2008 |
37 | | Yun-Gyung Cheong,
Arnav Jhala,
Byung-Chull Bae,
R. Michael Young:
Automatically Generating Summary Visualizations from Game Logs.
AIIDE 2008 |
36 | | Arnav Jhala,
Curtis Rawls,
Samuel Munilla,
R. Michael Young:
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima.
FLAIRS Conference 2008: 386-390 |
35 | EE | Yun-Gyung Cheong,
R. Michael Young:
Narrative Generation for Suspense: Modeling and Evaluation.
ICIDS 2008: 144-155 |
34 | EE | Byung-Chull Bae,
R. Michael Young:
A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach.
ICIDS 2008: 156-167 |
2006 |
33 | | Yun-Gyung Cheong,
R. Michael Young:
A Framework for Summarizing Game Experiences as Narratives.
AIIDE 2006: 106-108 |
32 | | Arnav Jhala,
R. Michael Young:
Representational Requirements for a Plan Based Approach to Automated Camera Control.
AIIDE 2006: 36-41 |
31 | EE | Mark O. Riedl,
R. Michael Young:
From Linear Story Generation to Branching Story Graphs.
IEEE Computer Graphics and Applications 26(3): 23-31 (2006) |
30 | EE | Mark O. Riedl,
R. Michael Young:
Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space.
New Generation Comput. 24(3): (2006) |
2005 |
29 | | R. Michael Young,
John E. Laird:
Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, June 1-5, 2005, Marina del Rey, California, USA
AAAI Press 2005 |
28 | | Arnav Jhala,
R. Michael Young:
A Discourse Planning Approach to Cinematic Camera Control for Narratives in Virtual Environments.
AAAI 2005: 307-312 |
27 | | Mark O. Riedl,
R. Michael Young:
From Linear Story Generation to Branching Story Graphs.
AIIDE 2005: 111-116 |
26 | EE | Arnav Jhala,
William H. Bares,
R. Michael Young:
Towards an intelligent storyboarding tool for 3D games.
Advances in Computer Entertainment Technology 2005: 367-368 |
25 | EE | Dan Amerson,
Shaun Kime,
R. Michael Young:
Real-time cinematic camera control for interactive narratives.
Advances in Computer Entertainment Technology 2005: 369 |
24 | EE | R. Michael Young,
Mark O. Riedl:
Integrating plan-based behavior generation with game environments.
Advances in Computer Entertainment Technology 2005: 370 |
23 | EE | Mark O. Riedl,
R. Michael Young:
Open-World Planning for Story Generation.
IJCAI 2005: 1719-1720 |
22 | EE | Ashwin Ramachandran,
R. Michael Young:
Providing intelligent help across applications in dynamic user and environment contexts.
IUI 2005: 269-271 |
21 | EE | Mark O. Riedl,
R. Michael Young:
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems.
IVA 2005: 278-291 |
20 | EE | Justin Harris,
R. Michael Young:
Proactive Mediation in Plan-Based Narrative Environments.
IVA 2005: 292-304 |
2004 |
19 | | David B. Christian,
R. Michael Young:
Comparing Cognitive and Computational Models of Narrative Structure.
AAAI 2004: 385-390 |
18 | EE | Naveenkumar Muguda,
Peter R. Wurman,
R. Michael Young:
Experiments with Planning and Markets in Multiagent Systems.
AAMAS 2004: 1346-1347 |
17 | EE | Mark O. Riedl,
R. Michael Young:
An Intent-Driven Planner for Multi-Agent Story Generation.
AAMAS 2004: 186-193 |
16 | EE | David B. Christian,
R. Michael Young:
Strategic Deception in Agents.
AAMAS 2004: 218-226 |
15 | EE | Naveenkumar Muguda,
Peter R. Wurman,
R. Michael Young:
Experiments with planning and markets in multiagent systems.
SIGecom Exchanges 5(1): 34-47 (2004) |
2003 |
14 | EE | Mark O. Riedl,
C. J. Saretto,
R. Michael Young:
Managing interaction between users and agents in a multi-agent storytelling environment.
AAMAS 2003: 741-748 |
13 | EE | R. Michael Young,
Mark O. Riedl:
Towards an architecture for intelligent control of narrative in interactive virtual worlds .
IUI 2003: 310-312 |
12 | EE | Mark O. Riedl,
R. Michael Young:
Character-Focused Narrative Generation for Execution in Virtual Worlds.
International Conference on Virtual Storytelling 2003: 47-56 |
2001 |
11 | EE | Alan F. Blackwell,
Carol Britton,
Anna Louise Cox,
Thomas R. G. Green,
Corin A. Gurr,
Gada F. Kadoda,
Maria Kutar,
Martin Loomes,
Chrystopher L. Nehaniv,
Marian Petre,
Chris Roast,
Chris Roe,
Allan Wong,
R. Michael Young:
Cognitive Dimensions of Notations: Design Tools for Cognitive Technology.
Cognitive Technology 2001: 325-341 |
10 | | Robert St. Amant,
R. Michael Young:
Interface Agents in Model World Environments.
AI Magazine 22(4): 95-108 (2001) |
9 | EE | Robert St. Amant,
R. Michael Young:
Links: AI planning resources on the Web.
Intelligence 12(1): 17-19 (2001) |
8 | EE | Robert St. Amant,
R. Michael Young:
Links: artificial intelligence and interactive entertainment.
Intelligence 12(2): 17-19 (2001) |
7 | EE | Robert St. Amant,
R. Michael Young:
Links: Common Lisp resources on the Web.
Intelligence 12(3): 21-23 (2001) |
6 | EE | Robert St. Amant,
R. Michael Young:
Introductory AI educational resources on the web.
Intelligence 12(4): 15-17 (2001) |
1999 |
5 | | R. Michael Young:
Cooperative Plan Identification: Constructing Concise and Effective Plan Descriptions.
AAAI/IAAI 1999: 597-604 |
4 | EE | R. Michael Young:
Using Grice's maxim of Quantity to select the content of plan descriptions.
Artif. Intell. 115(2): 215-256 (1999) |
1996 |
3 | | R. Michael Young:
Using Plan Reasoning in the Generation of Plan Descriptions.
AAAI/IAAI, Vol. 2 1996: 1075-1080 |
1994 |
2 | | R. Michael Young,
Martha E. Pollack,
Johanna D. Moore:
Decomposition and Causality in Partial-order Planning.
AIPS 1994: 188-194 |
1992 |
1 | | J. Bradshaw,
R. Michael Young:
Evaluating the Behaviour of the BAe 146 Hydraulic System Using the Doris System.
ECAI 1992: 739-743 |