Kaoru Sumi

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16EEKaoru Sumi: Anime de Blog: animation CGM for content distribution. Advances in Computer Entertainment Technology 2008: 187-190
15EEKaoru Sumi: Animation-Based Interactive Storytelling System. ICIDS 2008: 48-50
14EEKaoru Sumi, Mizue Nagata: Interpersonal Impressions of Agents for Developing Intelligent Systems. IVA 2008: 496-497
13EEKaoru Sumi: Anime Blog for Collecting Animation Data. International Conference on Virtual Storytelling 2007: 139-149
12EEKaoru Sumi, Mizue Nagata: Animated storytelling system via text. Advances in Computer Entertainment Technology 2006: 55
11EEHisashi Miyamori, Akiyo Nadamoto, Kaoru Sumi, Qiang Ma: Tools for Media Conversion and Fusion of TV and Web Contents. APWeb 2005: 1075-1078
10EEKaoru Sumi, Katsumi Tanaka: Automatic Conversion from E-Content into Animated Storytelling. ICEC 2005: 24-35
9EEKaoru Sumi, Katsumi Tanaka: Automatic Conversion from E-Content into Virtual Storytelling. International Conference on Virtual Storytelling 2005: 260-269
8EEKaoru Sumi, Katsumi Tanaka: Transforming web contents into a storybook with dialogues and animations. WWW (Special interest tracks and posters) 2005: 1076-1077
7EEKaoru Sumi, Katsumi Tanaka: Facilitating Understanding for Children by Translating Web Contents into a Storybook. IMTCI 2004: 175-184
6EEKaoru Sumi, Toyoaki Nishida: Communication support system adapted to a user's background knowledge and the topic context. Systems and Computers in Japan 34(7): 87-98 (2003)
5EEKaoru Sumi, Riichiro Mizoguchi: Supporting Cooperative Consensus Formation via Ontologies. Web Intelligence 2001: 525-529
4EEKaoru Sumi, Toyoaki Nishida: Telme: A Personalized, Context-Aware Communication Support System. IEEE Intelligent Systems 16(3): 21-27 (2001)
3EEShintaro Azechi, Nobuhiko Fujihara, Kaoru Sumi, Takashi Hirata, Hiroyuki Yano, Toyoaki Nishida: Public Opinion Channel: A Challenge for Interactive Community Broadcasting. Digital Cities 2000: 427-
2EEKaoru Sumi, Yasuyuki Sumi, Kenji Mase, Shinichi Nakasuka, Koichi Hori: Information presentation by inferring user's interests based on individual conceptual spaces. Systems and Computers in Japan 31(10): 41-55 (2000)
1 Toyoaki Nishida, Nobuhiko Fujihara, Shintaro Azechi, Kaoru Sumi, Hiroyuki Yano, Takashi Hirata: Public Opinion Channel for Communities in the Information Age. New Generation Comput. 17(4): 417-427 (1999)

Coauthor Index

1Shintaro Azechi [1] [3]
2Nobuhiko Fujihara [1] [3]
3Takashi Hirata [1] [3]
4Koichi Hori [2]
5Qiang Ma (Ma Qiang) [11]
6Kenji Mase [2]
7Hisashi Miyamori [11]
8Riichiro Mizoguchi [5]
9Akiyo Nadamoto [11]
10Mizue Nagata [12] [14]
11Shinichi Nakasuka [2]
12Toyoaki Nishida [1] [3] [4] [6]
13Yasuyuki Sumi [2]
14Katsumi Tanaka [7] [8] [9] [10]
15Hiroyuki Yano [1] [3]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)