2009 | ||
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60 | EE | Ben Salem, Ryohei Nakatsu, Matthias Rauterberg: Kansei Experience: Aesthetic, Emotions and Inner Balance. IJCINI 3(2): 18-36 (2009) |
2008 | ||
59 | Giel van Lankveld, Pieter Spronck, Matthias Rauterberg: Difficulty Scaling through Incongruity. AIIDE 2008 | |
58 | EE | Hao Liu, Jun Hu, Matthias Rauterberg: AIRSF: a new entertainment adaptive framework for stress free air travels. Advances in Computer Entertainment Technology 2008: 183-186 |
57 | EE | Hao Liu, Ben Salem, Matthias Rauterberg: Adaptive user preference modeling and its application to in-flight entertainment. DIMEA 2008: 289-294 |
56 | EE | Rick van de Westelaken, Jun Hu, Hao Liu, Matthias Rauterberg: Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment. Edutainment 2008: 353-360 |
55 | EE | Matthias Rauterberg: Hypercomputation, Unconsciousness and Entertainment Technology. Fun and Games 2008: 11-20 |
54 | EE | Daniel Hennes, Karl Tuyls, Matthias Rauterberg: Formalizing Multi-state Learning Dynamics. IAT 2008: 266-272 |
53 | EE | Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cristescu, Matthias Rauterberg: Applying Virtual and Augmented Reality in Cultural Computing. IJVR 7(2): 11-18 (2008) |
2007 | ||
52 | Lizhuang Ma, Matthias Rauterberg, Ryohei Nakatsu: Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings Springer 2007 | |
51 | EE | Tijn Kooijmans, Matthias Rauterberg: Cultural Computing and the Self Concept: Towards Unconscious Metamorphosis. ICEC 2007: 171-181 |
50 | EE | Christoph Bartneck, Matthias Rauterberg: HCI reality - an 'Unreal Tournament'? International Journal of Man-Machine Studies 65(8): 737-743 (2007) |
2006 | ||
49 | Richard H. R. Harper, Matthias Rauterberg, Marco Combetto: Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings Springer 2006 | |
48 | EE | Ben Salem, Matthias Rauterberg, Ryohei Nakatsu: Kansei Mediated Entertainment. ICEC 2006: 103-116 |
47 | EE | Dzmitry Aliakseyeu, Jean-Bernard Martens, Matthias Rauterberg: A computer support tool for the early stages of architectural design. Interacting with Computers 18(4): 528-555 (2006) |
46 | EE | Scott T. Acton, Fumio Kishino, Ryohei Nakatsu, Jinshan Tang, Matthias Rauterberg: Editorial Introduction to multimedia system technologies for educational tools. Multimedia Syst. 11(3): 201-202 (2006) |
45 | EE | Ryohei Nakatsu, Matthias Rauterberg, Ben Salem: Forms and theories of communication: from multimedia to Kansei Mediation. Multimedia Syst. 11(3): 304-312 (2006) |
2005 | ||
44 | EE | Ryohei Nakatsu, Matthias Rauterberg, Peter Vorderer: A New Framework for Entertainment Computing: From Passive to Active Experience. ICEC 2005: 1-12 |
43 | EE | Ben Salem, Matthias Rauterberg: Power, Death and Love: A Trilogy for Entertainment. ICEC 2005: 279-290 |
2004 | ||
42 | Matthias Rauterberg: Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings Springer 2004 | |
41 | EE | Ben Salem, Matthias Rauterberg: Multiple User Profile Merging (MUPE): Key Challenges for Environment Awareness. EUSAI 2004: 196-206 |
40 | EE | Matthias Rauterberg: Enjoyment and Entertainment in East and West. ICEC 2004: 176-181 |
39 | Matthias Rauterberg: Positive effects of entertainment technology on human behaviour. IFIP Congress Topical Sessions 2004: 51-58 | |
2003 | ||
38 | Matthias Rauterberg, Marino Menozzi, Janet Wesson: Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 1st-5th September 2003, Zurich, Switzerland IOS Press 2003 | |
37 | EE | Matthias Rauterberg: Emotional effects of shooting activities: 'real' versus 'virtual' actions and targets. ICEC 2003 |
36 | Konrad Baumann, Paula Kotzé, Lars Oestreicher, Matthias Rauterberg: IFIP WG 13.1 on Education in HCI and HCI Curriculum: Teaching HCI - Looking at Other Disciplines. INTERACT 2003 | |
35 | Matthias Rauterberg, Maddy Janse, Patricia Vinken: User-System-Interaction Design Program: an Overview. INTERACT 2003 | |
2002 | ||
34 | Matthias Rauterberg: Determinantes for collaboration in networked multi-user games. IWEC 2002: 313-321 | |
33 | Morten Fjeld, Kristina Lauche, Martin Bichsel, Fred Voorhorst, Helmut Krueger, Matthias Rauterberg: Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware. Computer Supported Cooperative Work 11(1-2): 153-180 (2002) | |
2001 | ||
32 | EE | Matthias Rauterberg, Wijnand IJsselsteijn, Huib de Ridder: Workshop 3: Escaping Reality?! VR 2001: 317 |
1999 | ||
31 | Morten Fjeld, Nicholas Ironmonger, Fred Voorhorst, Martin Bichsel, Matthias Rauterberg: Camera Control in a Planar, Graspable Interface. Applied Informatics 1999: 242-245 | |
30 | EE | Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kristina Lauche, Matthias Rauterberg, Helmut Krueger: Exploring Brick-Based Navigation and Composition in an Augmented Reality. HUC 1999: 102-116 |
1998 | ||
29 | Morten Fjeld, Kristina Lauche, S. Dierssen, Martin Bichsel, Matthias Rauterberg: BUILD-IT: A Brick-based integral Solution Supporting Multidisciplinary Design Tasks. Designing Effective and Usable Multimedia Systems 1998 | |
28 | Matthias Rauterberg: About the importance of auditory alarms during the operation of a plant simulator. Interacting with Computers 10(1): 31-44 (1998) | |
1997 | ||
27 | Matthias Rauterberg, Morten Fjeld, Helmut Krueger, Martin Bichsel, Ulf Leonhardt, M. Meier: BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool. BCS HCI 1997: 303-314 | |
26 | EE | Morten Fjeld, Martin Bichsel, Matthias Rauterberg: BUILD-IT: An Intuitive Design Tool Based on Direct Object Manipulation. Gesture Workshop 1997: 297-308 |
25 | Matthias Rauterberg: Natural User Interface (NUI): A Case Study of a Video Based Interaction Technique for a Computer Game. HCI (2) 1997: 253-256 | |
24 | Matthias Rauterberg, Morten Fjeld: An Analyzing and Modelling Tool Kit for Human-Computer Interaction. HCI (2) 1997: 589-592 | |
23 | Matthias Rauterberg, Martin Bichsel, Helmut Krueger, M. Meier: Natural User Interfaces (NUI): A Case Study of a Video Based Interaction Technique for CAD Systems. HCI (2) 1997: 929-932 | |
22 | Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt, M. Meier: BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design. INTERACT 1997: 587-588 | |
21 | Lars Oestreicher, Matthias Rauterberg, Michael J. Tauber: HCI - world wide. INTERACT 1997: 691-692 | |
1996 | ||
20 | EE | Matthias Rauterberg: An Empirical Validation of Four Different Measures to Quantify User Interface Characteristics based on a General Descriptive Concept for Interaction Points. ECBS 1996: 435- |
1995 | ||
19 | Matthias Rauterberg: Four Different Measures to Quantify Three Usability Attributes: 'Feedback', 'Interface Directeness' and 'Flexibility'. DSV-IS 1995: 209-223 | |
18 | Alireza Darvishi, Eugen Munteanu, Valentin Guggiana, Helmut Schauer, M. Motavalli, Matthias Rauterberg: Designing environment sounds based on the results of interaction between objects in the real world. INTERACT 1995: 39-42 | |
17 | Matthias Rauterberg: About a framework for information and information processing of learning systems. ISCO 1995: 54-69 | |
16 | Matthias Rauterberg, Markus Dätwyler, Marc Sperisen: The Shared Social Space as a Basic Factor for the Design of Group-Ware. KnowRight 1995: 176-181 | |
1994 | ||
15 | EE | Alireza Darvishi, Eugen Munteanu, Valentin Guggiana, Helmut Schauer, M. Motavalli, Matthias Rauterberg: Automatic impact sound generation for using in nonvisual interfaces. ASSETS 1994: 100-106 |
14 | Matthias Rauterberg, Erich Styger: Positive Effects of Sound Feedback During the Operation of a Plant Simulator. EWHCI 1994: 35-44 | |
13 | Alireza Darvishi, Valentin Guggiana, Eugen Munteanu, Helmut Schauer, M. Motavalli, Matthias Rauterberg: Synthesizing Non-Speech Sound to Support Blind and Visually Impaired Computer Users. ICCHP 1994: 385-393 | |
1993 | ||
12 | Matthias Rauterberg, Oliver Strohm, Eberhard Ulich: Arbeitsorientierte Gestaltung von Informationsprozessen. GI Jahrestagung 1993: 163-168 | |
11 | Matthias Rauterberg: Quantitative Measures for Evaluating Human-Computer Interfaces. HCI (1) 1993: 612-617 | |
10 | Matthias Rauterberg, Raimund Mollenhauer, Philipp Spinas: Phasenmodell ist OUT - Benutzerbeteiligung jetzt auch bei Standardsoftware-Entwicklung. Menschengerechte Software als Wettbewerbsfaktor 1993: 572-591 | |
9 | Matthias Rauterberg: Anforderungen an die Prozessgestaltung der Softwareentwicklung. Menschengerechte Software als Wettbewerbsfaktor 1993: 592-305 | |
8 | Matthias Rauterberg, Christian Cachin: Locating the Primary Attention Focus of the User. VCHCI 1993: 129-140 | |
1992 | ||
7 | Matthias Rauterberg: Messung der Gebrauchstauglichkeit interaktiver Software. GI Jahrestagung 1992: 211-221 | |
6 | Matthias Rauterberg: Partizipative Modellbildung zur Optimierung der Softwareentwicklung. IS/KI 1992: 113-128 | |
5 | EE | Matthias Rauterberg: An Iterative-Cyclic Software Process Model. SEKE 1992: 600-607 |
1991 | ||
4 | Ch. Meyer, Matthias Rauterberg, Markus Strässler: Ein Bewertungsschema für HyperText-Systeme und ein vergleichender Überblick über HyperTies, HyperPad, HyperCard und Guide. GI Jahrestagung 1991: 554-565 | |
3 | Matthias Rauterberg: The end-user's view of his data managed by a relational DBMS. RIAO 1991: 809-822 | |
2 | Matthias Rauterberg: Benutzung-sorientierte Benchmark-Tests: eine Methode zur Benutzerbeteiligung bei Standardsoftware-Entwicklungen. Software-Ergonomie 1991: 96-107 | |
1989 | ||
1 | Matthias Rauterberg: MAUS versus FUNKTIONSTASTE: ein empirischer Vergleich einer desktop- mit einer ascii-orientierten Benutzungsoberfläche. Software-Ergonomie 1989: 313-323 |