Volume 4,
Number 1,
January 2006
 A word from the editor 
Interviews 
Games 
Digital cinema 
Video services 
Announcements 
Volume 4,
Number 2,
April-June 2006
 A word from the editor 
Interviews 
Visual effects (The Chronicles of Narnia) 
Mixed reality entertainment (MMEC 2005 Keynote Presentation) 
Games,
user interface and performing arts 
Simulation and games 
Announcements 
Volume 4,
Number 3,
July 2006
 A word from the editor 
Interviews 
Music entertainment system 
Digital multimedia book 
Computer games 
Advances in computer entertainment (ACE 2005 conference) 
- Adrian David Cheok, Gino Yu:
Introduction.
Electronic Edition (ACM DL) BibTeX
 - Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami:
A teddy-bear-based robotic user interface.
Electronic Edition (ACM DL) BibTeX
 - Shoichi Hasegawa, Ishikawa Toshiaki, Naoki Hashimoto, Marc Salvati, Hironori Mitake, Yasuharu Koike, Makoto Sato:
Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator.
Electronic Edition (ACM DL) BibTeX
 - Yugo Minomo, Yasuaki Kakehi, Makoto Iida, Takeshi Naemura:
Transforming your shadow into colorful visual media: multiprojection of complementary colors.
Electronic Edition (ACM DL) BibTeX
 - Jens Müller, Sergei Gorlatch:
Rokkatan: scaling an RTS game design to the massively multiplayer realm.
Electronic Edition (ACM DL) BibTeX
 
Announcements 
Volume 4,
Number 4,
October-December 2006
 3rd anniversary issue A word from the editor 
Interviews 
Mixed reality gaming 
Game design and technology (GDTW 2005) 
- Abdennour El Rhalibi:
Foreword to the best papers of the GDTW 2005.
Electronic Edition (ACM DL) BibTeX
 - Zhaoqi Wang, Tianlu Mao, Shihong Xia:
A fast and handy method for skeleton-driven body deformation.
Electronic Edition (ACM DL) BibTeX
 - Sami Laakso, Mikko Laakso:
Design of a body-driven multiplayer game system.
Electronic Edition (ACM DL) BibTeX
 - Stefano Ferretti, Claudio E. Palazzi, Marco Roccetti, Giovanni Pau, Mario Gerla:
FILA in gameland, a holistic approach to a problem of many dimensions.
Electronic Edition (ACM DL) BibTeX
 - Elvis S. Liu, Milo K. Yip, Gino Yu:
Lucid platform: applying HLA DDM to multiplayer online game middleware.
Electronic Edition (ACM DL) BibTeX
 - Bernard Gorman, Mark Humphrys:
Towards integrated imitation of strategic planning and motion modeling in interactive computer games.
Electronic Edition (ACM DL) BibTeX
 
Announcements 
Copyright © Sat May 16 23:52:40 2009
 by Michael Ley (ley@uni-trier.de)