTeX
- Kirill Dmitriev, Hans-Peter Seidel:
Progressive path tracing with lightweight local error estimation.
249-253 BibTeX
- Manfred Ernst, Christian Vogelgsang, Günther Greiner:
Stack Implementation on Programmable Graphics Hardware.
255-262 BibTeX
- Martin Sunkel, Jan Kautz, Hans-Peter Seidel:
Rendering and Simulation of Liquid Foams.
263-269 BibTeX
- Marco Winter, Marc Slamminger:
Depth-Buffer based Navigation.
271-278 BibTeX
Invited Talk 9
- Seth J. Teller:
Pervasive Multi-Sensor Egomotion Estimation for Direct Interaction and Unstructured Robotics.
279 BibTeX
Invited Talk 10
Poster Session 4:
Geometry Processing
- Stefan Röttger, Stefan Guthe, Andreas Schieber, Thomas Ertl:
Convexification of Unstructured Grids.
283-292 BibTeX
- Stefan Gumhold:
Hierarchical Shape-Adaptive Quantization for Geometry Compression.
293-298 BibTeX
- Thomas Lewiner, Luiz Velho, Hélio Lopes, Vinícius Mello:
Simplicial Isosurface Compression.
299-306 BibTeX
- Stefan Kimmerle, Matthieu Nesme, François Faure:
Hierarchy Accelerated Stochastic Collision Detection.
307-314 BibTeX
- Richard Keiser, Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross:
Contact Handling for Deformable Point-Based Objects.
315-322 BibTeX
- Michael Guthe, Ákos Balázs, Reinhard Klein:
Real-time out-of-core trimmed NURBS rendering and editing.
323-330 BibTeX
- Mirko Sattler, Ralf Sarlette, Gabriel Zachmann, Reinhard Klein:
Hardware-accelerated ambient occlusion computation.
331-338 BibTeX
- Bruno Heidelberger, Matthias Teschner, Richard Keiser, Matthias Müller, Markus H. Gross:
Consistent penetration depth estimation for deformable collision response.
339-346 BibTeX
- Rhaleb Zayer, Christian Rössl, Hans-Peter Seidel:
Efficient Iterative Solvers for Angle Based Flattening.
347-354 BibTeX
Invited Talk 11
Invited Talk 12
Invited Talk 13
Invited Talk 14
- Thomas Ertl:
GPU-based Visualization: New Approaches and Advanced Algorithms.
361 BibTeX
Poster Session 5:
Volume Data Processing and Scientific Visualization
- Balázs Csébfalvi, József Koloszár, Zsolt Tarjan:
Vector Quantization for Feature-Preserving Volume Filtering.
363-370 BibTeX
- Dorit Merhof, Peter Hastreiter, Grzegorz Soza, Christopher Nimsky:
Non-linear Integration of DTI-based Fiber Tracts into Standard 3D MR Data.
371-378 BibTeX
- Sören Grimm, Stefan Bruckner, Armin Kanitsar, Eduard Gröller:
Flexible Direct Multi-Volume Rendering in Dynamic Scenes.
379-386 BibTeX
- Thomas Klein, Thomas Ertl:
Illustrating Magnetic Field Lines using a Discrete Particle Model.
387-394 BibTeX
- Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Hanssen, Erwin Keeve:
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT.
395-403 BibTeX
- Itay Cohen, Dan Gordon:
The Voxel-Sweep: A Boundary-based Algorithm for Object Segmentation and Connected-Components Detection.
405-411 BibTeX
- Xiaohong Bao, Renato Pajarola, Michael Shafae:
SMART: An Efficient Technique for Massive Terrain Visualization from Out-of-core.
413-420 BibTeX
- Holger Theisel, Tino Weinkauf, Hans-Christian Hege, Hans-Peter Seidel:
Grid-independent Detection of Closed Stream Lines in 2D Vector Fields.
421-428 BibTeX
- Gerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Friedrich, Philipp Slusallek:
Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing.
429-435 BibTeX
- Michael Meißner, Klaus Engel:
Pre-Integrated Non-Photorealistic Volume Rendering.
437-445 BibTeX
Invited Talk 15
Copyright © Sat May 16 23:46:47 2009
by Michael Ley (ley@uni-trier.de)