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Michael D. McCool

List of publications from the DBLP Bibliography Server - FAQ
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2008
19EEZheng Qin, Michael D. McCool, Craig S. Kaplan: Precise vector textures for real-time 3D rendering. SI3D 2008: 199-206
2007
18EEYi Lin, Michael D. McCool: Nonuniform Segment-Based Compression of Motion Capture Data. ISVC (1) 2007: 56-65
2006
17EEMichael D. McCool, Kevin Wadleigh, Brent Henderson, Hsin-Ying Lin: Poster reception - Performance evaluation of GPUs using the RapidMind development platform. SC 2006: 181
16EEMichael D. McCool, Bruce D'Amora: M08 - Programming using RapidMind on the Cell BE. SC 2006: 222
15EEZheng Qin, Michael D. McCool, Craig S. Kaplan: Real-time texture-mapped vector glyphs. SI3D 2006: 125-132
2004
14EEZheng Qin, Benjamin Bin Yao, Yingbin Liu, Michael D. McCool: A Graphical XQuery Language Using Nested Windows. WISE 2004: 681-687
13EEMichael D. McCool, Stefanus Du Toit, Tiberiu Popa, Bryan Chan, Kevin Moule: Shader algebra. ACM Trans. Graph. 23(3): 787-795 (2004)
2003
12 Rafal Jaroszkiewicz, Michael D. McCool: Fast Extraction of BRDFs and Material Maps from Images. Graphics Interface 2003: 1-10
2002
11EEKevin Moule, Michael D. McCool: Efficient Bounded Adaptive Tessellation of Displacement Maps. Graphics Interface 2002: 171-180
2001
10EEMichael D. McCool, Jason Ang, Anis Ahmad: Homomorphic factorization of BRDFs for high-performance rendering. SIGGRAPH 2001: 171-178
2000
9EEJan Kautz, Michael D. McCool: Approximation of Glossy Reflection with Prefiltered Environment Maps. Graphics Interface 2000: 119-126
8EEMichael D. McCool: Shadow volume reconstruction from depth maps. ACM Trans. Graph. 19(1): 1-26 (2000)
1999
7 Glenn Evans, Michael D. McCool: Stratified Wavelength Clusters for Efficient Spectral Monte Carlo Rendering. Graphics Interface 1999: 42-49
6 Jan Kautz, Michael D. McCool: Interactive Rendering with Arbitrary BRDFs using Separable Approximations. Rendering Techniques 1999: 247-260
5EEMichael D. McCool: Anisotropic diffusion for Monte Carlo noise reduction. ACM Trans. Graph. 18(2): 171-194 (1999)
1997
4 Michael D. McCool, Peter K. Harwood: Probability Trees. Graphics Interface 1997: 37-46
1996
3EEMichael D. McCool: Accelerated Evaluation of Box Splines via a Parallel Inverse FFT. Comput. Graph. Forum 15(1): 35-46 (1996)
1995
2EEMichael D. McCool, Wolfgang Heidrich, John Stevens: Interactive Maximum Projection Volume Rendering. IEEE Visualization 1995: 11-18
1EEMichael D. McCool: Analytic antialiasing with prism splines. SIGGRAPH 1995: 429-436

Coauthor Index

1Anis Ahmad [10]
2Jason Ang [10]
3Bryan Chan [13]
4Bruce D'Amora [16]
5Glenn Evans [7]
6Peter K. Harwood [4]
7Wolfgang Heidrich [2]
8Brent Henderson [17]
9Rafal Jaroszkiewicz [12]
10Craig S. Kaplan [15] [19]
11Jan Kautz [6] [9]
12Hsin-Ying Lin [17]
13Yi Lin [18]
14Yingbin Liu [14]
15Kevin Moule [11] [13]
16Tiberiu Popa [13]
17Zheng Qin [14] [15] [19]
18John Stevens [2]
19Stefanus Du Toit [13]
20Kevin Wadleigh [17]
21Benjamin Bin Yao [14]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)