2008 |
8 | EE | Nikunj Raghuvanshi,
Nico Galoppo,
Ming C. Lin:
Accelerated wave-based acoustics simulation.
Symposium on Solid and Physical Modeling 2008: 91-102 |
2007 |
7 | EE | Nico Galoppo,
Serhat Tekin,
Miguel A. Otaduy,
Markus H. Gross,
Ming C. Lin:
Interactive Haptic Rendering of High-Resolution Deformable Objects.
HCI (14) 2007: 215-223 |
6 | EE | Nico Galoppo,
Miguel A. Otaduy,
Paul Mecklenburg,
Markus H. Gross,
Ming C. Lin:
Accelerated Proximity Queries for Haptic Rendering of Deformable Models.
WHC 2007: 591-592 |
5 | EE | Nico Galoppo,
Miguel A. Otaduy,
Serhat Tekin,
Markus H. Gross,
Ming C. Lin:
Soft Articulated Characters with Fast Contact Handling.
Comput. Graph. Forum 26(3): 243-253 (2007) |
4 | EE | Kelly Ward,
Nico Galoppo,
Ming Lin:
Interactive Virtual Hair Salon.
Presence 16(3): 237-251 (2007) |
2006 |
3 | EE | Nico Galoppo,
Miguel A. Otaduy,
Paul Mecklenburg,
Markus H. Gross,
Ming C. Lin:
Fast simulation of deformable models in contact using dynamic deformation textures.
Symposium on Computer Animation 2006: 73-82 |
2005 |
2 | EE | Nico Galoppo,
Naga K. Govindaraju,
Michael Henson,
Dinesh Manocha:
LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware.
SC 2005: 3 |
1 | EE | Stephane Redon,
Nico Galoppo,
Ming C. Lin:
Adaptive dynamics of articulated bodies.
ACM Trans. Graph. 24(3): 936-945 (2005) |