2000 |
5 | EE | Manfred Weiler,
Rüdiger Westermann,
Charles D. Hansen,
Kurt Zimmerman,
Thomas Ertl:
Level-of-detail volume rendering via 3D textures.
Volviz 2000: 7-13 |
1996 |
4 | | Kenneth Chiu,
Kurt Zimmerman,
Peter Shirley:
The Light Volume: An Aid to Rendering Complex Environments.
Rendering Techniques 1996: 1-10 |
3 | EE | Peter Shirley,
Changyaw Wang,
Kurt Zimmerman:
Monte Carlo Techniques for Direct Lighting Calculations.
ACM Trans. Graph. 15(1): 1-36 (1996) |
1995 |
2 | | Kurt Zimmerman,
Peter Shirley:
A Two-Pass Solution to the Rendering Equation with a Source Visibility Process.
Rendering Techniques 1995: 284-295 |
1 | EE | Greg Spencer,
Peter Shirley,
Kurt Zimmerman,
Donald P. Greenberg:
Physically-based glare effects for digital images.
SIGGRAPH 1995: 325-334 |