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Shachar Fleishman

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2006
15EEJohn M. Schreiner, Carlos Eduardo Scheidegger, Shachar Fleishman, Cláudio T. Silva: Direct (Re)Meshing for Efficient Surface Processing. Comput. Graph. Forum 25(3): 527-536 (2006)
2005
14 Carlos Eduardo Scheidegger, Shachar Fleishman, Cláudio T. Silva: Triangulating Point Set Surfaces with Bounded Error. Symposium on Geometry Processing 2005: 63-72
13EEDirce Uesu, Louis Bavoil, Shachar Fleishman, Jason Shepherd, Cláudio T. Silva: Simplification of Unstructured Tetrahedral Meshes by Point Sampling. Volume Graphics 2005: 157-165
12EEShachar Fleishman, Daniel Cohen-Or, Cláudio T. Silva: Robust moving least-squares fitting with sharp features. ACM Trans. Graph. 24(3): 544-552 (2005)
2003
11EEShachar Fleishman, Iddo Drori, Daniel Cohen-Or: Bilateral mesh denoising. ACM Trans. Graph. 22(3): 950-953 (2003)
10EEShachar Fleishman, Daniel Cohen-Or, Marc Alexa, Cláudio T. Silva: Progressive point set surfaces. ACM Trans. Graph. 22(4): 997-1011 (2003)
9EEMarc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva: Computing and Rendering Point Set Surfaces. IEEE Trans. Vis. Comput. Graph. 9(1): 3-15 (2003)
2002
8EEWagner Toledo Corrêa, Shachar Fleishman, Cláudio T. Silva: Towards Point-Based Acquisition and Rendering of Large Real-World Environments. SIBGRAPI 2002: 59-
2001
7EEMarc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva: Point Set Surfaces. IEEE Visualization 2001
2000
6EETae-Joon Park, Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski: Compression of Indoor Video Sequences Using Homography-Based Segmentation. Pacific Conference on Computer Graphics and Applications 2000: 290-299
5 Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski: Automatic Camera Placement for Image-Based Modeling. Comput. Graph. Forum 19(2): 101-110 (2000)
1999
4EEShachar Fleishman, Daniel Cohen-Or, Dani Lischinski: Automatic Camera Placement for Image-Based Modeling. Pacific Conference on Computer Graphics and Applications 1999: 12-20
3EEDaniel Cohen-Or, Yair Mann, Shachar Fleishman: Deep Compression for Streaming Texture Intensive Animations. SIGGRAPH 1999: 261-268
2EEShachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or: Navigating through sparse views. VRST 1999: 82-87
1995
1 Daniel Cohen-Or, Shachar Fleishman: An Incremental Alignment Algorithm for Parallel Volume Rendering. Comput. Graph. Forum 14(3): 123-134 (1995)

Coauthor Index

1Marc Alexa [7] [9] [10]
2Louis Bavoil [13]
3Johannes Behr [7] [9]
4Baoquan Chen [2]
5Daniel Cohen-Or [1] [2] [3] [4] [5] [6] [7] [9] [10] [11] [12]
6Wagner Toledo Corrêa [8]
7Iddo Drori [11]
8Arie E. Kaufman [2]
9David Levin [7] [9]
10Dani Lischinski [4] [5] [6]
11Yair Mann [3]
12Tae-Joon Park [6]
13Carlos Eduardo Scheidegger [14] [15]
14John M. Schreiner [15]
15Jason Shepherd [13]
16Cláudio T. Silva [7] [8] [9] [10] [12] [13] [14] [15]
17Dirce Uesu [13]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)