2005 |
8 | EE | Shuangshuang Jin,
Robert R. Lewis,
David West:
A comparison of algorithms for vertex normal computation.
The Visual Computer 21(1-2): 71-82 (2005) |
2003 |
7 | EE | Masaki Kameya,
Robert R. Lewis:
A smooth, fast, accurate representation of reflectance.
SIGGRAPH 2003 |
2002 |
6 | | Ranwei Wang,
Robert R. Lewis,
Donald L. Hung:
Parallel Processing for Ray/Bézier Patch Intersection Computation - A Software/Hardware Co-design Approach.
PDPTA 2002: 1096-1099 |
2001 |
5 | EE | Wayne O. Cochran,
Robert R. Lewis,
John C. Hart:
The normal of a fractal surface.
The Visual Computer 17(4): 209-218 (2001) |
2000 |
4 | | Robert R. Lewis,
Alain Fournier:
Wavelet Radiative Transfer and Surface Interaction.
Comput. Graph. Forum 19(2): 135-151 (2000) |
1996 |
3 | | Robert R. Lewis,
Alain Fournier:
Light-Driven Global Illumination with a Wavelet Representation of Light Transport.
Rendering Techniques 1996: 11-20 |
1995 |
2 | EE | Robert R. Lewis:
VideHoc: A Visualizer for Homogeneous Coordinates.
Symposium on Computational Geometry 1995: C14-C15 |
1994 |
1 | | Robert R. Lewis:
Making Shaders More Physically Plausible.
Comput. Graph. Forum 13(2): 109-120 (1994) |