2009 |
27 | EE | Miguel A. Otaduy,
Rasmus Tamstorf,
Denis Steinemann,
Markus Gross:
Implicit Contact Handling for Deformable Objects.
Comput. Graph. Forum 28(2): 559-568 (2009) |
2008 |
26 | EE | Denis Steinemann,
Miguel A. Otaduy,
Markus H. Gross:
Tight and efficient surface bounds in meshless animation.
Computers & Graphics 32(2): 235-245 (2008) |
2007 |
25 | EE | Nico Galoppo,
Serhat Tekin,
Miguel A. Otaduy,
Markus H. Gross,
Ming C. Lin:
Interactive Haptic Rendering of High-Resolution Deformable Objects.
HCI (14) 2007: 215-223 |
24 | EE | Miguel A. Otaduy,
Daniel Germann,
Stephane Redon,
Markus H. Gross:
Adaptive deformations with fast tight bounds.
Symposium on Computer Animation 2007: 181-190 |
23 | | Anatole Lécuyer,
Matthias Harders,
Günter Niemeyer,
Lynette A. Jones,
Miguel A. Otaduy,
Dinesh K. Pai:
Tutorial 3: Integration of Haptics in Virtual Environments - A Perception-Based Approach.
VR 2007: 320 |
22 | EE | Miguel A. Otaduy,
Olivier Chassot,
Denis Steinemann,
Markus H. Gross:
Balanced Hierarchies for Collision Detection between Fracturing Objects.
VR 2007: 83-90 |
21 | EE | Miguel A. Otaduy,
Markus H. Gross:
Transparent Rendering of Tool Contact with Compliant Environments.
WHC 2007: 225-230 |
20 | EE | Nico Galoppo,
Miguel A. Otaduy,
Paul Mecklenburg,
Markus H. Gross,
Ming C. Lin:
Accelerated Proximity Queries for Haptic Rendering of Deformable Models.
WHC 2007: 591-592 |
19 | EE | Bernd Bickel,
Mario Botsch,
Roland Angst,
Wojciech Matusik,
Miguel A. Otaduy,
Hanspeter Pfister,
Markus H. Gross:
Multi-scale capture of facial geometry and motion.
ACM Trans. Graph. 26(3): 33 (2007) |
18 | EE | Nico Galoppo,
Miguel A. Otaduy,
Serhat Tekin,
Markus H. Gross,
Ming C. Lin:
Soft Articulated Characters with Fast Contact Handling.
Comput. Graph. Forum 26(3): 243-253 (2007) |
17 | EE | Nico Pietroni,
Miguel A. Otaduy,
Bernd Bickel,
Fabio Ganovelli,
Markus H. Gross:
Texturing Internal Surfaces from a Few Cross Sections.
Comput. Graph. Forum 26(3): 637-644 (2007) |
2006 |
16 | EE | Denis Steinemann,
Miguel A. Otaduy,
Markus H. Gross:
Fast arbitrary splitting of deforming objects.
Symposium on Computer Animation 2006: 63-72 |
15 | EE | Nico Galoppo,
Miguel A. Otaduy,
Paul Mecklenburg,
Markus H. Gross,
Ming C. Lin:
Fast simulation of deformable models in contact using dynamic deformation textures.
Symposium on Computer Animation 2006: 73-82 |
2005 |
14 | EE | Miguel A. Otaduy,
Ming C. Lin:
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration.
WHC 2005: 247-256 |
13 | EE | Ming C. Lin,
Miguel A. Otaduy:
Sensation-Preserving Haptic Rendering.
IEEE Computer Graphics and Applications 25(4): 8-11 (2005) |
2004 |
12 | EE | Miguel A. Otaduy,
Ming C. Lin:
A perceptually-inspired force model for haptic texture rendering.
APGV 2004: 123-126 |
11 | EE | Miguel A. Otaduy,
Nitin Jain,
Avneesh Sud,
Ming C. Lin:
Haptic Display of Interaction between Textured Models.
IEEE Visualization 2004: 297-304 |
10 | EE | Avneesh Sud,
Miguel A. Otaduy,
Dinesh Manocha:
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware.
Comput. Graph. Forum 23(3): 557-566 (2004) |
2003 |
9 | EE | Young J. Kim,
Miguel A. Otaduy,
Ming C. Lin,
Dinesh Manocha:
Fast penetration depth estimation using rasterization hardware and hierarchical refinement.
Symposium on Computational Geometry 2003: 386-387 |
8 | | Miguel A. Otaduy,
Ming C. Lin:
CLODs: Dual Hierarchies for Multiresolution Collision Detection.
Symposium on Geometry Processing 2003: 94-101 |
7 | EE | Miguel A. Otaduy,
Ming C. Lin:
Sensation preserving simplification for haptic rendering.
ACM Trans. Graph. 22(3): 543-553 (2003) |
6 | | Young J. Kim,
Miguel A. Otaduy,
Ming C. Lin,
Dinesh Manocha:
Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations.
Presence 12(3): 277-295 (2003) |
2002 |
5 | | Joseba Landaluze,
Izaskun Portilla,
Ana Martínez,
Raul Reyero,
Miguel A. Otaduy:
Virtual Prototyping of a Hydraulic Cushion for HIL.
ESM 2002: 80-85 |
4 | | Ming C. Lin,
William V. Baxter III,
Mark Foskey,
Miguel A. Otaduy,
Vincent Scheib:
Haptic Interaction for Creative Processes with Simulated Media.
ICRA 2002: 598-604 |
3 | EE | Young J. Kim,
Miguel A. Otaduy,
Ming C. Lin,
Dinesh Manocha:
Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations.
Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 2002: 209-216 |
2 | EE | Mark Foskey,
Miguel A. Otaduy,
Ming C. Lin:
ArtNova: Touch-Enabled 3D Model Design.
VR 2002: 119-126 |
2001 |
1 | EE | Miguel A. Otaduy,
Ming C. Lin:
User-Centric Viewpoint Computations for Haptic Exploration and Manipulation.
IEEE Visualization 2001 |