| 2008 |
| 9 | EE | Ingo Bauermann,
Werner Maier,
Eckehard G. Steinbach:
Progressive rendering from RDTC optimized streams.
ICME 2008: 1169-1172 |
| 8 | EE | Florian Schweiger,
Ingo Bauermann,
Eckehard G. Steinbach:
Joint calibration of a camera triplet and a laser rangefinder.
ICME 2008: 1201-1204 |
| 7 | EE | Ingo Bauermann,
Eckehard G. Steinbach:
RDTC Optimized Compression of Image-Based Scene Representations (Part I): Modeling and Theoretical Analysis.
IEEE Transactions on Image Processing 17(5): 709-723 (2008) |
| 6 | EE | Ingo Bauermann,
Eckehard G. Steinbach:
RDTC Optimized Compression of Image-Based Scene Representations (Part II): Practical Coding.
IEEE Transactions on Image Processing 17(5): 724-736 (2008) |
| 2007 |
| 5 | EE | Ingo Bauermann,
Eckehard G. Steinbach:
Analysis of the Decoding-Complexity of Compressed Image-Based Scene Representations.
ICIP (6) 2007: 449-452 |
| 4 | EE | Ingo Bauermann,
Eckehard G. Steinbach:
Encoding Parameter Estimation for RDTC Optimized Compression and Streaming of Image-Based Scene Representations.
ICIP (6) 2007: 469-472 |
| 2006 |
| 3 | EE | Ingo Bauermann,
Yang Peng,
Eckehard G. Steinbach:
RDTC Optimized Streaming for Remote Browsing in Image-Based Scene Representations.
3DPVT 2006: 758-765 |
| 2004 |
| 2 | | Ingo Bauermann,
Eckehard G. Steinbach:
Low-complexity Image-based 3D Gaming.
VMV 2004: 101-107 |
| 2003 |
| 1 | | Ingo Bauermann,
Eckehard G. Steinbach:
An Image-Based Scene Representation and Rendering Framework Incorporating Multiple Representations.
VMV 2003: 103-110 |