1. ICIDS 2008:
Erfurt,
Germany
Ulrike Spierling, Nicolas Szilas (Eds.):
Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008, Proceedings.
Lecture Notes in Computer Science 5334 Springer 2008, ISBN 978-3-540-89424-7 BibTeX
Future Perspectives on Interactive Digital Storytelling (Keynotes)
- Andrew Stern:
Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D.
1-5
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- Marie-Laure Ryan:
Interactive Narrative, Plot Types, and Interpersonal Relations.
6-13
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- Marc Cavazza, Stéphane Donikian, Marc Christie, Ulrike Spierling, Nicolas Szilas, Peter Vorderer, Tilo Hartmann, Christoph Klimmt, Elisabeth André, Ronan Champagnat, Paolo Petta, Patrick Olivier:
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling.
14-19
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Interactive Storytelling Applications
Virtual Characters and Agents
- Cyril Brom, Jakub Gemrot, Ondrej Burkert, Rudolf Kadlec, Michal Bída:
3D Immersion in Virtual Agents Education.
59-70
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- Magy Seif El-Nasr, Huaxin Wei:
Exploring Non-verbal Behavior Models for Believable Characters.
71-82
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- Federico Peinado, Marc Cavazza, David Pizzi:
Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework.
83-88
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- Ido Aharon Iurgel:
VirtualActor: Endowing Virtual Characters with a Repertoire for Acting.
89-91
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- Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller:
Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines.
92-95
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User Experience and Dramatic Immersion
Architectures for Story Generation
- Yun-Gyung Cheong, R. Michael Young:
Narrative Generation for Suspense: Modeling and Evaluation.
144-155
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- Byung-Chull Bae, R. Michael Young:
A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach.
156-167
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- Mark O. Riedl, Neha Sugandh:
Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck.
168-179
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- María Arinbjarnar, Daniel Kudenko:
Schemas in Directed Emergent Drama.
180-185
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- Santiago Ontañón, Abhishek Jain, Manish Mehta, Ashwin Ram:
Developing a Drama Management Architecture for Interactive Fiction Games.
186-197
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- Angelo E. M. Ciarlini, Marcelo M. Camanho, Thiago R. Dória, Antonio L. Furtado, Cesar Tadeu Pozzer, Bruno Feijó:
Planning and Interaction Levels for TV Storytelling.
198-209
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- Arnav Jhala:
Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining.
210-213
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- Heather Barber, Daniel Kudenko:
Generation of Dilemma-Based Narratives: Method and Turing Test Evaluation.
214-217
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Models for Drama Management and Interacting with Stories
- Rui Figueiredo, António Brisson, Ruth Aylett, Ana Paiva:
Emergent Stories Facilitated.
218-229
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- David Thue, Vadim Bulitko, Marcia Spetch:
Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling.
230-241
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- Anders Tychsen, Thea Brolund, Michael Hitchens:
Verbal Communication of Story Facilitators in Multi-player Role-Playing Games.
242-249
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- Joshua Tanenbaum, Karen Tanenbaum:
Improvisation and Performance as Models for Interacting with Stories.
250-263
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- Ivo Swartjes, Edze Kruizinga, Mariët Theune:
Let's Pretend I Had a Sword: Late Commitment in Emergent Narrative.
264-267
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- David L. Roberts, Charles Lee Isbell Jr., Mark O. Riedl, Ian Bogost, Merrick L. Furst:
On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.
268-272
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Authoring and Creation of Interactive Narratives
- Sandy Louchart, Ivo Swartjes, Michael Kriegel, Ruth Aylett:
Purposeful Authoring for Emergent Narrative.
273-284
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- David Pizzi, Marc Cavazza:
From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description.
285-296
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- Yun-Gyung Cheong, Yeo-Jin Kim, Wook-Hee Min, Eok-Soo Shim, Jin-Young Kim:
PRISM: A Framework for Authoring Interactive Narratives.
297-308
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- Anders Tychsen:
Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games.
309-320
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- Carlos Léon, Federico Peinado, Álvaro Navarro, Héctor Cortiguera:
An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games.
321-324
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- Stefan Göbel, Luca Salvatore, Robert Arthur Konrad, Florian Mehm:
StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories.
325-328
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- Dagmar Dörger, Martin Geisler:
Workshop: Impro Theatre.
329
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- Florian Berger, Alexander Marbach:
Workshop: Pen-and-Paper Role-Playing.
330
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- Ulrike Spierling, Ido Iurgel:
Workshop and Panel: The Authoring Process in Interactive Storytelling.
331
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Copyright © Sat May 16 23:19:55 2009
by Michael Ley (ley@uni-trier.de)