| 2003 |
| 23 | EE | Wouter Pasman,
Frederik W. Jansen:
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems.
IEEE Trans. Vis. Comput. Graph. 9(2): 226-240 (2003) |
| 2002 |
| 22 | EE | Wouter Pasman,
Frederik W. Jansen:
Scheduling level of detail with guaranteed quality and cost.
Web3D 2002: 43-51 |
| 2001 |
| 21 | EE | Wouter Pasman,
Frederik W. Jansen:
Distributed Low-Latency Rendering for Mobile AR.
ISAR 2001: 107-113 |
| 20 | EE | Rick Germs,
Frederik W. Jansen:
Geometric Simplification for Efficient Occlusion Culling in Urban Scenes.
WSCG 2001: 291-298 |
| 1999 |
| 19 | EE | Frederik W. Jansen:
Guest Editor's Introduction.
Computers & Graphics 23(4): 467-468 (1999) |
| 18 | EE | Rick Germs,
Gert van Maren,
Edward Verbree,
Frederik W. Jansen:
A multi-view VR interface for 3D GIS.
Computers & Graphics 23(4): 497-506 (1999) |
| 17 | EE | Wouter Pasman,
Arjen van der Schaaf,
Reginald L. Lagendijk,
Frederik W. Jansen:
Accurate overlaying for mobile augmented reality.
Computers & Graphics 23(6): 875-881 (1999) |
| 16 | EE | Edward Verbree,
Gert van Maren,
Rick Germs,
Frederik W. Jansen,
Menno-Jan Kraak:
Interaction in virtual world views-linking 3D GIS with VR.
International Journal of Geographical Information Science 13(4): 385-396 (1999) |
| 1997 |
| 15 | | Erik Reinhard,
Frederik W. Jansen:
Rendering Large Scenes Using Parallel Ray Tracing.
Parallel Computing 23(7): 873-885 (1997) |
| 1996 |
| 14 | | Erik Reinhard,
Arjan J. F. Kok,
Frederik W. Jansen:
Cost Prediction in Ray Tracing.
Rendering Techniques 1996: 41-50 |
| 1995 |
| 13 | | Maurice van der Zwaan,
Erik Reinhard,
Frederik W. Jansen:
Pyramid Clipping for Efficient Ray Traversal.
Rendering Techniques 1995: 1-10 |
| 12 | EE | Frederik W. Jansen,
Peter R. van Nieuwenhuizen:
Computer graphics education at delft university of technology.
Computers & Graphics 19(3): 461-465 (1995) |
| 1993 |
| 11 | | Winfried van Holland,
Willem F. Bronsvoort,
Frederik W. Jansen:
Feature Modelling for Assembly.
Graphics and Robotics 1993: 131-148 |
| 10 | | Arjan J. F. Kok,
Frederik W. Jansen,
Charles Woodward:
Efficient, complete radiosity ray tracing using a shadow-coherence method.
The Visual Computer 10(1): 19-33 (1993) |
| 1992 |
| 9 | EE | Arjan J. F. Kok,
Frederik W. Jansen:
Adaptive Sampling of Area Light Sources in Ray Tracing Including Diffuse Interreflection.
Comput. Graph. Forum 11(3): 289-298 (1992) |
| 1991 |
| 8 | EE | Frederik W. Jansen:
Depth-Order Point Classification Techniques for CSG Display Algorithms.
ACM Trans. Graph. 10(1): 40-70 (1991) |
| 7 | EE | Frederik W. Jansen,
Arno N. T. van der Zalm:
A shadow algorithm for CSG.
Computers & Graphics 15(2): 237-247 (1991) |
| 1990 |
| 6 | | Willem F. Bronsvoort,
Frederik W. Jansen,
Frits H. Post:
Design and Display of Solid Models.
Advances in Computer Graphics 1990: 1-57 |
| 1987 |
| 5 | | Frederik W. Jansen:
A Multi-Processor Workstation with a Logic-Enhanced Distributed Frame Buffer.
Advances in Computer Graphics Hardware 1987: 229-238 |
| 1986 |
| 4 | | Frederik W. Jansen:
CSG Hidden Surface Algorithms for VLSI Hardware Systems.
Advances in Computer Graphics Hardware 1986: 75-82 |
| 1985 |
| 3 | EE | Markku Tamminen,
Frederik W. Jansen:
An integrity filter for recursive subdivision meshes.
Computers & Graphics 9(4): 351-363 (1985) |
| 1984 |
| 2 | EE | Frederik W. Jansen,
Jarke J. van Wijk:
Previewing techniques in raster graphics.
Computers & Graphics 8(2): 149-161 (1984) |
| 1 | EE | J. J. van Wuk,
Frederik W. Jansen:
Realism in raster graphics.
Computers & Graphics 8(2): 217-219 (1984) |