2009 |
43 | EE | Derek Nowrouzezahrai,
Evangelos Kalogerakis,
Eugene Fiume:
Shadowing Dynamic Scenes with Arbitrary BRDFs.
Comput. Graph. Forum 28(2): 249-258 (2009) |
2008 |
42 | EE | Christian Lessig,
Eugene Fiume:
SOHO: Orthogonal and symmetric Haar wavelets on the sphere.
ACM Trans. Graph. 27(1): (2008) |
2007 |
41 | EE | Derek Nowrouzezahrai,
Patricio D. Simari,
Evangelos Kalogerakis,
Karan Singh,
Eugene Fiume:
Compact and efficient generation of radiance transfer for dynamically articulated characters.
GRAPHITE 2007: 147-154 |
40 | EE | Derek Nowrouzezahrai,
Patricio D. Simari,
Evangelos Kalogerakis,
Eugene Fiume:
Eigentransport for efficient and accurate all-frequency relighting.
GRAPHITE 2007: 163-169 |
2006 |
39 | EE | Julien Diener,
Lionel Revéret,
Eugene Fiume:
Hierarchical retargetting of 2D motion fields to the animation of 3D plant models.
Symposium on Computer Animation 2006: 187-195 |
38 | EE | Michael Neff,
Eugene Fiume:
Methods for exploring expressive stance.
Graphical Models 68(2): 133-157 (2006) |
2004 |
37 | | Eugene Fiume:
Estimation of Indirect Physical Properties from Images.
VMV 2004: 357 |
2003 |
36 | EE | Meng Sun,
Allan D. Jepson,
Eugene Fiume:
Video Input Driven Animation (VIDA).
ICCV 2003: 96-103 |
35 | EE | Hao Zhang,
Eugene Fiume:
Butterworth Filtering and Implicit Fairing of Irregular Meshes.
Pacific Conference on Computer Graphics and Applications 2003: 502-506 |
2002 |
34 | EE | Victor Ng-Thow-Hing,
Eugene Fiume:
Application-Specific Muscle Representations.
Graphics Interface 2002: 107-116 |
33 | EE | Ken Xu,
James Stewart,
Eugene Fiume:
Constraint-Based Automatic Placement for Scene Composition.
Graphics Interface 2002: 25-34 |
32 | EE | Hao Zhang,
Eugene Fiume:
Shape Matching of 3-D Contours Using Normalized Fourier Descriptors.
Shape Modeling International 2002: 261-270 |
2001 |
31 | EE | Marc J. Ouellette,
Eugene Fiume:
On numerical solutions to one-dimensional integration problems with applications to linear light sources.
ACM Trans. Graph. 20(4): 232-279 (2001) |
30 | | Eugene Fiume:
Obituary, Alain Fournier 1943-2000.
Comput. Graph. Forum 20(1): 3-4 (2001) |
2000 |
29 | | Xiaohuan Corina Wang,
Jérôme Maillot,
Eugene Fiume,
Victor Ng-Thow-Hing,
Andrew Woo,
Sanjay Bakshi:
Feature-based Displacement Mapping.
Rendering Techniques 2000: 257-268 |
28 | EE | Joseph Laszlo,
Michiel van de Panne,
Eugene Fiume:
Interactive control for physically-based animation.
SIGGRAPH 2000: 201-208 |
27 | | Sherif Ghali,
Eugene Fiume,
Hans-Peter Seidel:
Object-Space Connectivity-Preserving Shadow Computation.
VMV 2000: 281-290 |
26 | EE | Eugene Fiume:
Alain Fournier, 1943-2000: an appreciation.
ACM Trans. Graph. 19(4): 243-245 (2000) |
1999 |
25 | | Michael Neff,
Eugene Fiume:
A Visual Model For Blast Waves and Francture.
Graphics Interface 1999: 193-202 |
24 | | Marc J. Ouellette,
Eugene Fiume:
Approximating the Location of Integrand Discontinuities for Penumbral Illumination With Linear Light Sources.
Graphics Interface 1999: 66-75 |
23 | | Marc J. Ouellette,
Eugene Fiume:
Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Area Light Sources.
Rendering Techniques 1999: 213-224 |
1998 |
22 | EE | Karan Singh,
Eugene Fiume:
Wires: A Geometric Deformation Technique.
SIGGRAPH 1998: 405-414 |
1996 |
21 | | Meng Sun,
Eugene Fiume:
A Technique for Constructing Developable Surfaces.
Graphics Interface 1996: 176-185 |
20 | | Silviu Borac,
Eugene Fiume:
Wavelet Based Texture Resampling.
Rendering Techniques 1996: 195-204 |
19 | EE | Joseph Laszlo,
Michiel van de Panne,
Eugene Fiume:
Limit Cycle Control and Its Application to the Animation of Balancing and Walking.
SIGGRAPH 1996: 155-162 |
18 | EE | George Drettakis,
Eugene Fiume:
Structured Penumbral Irradiance Computation.
IEEE Trans. Vis. Comput. Graph. 2(4): 299-312 (1996) |
1995 |
17 | EE | Jos Stam,
Eugene Fiume:
Depicting fire and other gaseous phenomena using diffusion processes.
SIGGRAPH 1995: 129-136 |
16 | | Eugene Fiume:
Isometric Piecewise Polynomial Curves.
Comput. Graph. Forum 14(1): 47-58 (1995) |
1994 |
15 | EE | George Drettakis,
Eugene Fiume:
A fast shadow algorithm for area light sources using backprojection.
SIGGRAPH 1994: 223-230 |
1993 |
14 | EE | Jos Stam,
Eugene Fiume:
Turbulent wind fields for gaseous phenomena.
SIGGRAPH 1993: 369-376 |
13 | | Caroline Houle,
Eugene Fiume:
Light-Source Modeling Using Pyramidal Light Maps.
CVGIP: Graphical Model and Image Processing 55(5): 346-358 (1993) |
12 | | Michiel van de Panne,
Eugene Fiume,
Zvonko G. Vranesic:
Physically Based Modeling and Control of Turning.
CVGIP: Graphical Model and Image Processing 55(6): 507-521 (1993) |
11 | | George Drettakis,
Eugene Fiume:
Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling.
Comput. Graph. Forum 12(3): 273-284 (1993) |
1991 |
10 | EE | Eugene Fiume:
A mathematical semantics of rendering : II. Approximation.
CVGIP: Graphical Model and Image Processing 53(1): 19-24 (1991) |
9 | EE | Eugene Fiume:
Coverage masks and convolution tables for fast area sampling.
CVGIP: Graphical Model and Image Processing 53(1): 25-30 (1991) |
1990 |
8 | EE | Michiel van de Panne,
Eugene Fiume,
Zvonko G. Vranesic:
Reusable motion synthesis using state-space controllers.
SIGGRAPH 1990: 225-234 |
1989 |
7 | EE | Eugene Fiume:
A mathematical semantics of rendering I: ideal rendering.
Computer Vision, Graphics, and Image Processing 48(3): 281-303 (1989) |
6 | EE | Xavier Pintado,
Eugene Fiume:
Grafields: Field-directed dynamic splines for interactive motion control.
Computers & Graphics 13(1): 77-82 (1989) |
5 | EE | Eugene Fiume:
Active objects in the construction of graphical user interfaces.
Computers & Graphics 13(3): 321-327 (1989) |
1988 |
4 | | Eugene Fiume:
Object-Oriented Computer Graphics.
Advances in Computer Graphics 1988: 1-27 |
3 | EE | Alain Fournier,
Eugene Fiume:
Constant-time filtering with space-variant kernels.
SIGGRAPH 1988: 229-238 |
1987 |
2 | EE | Dennis Tsichritzis,
Eugene Fiume,
Simon J. Gibbs,
Oscar Nierstrasz:
KNOs: KNowledge Acquisition, Dissemination, and Manipulation Objects.
ACM Trans. Inf. Syst. 5(1): 96-112 (1987) |
1 | EE | Eugene Fiume:
Bit-mapped graphics: A semantics and theory.
Computers & Graphics 11(2): 121-140 (1987) |