2008 | ||
---|---|---|
5 | EE | David L. Roberts, Charles Lee Isbell Jr., Mark O. Riedl, Ian Bogost, Merrick L. Furst: On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences. ICIDS 2008: 268-272 |
4 | EE | Ian Bogost: Fine Processing. PERSUASIVE 2008: 13-22 |
2006 | ||
3 | EE | Ian Bogost: Playing Politics: Videogames for Politics, Activism, and Advocacy. First Monday 11(SI-7): (2006) |
2 | EE | Janet Murray, Ian Bogost, Michael Mateas, Michael Nitsche: Game Design Education: Integrating Computation and Culture. IEEE Computer 39(6): 43-51 (2006) |
2005 | ||
1 | EE | Ian Bogost: Frame and Metaphor in Political Games. DIGRA Conf. 2005 |
1 | Merrick L. Furst | [5] |
2 | Charles Lee Isbell Jr. (Charles L. Isbell) | [5] |
3 | Michael Mateas | [2] |
4 | Janet Murray | [2] |
5 | Michael Nitsche | [2] |
6 | Mark O. Riedl | [5] |
7 | David L. Roberts | [5] |