2008 |
17 | | Suhas Virmani,
Yatin Kanetkar,
Manish Mehta,
Santiago Ontañón,
Ashwin Ram:
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games.
AIIDE 2008 |
16 | EE | Manish Mehta,
Andrea Corradini:
Handling out of domain topics by a conversational character.
DIMEA 2008: 273-280 |
15 | EE | Santiago Ontañón,
Abhishek Jain,
Manish Mehta,
Ashwin Ram:
Developing a Drama Management Architecture for Interactive Fiction Games.
ICIDS 2008: 186-197 |
2007 |
14 | EE | Manish Mehta,
Steven Dow,
Michael Mateas,
Blair MacIntyre:
Evaluating a conversation-centered interactive drama.
AAMAS 2007: 8 |
13 | | Christina R. Strong,
Manish Mehta,
Kinshuk Mishra,
Alistair Jones,
Ashwin Ram:
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games.
AIIDE 2007: 98-100 |
12 | EE | Steven Dow,
Manish Mehta,
Ellie Harmon,
Blair MacIntyre,
Michael Mateas:
Presence and engagement in an interactive drama.
CHI 2007: 1475-1484 |
11 | | Ashwin Ram,
Santiago Ontañón,
Manish Mehta:
Artificial Intelligence for Adaptive Computer Games.
FLAIRS Conference 2007: 22-29 |
10 | | Manish Mehta,
Andrea Corradini:
Towards Handling General Purpose Topics for a Conversational Character.
FLAIRS Conference 2007: 265-266 |
9 | | Manu Sharma,
Santiago Ontañón,
Christina R. Strong,
Manish Mehta,
Ashwin Ram:
Towards Player Preference Modeling for Drama Management in Interactive Stories.
FLAIRS Conference 2007: 571- |
8 | EE | Manish Mehta,
Andrea Corradini:
Developing a Conversational Agent Using Ontologies.
HCI (3) 2007: 154-164 |
7 | EE | Peng Zang,
Manish Mehta,
Michael Mateas,
Ashwin Ram:
Towards Runtime Behavior Adaptation for Embodied Characters.
IJCAI 2007: 1557-1562 |
6 | EE | Steven Dow,
Manish Mehta,
Blair MacIntyre,
Michael Mateas:
AR façade: an augmented reality interactve drama.
VRST 2007: 215-216 |
2006 |
5 | EE | Steven Dow,
Manish Mehta,
Annie Lausier,
Blair MacIntyre,
Michael Mateas:
Initial lessons from AR Façade, an interactive augmented reality drama.
Advances in Computer Entertainment Technology 2006: 28 |
2005 |
4 | EE | Andrea Corradini,
Manish Mehta,
Niels Ole Bernsen,
Marcela Charfuelan:
Animating an interactive conversational character for an educational game system.
IUI 2005: 183-190 |
2004 |
3 | EE | Niels Ole Bernsen,
Marcela Charfuelan,
Andrea Corradini,
Laila Dybkjær,
Thomas Hansen,
Svend Kiilerich,
Mykola Kolodnytsky,
Dmytro Kupkin,
Manish Mehta:
Conversational H.C. Andersen First Prototype Description.
ADS 2004: 305-308 |
2 | EE | Niels Ole Bernsen,
Marcela Charfuelan,
Andrea Corradini,
Laila Dybkjær,
Thomas Hansen,
Svend Kiilerich,
Mykola Kolodnytsky,
Dmytro Kupkin,
Manish Mehta:
First prototype of conversational H.C. Andersen.
AVI 2004: 458-461 |
1 | EE | Andrea Corradini,
Morgan Fredriksson,
Manish Mehta,
Jürgen Königsmann,
Niels Ole Bernsen,
Lasse Johannesson:
Towards Believable Behavior Generation for Embodied Conversational Agents.
International Conference on Computational Science 2004: 946-953 |