2008 |
24 | EE | Dan Gordon,
Rachel Gordon:
CGMN Revisited: Robust and Efficient Solution of Stiff Linear Systems Derived from Elliptic Partial Differential Equations.
ACM Trans. Math. Softw. 35(3): (2008) |
23 | EE | Dan Gordon,
Rachel Gordon:
Geometric scaling: a simple and effective preconditioner for linear systems with discontinuous coefficients
CoRR abs/0812.2769: (2008) |
22 | EE | Nir Goldschmidt,
Dan Gordon:
The BOXEL framework for 2.5D data with applications to virtual drivethroughs and ray tracing.
Comput. Geom. 41(3): 167-187 (2008) |
21 | EE | José-Jesús Fernández,
Dan Gordon,
Rachel Gordon:
Efficient parallel implementation of iterative reconstruction algorithms for electron tomography.
J. Parallel Distrib. Comput. 68(5): 626-640 (2008) |
2006 |
20 | EE | Dan Gordon:
Parallel ART for image reconstruction in CT using processor arrays.
IJPEDS 21(5): 365-380 (2006) |
2005 |
19 | | Dan Gordon,
Rawia Mansour:
A Geometric Approach to Quadratic Optimization in Computerized Tomography.
Computer Graphics and Imaging 2005: 60-65 |
18 | EE | Dan Gordon,
Rachel Gordon:
Component-Averaged Row Projections: A Robust, Block-Parallel Scheme for Sparse Linear Systems.
SIAM J. Scientific Computing 27(3): 1092-1117 (2005) |
2004 |
17 | | Itay Cohen,
Dan Gordon:
The Voxel-Sweep: A Boundary-based Algorithm for Object Segmentation and Connected-Components Detection.
VMV 2004: 405-411 |
2002 |
16 | EE | Dan Gordon:
The Floating Column Algorithm for Shaded, Parallel Display of Function Surfaces without Patches.
IEEE Trans. Vis. Comput. Graph. 8(1): 76-91 (2002) |
2001 |
15 | | Ella Barkan,
Dan Gordon:
CP3: Robust, Output-sensitive Display of Convex Polyhedra in Scanline Mode.
Comput. Graph. Forum 20(4): 257-269 (2001) |
14 | | Yair Censor,
Dan Gordon,
Rachel Gordon:
BICAV: An Inherently Parallel Algorithm for Sparse Systems with Pixel-Dependent Weighting.
IEEE Trans. Med. Imaging 20(10): 1050-1060 (2001) |
13 | | Yair Censor,
Dan Gordon,
Rachel Gordon:
Component averaging: An efficient iterative parallel algorithm for large and sparse unstructured problems.
Parallel Computing 27(6): 777-808 (2001) |
1999 |
12 | EE | Ella Barkan,
Dan Gordon:
The scanline principle: efficient conversion of display algorithms into scanline mode.
The Visual Computer 15(5): 249-264 (1999) |
1998 |
11 | | Jon D. Genetti,
Dan Gordon,
G. Williams:
Adaptive Supersampling in Object Space Using Pyramidal Rays.
Comput. Graph. Forum 17(1): 29-54 (1998) |
1995 |
10 | EE | Yosi Ben-Asher,
Dan Gordon,
Assaf Schuster:
Efficient Self-Simulation Algorithms for Reconfigurable Arrays.
J. Parallel Distrib. Comput. 30(1): 1-22 (1995) |
1993 |
9 | | Yosi Ben-Asher,
Dan Gordon,
Assaf Schuster:
Efficient Self Simulation Algorithms for Reconfigurable Arrays.
ESA 1993: 25-36 |
1989 |
8 | EE | Dan Gordon,
Jayaram K. Udupa:
Fast surface tracking in three-dimensional binary images.
Computer Vision, Graphics, and Image Processing 45(2): 196-214 (1989) |
1987 |
7 | EE | R. Anthony Reynolds,
Dan Gordon,
Lih-Shyang Chen:
A dynamic screen technique for shaded graphics display of slice-represented objects.
Computer Vision, Graphics, and Image Processing 38(3): 275-298 (1987) |
6 | | Dan Gordon:
Efficient Embeddings of Binary Trees in VLSI Arrays.
IEEE Trans. Computers 36(9): 1009-1018 (1987) |
5 | | Dan Gordon:
On the Computational Power of Totalistic Cellular Automata.
Mathematical Systems Theory 20(1): 43-52 (1987) |
1985 |
4 | EE | Dan Gordon,
R. Anthony Reynolds:
Image space shading of 3-dimensional objects.
Computer Vision, Graphics, and Image Processing 29(3): 361-376 (1985) |
1984 |
3 | | Dan Gordon,
Israel Koren,
Gabriel M. Silberman:
Embedding Tree Stuctures in VLlSI Hexagonal Arrays.
IEEE Trans. Computers 33(1): 104-107 (1984) |
1983 |
2 | | Dan Gordon,
Eliahu Shamir:
Computation of Recursive Functionals Using Minimal Initial Segments.
Theor. Comput. Sci. 23: 305-315 (1983) |
1979 |
1 | | Dan Gordon:
Complexity Classes of Provable Recursive Functions.
J. Comput. Syst. Sci. 18(3): 294-303 (1979) |