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| 2008 | ||
|---|---|---|
| 5 | EE | David L. Roberts, Charles Lee Isbell Jr., Mark O. Riedl, Ian Bogost, Merrick L. Furst: On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences. ICIDS 2008: 268-272 |
| 4 | EE | Ian Bogost: Fine Processing. PERSUASIVE 2008: 13-22 |
| 2006 | ||
| 3 | EE | Ian Bogost: Playing Politics: Videogames for Politics, Activism, and Advocacy. First Monday 11(SI-7): (2006) |
| 2 | EE | Janet Murray, Ian Bogost, Michael Mateas, Michael Nitsche: Game Design Education: Integrating Computation and Culture. IEEE Computer 39(6): 43-51 (2006) |
| 2005 | ||
| 1 | EE | Ian Bogost: Frame and Metaphor in Political Games. DIGRA Conf. 2005 |
| 1 | Merrick L. Furst | [5] |
| 2 | Charles Lee Isbell Jr. (Charles L. Isbell) | [5] |
| 3 | Michael Mateas | [2] |
| 4 | Janet Murray | [2] |
| 5 | Michael Nitsche | [2] |
| 6 | Mark O. Riedl | [5] |
| 7 | David L. Roberts | [5] |